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ash / accelerometer / accelerometer_types.h [blame]
// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifdef UNSAFE_BUFFERS_BUILD
// TODO(crbug.com/40285824): Remove this and convert code to safer constructs.
#pragma allow_unsafe_buffers
#endif
#ifndef ASH_ACCELEROMETER_ACCELEROMETER_TYPES_H_
#define ASH_ACCELEROMETER_ACCELEROMETER_TYPES_H_
#include "ash/ash_export.h"
namespace gfx {
class Vector3dF;
}
namespace ash {
enum AccelerometerSource {
// Accelerometer is located in the device's screen. In the screen's natural
// orientation, positive X points to the right, consistent with the pixel
// position. Positive Y points up the screen. Positive Z is perpendicular to
// the screen, pointing outwards towards the user. The orientation is
// described at:
// http://www.html5rocks.com/en/tutorials/device/orientation/.
ACCELEROMETER_SOURCE_SCREEN = 0,
// Accelerometer is located in a keyboard attached to the device's screen.
// If the device is open 180 degrees the orientation is consistent with the
// screen. I.e. Positive X points to the right, positive Y points up on the
// keyboard and positive Z is perpendicular to the keyboard pointing out
// towards the user.
ACCELEROMETER_SOURCE_ATTACHED_KEYBOARD,
ACCELEROMETER_SOURCE_COUNT
};
struct ASH_EXPORT AccelerometerReading {
AccelerometerReading();
~AccelerometerReading();
// If true, this accelerometer is being updated.
bool present = false;
// The readings from this accelerometer measured in m/s^2.
float x;
float y;
float z;
};
// An accelerometer update contains the last known value for each of the
// accelerometers present on the device.
class ASH_EXPORT AccelerometerUpdate {
public:
AccelerometerUpdate();
AccelerometerUpdate(const AccelerometerUpdate& update);
AccelerometerUpdate& operator=(const AccelerometerUpdate& update);
~AccelerometerUpdate();
// Returns true if |source| has a valid value in this update.
bool has(AccelerometerSource source) const { return data_[source].present; }
// Returns the last known value for |source|.
const AccelerometerReading& get(AccelerometerSource source) const {
return data_[source];
}
// Returns the last known value for |source| as a vector.
gfx::Vector3dF GetVector(AccelerometerSource source) const;
void Set(AccelerometerSource source, float x, float y, float z);
// A reading is considered stable if its deviation from gravity is small. This
// returns false if the deviation is too high, or if |source| is not present
// in the update.
bool IsReadingStable(AccelerometerSource source) const;
void Reset();
protected:
AccelerometerReading data_[ACCELEROMETER_SOURCE_COUNT];
};
} // namespace ash
#endif // ASH_ACCELEROMETER_ACCELEROMETER_TYPES_H_