1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
ash / ambient / metrics / ambient_session_metrics_recorder.h [blame]
// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_AMBIENT_METRICS_AMBIENT_SESSION_METRICS_RECORDER_H_
#define ASH_AMBIENT_METRICS_AMBIENT_SESSION_METRICS_RECORDER_H_
#include <memory>
#include <optional>
#include "ash/ambient/ambient_ui_settings.h"
#include "ash/ash_export.h"
#include "base/time/time.h"
namespace ash {
// AmbientSessionMetricsRecorder's lifetime is meant to match that of a
// single ambient session:
// * Construction - Ambient session starts by preparing any assets needed
// for rendering.
// * SetInitStatus - Ambient session is initialized either successfully or
// unsuccessfully. If successful, it can start rendering
// and RegisterScreen() calls can be made.
// * RegisterScreen() - Ambient session is rendering. There is one call for each
// screen (display).
// * Destruction - Ambient session ends.
//
// Metrics recorded apply to all `AmbientUiSettings`.
class ASH_EXPORT AmbientSessionMetricsRecorder {
public:
// `AmbientSessionMetricsRecorder` dictates when to record a metric and what
// value to record, whereas the `Delegate` does the actual recording.
class Delegate {
public:
virtual ~Delegate() = default;
// Session has started.
virtual void RecordActivation() {}
// Session has finished initialization and will start rendering if
// successful.
virtual void RecordInitStatus(bool success) {}
// Amount of time initialization took.
virtual void RecordStartupTime(base::TimeDelta startup_time) {}
// Total duration of the session (initialization + rendering) before it
// was closed.
virtual void RecordEngagementTime(base::TimeDelta engagement_time) {}
// Total number of screens that were rendering the UI during this session.
// Note this may be 0 if the session never started rendering (initialization
// was pending or failed when the session closed).
virtual void RecordScreenCount(int num_screens) {}
};
explicit AmbientSessionMetricsRecorder(std::unique_ptr<Delegate> delegate);
AmbientSessionMetricsRecorder(const AmbientSessionMetricsRecorder&) = delete;
AmbientSessionMetricsRecorder& operator=(
const AmbientSessionMetricsRecorder&) = delete;
~AmbientSessionMetricsRecorder();
// `init_status` should be the result of `AmbientUiLauncher::Initialize()`.
// Must only be called once in `AmbientSessionMetricsRecorder`'s lifetime.
void SetInitStatus(bool init_status);
// Should be called once per each screen rendering the UI during an ambient
// session.
void RegisterScreen();
private:
const std::unique_ptr<Delegate> delegate_;
const base::TimeTicks session_start_time_;
int num_registered_screens_ = 0;
std::optional<bool> session_init_status_;
};
} // namespace ash
#endif // ASH_AMBIENT_METRICS_AMBIENT_SESSION_METRICS_RECORDER_H_