1
    2
    3
    4
    5
    6
    7
    8
    9
   10
   11
   12
   13
   14
   15
   16
   17
   18
   19
   20
   21
   22
   23
   24
   25
   26
   27
   28
   29
   30
   31
   32
   33
   34
   35
   36
   37
   38
   39
   40
   41
   42
   43
   44
   45
   46
   47
   48
   49
   50
   51
   52
   53
   54
   55
   56
   57
   58
   59
   60
   61
   62
   63
   64
   65
   66
   67
   68
   69
   70
   71
   72
   73
   74
   75
   76
   77
   78
   79
   80
   81
   82
   83
   84
   85
   86
   87
   88
   89
   90
   91
   92
   93
   94
   95
   96
   97
   98
   99
  100
  101
  102
  103
  104
  105
  106
  107
  108
  109
  110
  111
  112
  113
  114
  115
  116
  117
  118
  119
  120
  121
  122
  123
  124
  125
  126
  127
  128
  129
  130
  131
  132
  133
  134
  135
  136
  137
  138
  139
  140
  141
  142
  143
  144
  145
  146
  147
  148
  149
  150
  151
  152
  153
  154
  155
  156
  157
  158
  159
  160
  161
  162
  163
  164
  165
  166
  167
  168
  169
  170
  171
  172
  173
  174
  175
  176
  177
  178
  179
  180
  181
  182
  183
  184
  185
  186
  187
  188
  189
  190
  191
  192
  193
  194
  195
  196
  197
  198
  199
  200
  201
  202
  203
  204

android_webview / browser / gfx / task_queue_webview.cc [blame]

// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "android_webview/browser/gfx/task_queue_webview.h"

#include <memory>
#include <utility>

#include "android_webview/browser/gfx/gpu_service_webview.h"
#include "base/auto_reset.h"
#include "base/check.h"
#include "base/functional/bind.h"
#include "base/metrics/histogram_macros.h"
#include "base/thread_annotations.h"
#include "base/trace_event/trace_event.h"
#include "gpu/command_buffer/service/blocking_sequence_runner.h"
#include "gpu/command_buffer/service/scheduler.h"

namespace android_webview {

// static
TaskQueueWebView* TaskQueueWebView::GetInstance() {
  static TaskQueueWebView* task_queue = new TaskQueueWebView;
  return task_queue;
}

TaskQueueWebView::~TaskQueueWebView() {
  base::AutoLock lock(lock_);
  blocking_sequence_runner_.reset();
}

void TaskQueueWebView::InitializeVizThread(
    const scoped_refptr<base::SingleThreadTaskRunner>& viz_task_runner) {
  DCHECK(!viz_task_runner_);
  viz_task_runner_ = viz_task_runner;
}

void TaskQueueWebView::ScheduleOnVizAndBlock(VizTask viz_task) {
  TRACE_EVENT0("android_webview", "ScheduleOnVizAndBlock");
  DCHECK_CALLED_ON_VALID_THREAD(render_thread_checker_);
  SCOPED_UMA_HISTOGRAM_TIMER_MICROS(
      "Android.WebView.ScheduleOnVizAndBlockTime");

  // Expected behavior is |viz_task| on the viz thread. From |viz_task| until
  // the done closure is called (which may not be in the viz_task), viz thread
  // is allowed to call ScheduleTask.
  //
  // Implementation uses a normal run-loop like logic. The done closure marks
  // |done_| true, and run loop exists when |done_| is true *and* the task queue
  // is empty. A condition variable is signaled when |done_| is set or when
  // something is appended to the task queue.
  {
    base::AutoLock lock(lock_);
    DCHECK(done_);
    done_ = false;
  }

  // Unretained safe because this object is never deleted.
  viz_task_runner_->PostTask(
      FROM_HERE, base::BindOnce(&TaskQueueWebView::RunOnViz,
                                base::Unretained(this), std::move(viz_task)));

  {
    DCHECK(!inside_schedule_on_viz_and_block_);
    base::AutoReset<bool> inside_bf(&inside_schedule_on_viz_and_block_, true);

    base::AutoLock lock(lock_);
    while (!done_ || (blocking_sequence_runner_ &&
                      blocking_sequence_runner_->HasTasks())) {
      while (!done_ && (!blocking_sequence_runner_ ||
                        !blocking_sequence_runner_->HasTasks())) {
        condvar_.Wait();
      }

      if (blocking_sequence_runner_) {
        base::AutoUnlock unlock(lock_);
        TRACE_EVENT0("android_webview", "RunTasks");
        blocking_sequence_runner_->RunAllTasks();
      }
    }
    DCHECK(done_);
  }
}

scoped_refptr<base::SingleThreadTaskRunner>
TaskQueueWebView::GetClientTaskRunner() {
  DCHECK(viz_task_runner_);
  return viz_task_runner_;
}

void TaskQueueWebView::EnsureSequenceInitialized() {
  base::AutoLock lock(lock_);
  if (blocking_sequence_runner_) {
    return;
  }

  blocking_sequence_runner_ = std::make_unique<gpu::BlockingSequenceRunner>(
      GpuServiceWebView::GetInstance()->scheduler());
}

gpu::SequenceId TaskQueueWebView::GetSequenceId() {
  base::AutoLock lock(lock_);
  return blocking_sequence_runner_->GetSequenceId();
}

void TaskQueueWebView::ScheduleTask(
    gpu::TaskCallback task,
    std::vector<gpu::SyncToken> sync_token_fences,
    const gpu::SyncToken& release,
    gpu::ReportingCallback report_callback) {
  TRACE_EVENT0("android_webview", "ScheduleTask");
  DCHECK(viz_task_runner_->BelongsToCurrentThread());

  DCHECK(allow_schedule_task_);

  base::AutoLock lock(lock_);
  blocking_sequence_runner_->AddTask(std::move(task),
                                     std::move(sync_token_fences), release,
                                     std::move(report_callback));

  condvar_.Signal();
}

void TaskQueueWebView::ScheduleTask(
    base::OnceClosure task,
    std::vector<gpu::SyncToken> sync_token_fences,
    const gpu::SyncToken& release,
    gpu::ReportingCallback report_callback) {
  TRACE_EVENT0("android_webview", "ScheduleTask");
  DCHECK(viz_task_runner_->BelongsToCurrentThread());

  DCHECK(allow_schedule_task_);
  // The two branches end up doing the exact same thing only because retain
  // can use the same task queue. The code says the intention which is
  // |ScheduleOrRetainTask| behaves the same as |ScheduleTask| if
  // |allow_schedule_task_| is true.
  // Sharing the queue makes it clear |ScheduleTask| and
  // |ScheduleOrRetainTask| but however has a non-practical risk of
  // live-locking the render thread.
  ScheduleOrRetainTask(std::move(task), std::move(sync_token_fences), release,
                       std::move(report_callback));
}

void TaskQueueWebView::ScheduleOrRetainTask(
    base::OnceClosure task,
    std::vector<gpu::SyncToken> sync_token_fences,
    const gpu::SyncToken& release,
    gpu::ReportingCallback report_callback) {
  DCHECK(viz_task_runner_->BelongsToCurrentThread());

  base::AutoLock lock(lock_);
  blocking_sequence_runner_->AddTask(std::move(task),
                                     std::move(sync_token_fences), release,
                                     std::move(report_callback));

  condvar_.Signal();
}

void TaskQueueWebView::ScheduleIdleTask(base::OnceClosure task) {
  DCHECK_CALLED_ON_VALID_THREAD(render_thread_checker_);
  DCHECK(inside_schedule_on_viz_and_block_);

  base::AutoLock lock(lock_);
  blocking_sequence_runner_->AddTask(std::move(task), /*wait_fences=*/{},
                                     gpu::SyncToken(),
                                     /*report_callback=*/{});

  condvar_.Signal();
}

gpu::ScopedSyncPointClientState TaskQueueWebView::CreateSyncPointClientState(
    gpu::CommandBufferNamespace namespace_id,
    gpu::CommandBufferId command_buffer_id) {
  base::AutoLock lock(lock_);
  return blocking_sequence_runner_->CreateSyncPointClientState(
      namespace_id, command_buffer_id);
}

TaskQueueWebView::TaskQueueWebView() {
  DETACH_FROM_THREAD(render_thread_checker_);
}

void TaskQueueWebView::RunOnViz(VizTask viz_task) {
  DCHECK(viz_task_runner_->BelongsToCurrentThread());
  DCHECK(!allow_schedule_task_);
  allow_schedule_task_ = true;
  // Unretained safe because this object is never deleted.
  std::move(viz_task).Run(
      base::BindOnce(&TaskQueueWebView::SignalDone, base::Unretained(this)));
}

void TaskQueueWebView::SignalDone() {
  DCHECK(viz_task_runner_->BelongsToCurrentThread());
  DCHECK(allow_schedule_task_);
  allow_schedule_task_ = false;

  base::AutoLock lock(lock_);
  DCHECK(!done_);
  done_ = true;
  condvar_.Signal();
}

}  // namespace android_webview