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ash / annotator / annotations_overlay_unittest.cc [blame]
// Copyright 2024 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <memory>
#include <optional>
#include "ash/annotator/annotations_overlay_controller.h"
#include "ash/annotator/annotator_controller.h"
#include "ash/annotator/annotator_test_util.h"
#include "ash/public/cpp/shell_window_ids.h"
#include "ash/shell.h"
#include "ash/test/ash_test_base.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/display/manager/display_manager.h"
#include "ui/gfx/geometry/point.h"
#include "ui/gfx/geometry/rect_f.h"
namespace ash {
namespace {
void VerifyToggleOverlay(AnnotationsOverlayController* overlay_controller) {
EXPECT_FALSE(overlay_controller->is_enabled());
overlay_controller->Toggle();
EXPECT_TRUE(overlay_controller->is_enabled());
}
} // namespace
class AnnotationsOverlayTest : public AshTestBase {
public:
AnnotationsOverlayTest() = default;
AnnotationsOverlayTest(const AnnotationsOverlayTest&) = delete;
AnnotationsOverlayTest& operator=(const AnnotationsOverlayTest&) = delete;
// AshTestBase:
void SetUp() override {
AshTestBase::SetUp();
annotator_helper_.SetUp();
window_ = CreateTestWindow(gfx::Rect(20, 30, 200, 200));
}
void TearDown() override {
window_.reset();
AshTestBase::TearDown();
}
aura::Window* window() const { return window_.get(); }
static constexpr gfx::Rect kUserRegion{20, 50, 60, 70};
protected:
AnnotatorIntegrationHelper annotator_helper_;
std::unique_ptr<aura::Window> window_;
};
// Create annotations overlay on top of the root window and verify the overlay
// is a child of menu container.
TEST_F(AnnotationsOverlayTest, CreateOverlayOnRootWindow) {
auto overlay_controller = std::make_unique<AnnotationsOverlayController>(
Shell::GetPrimaryRootWindow(), std::nullopt);
VerifyWindowStackingOnRoot(overlay_controller->GetOverlayNativeWindow(),
Shell::GetPrimaryRootWindow());
VerifyToggleOverlay(overlay_controller.get());
}
// Create annotations overlay on top of a new window and verify the overlay is a
// child of the window.
TEST_F(AnnotationsOverlayTest, CreateOverlayOnTestWindow) {
auto overlay_controller =
std::make_unique<AnnotationsOverlayController>(window(), std::nullopt);
VerifyWindowStackingOnTestWindow(overlay_controller->GetOverlayNativeWindow(),
window());
VerifyToggleOverlay(overlay_controller.get());
}
// Create annotations overlay on top of a region and verify the overlay is a
// child of menu container with the bounds of the region.
TEST_F(AnnotationsOverlayTest, CreateOverlayOnRegion) {
auto overlay_controller = std::make_unique<AnnotationsOverlayController>(
Shell::GetPrimaryRootWindow(),
std::make_optional<gfx::Rect>(kUserRegion));
VerifyWindowStackingOnRegion(overlay_controller->GetOverlayNativeWindow(),
Shell::GetPrimaryRootWindow(), kUserRegion);
VerifyToggleOverlay(overlay_controller.get());
}
// Change window's bounds and verify overlay widget size has updated.
TEST_F(AnnotationsOverlayTest, ChangeWindowBounds) {
auto overlay_controller =
std::make_unique<AnnotationsOverlayController>(window(), std::nullopt);
window()->SetBoundsInScreen(
gfx::Rect(900, 0, 600, 500),
display::Screen::GetScreen()->GetDisplayNearestWindow(
Shell::GetPrimaryRootWindow()));
ExpectSameWindowBounds(overlay_controller->GetOverlayNativeWindow(),
window());
}
// Move window to a second display and verify the overlay widget size has
// updated.
TEST_F(AnnotationsOverlayTest, ChangeDisplay) {
auto overlay_controller =
std::make_unique<AnnotationsOverlayController>(window(), std::nullopt);
UpdateDisplay("800x700,801+0-800x700");
aura::Window::Windows roots = Shell::GetAllRootWindows();
ASSERT_EQ(2u, roots.size());
const auto& displays = Shell::Get()->display_manager()->active_display_list();
ASSERT_EQ(2U, displays.size());
const gfx::Point point_in_second_display = gfx::Point(1000, 500);
ASSERT_TRUE(displays[1].bounds().Contains(point_in_second_display));
GetEventGenerator()->MoveMouseTo(point_in_second_display);
window()->SetBoundsInScreen(
gfx::Rect(900, 0, 600, 500),
display::Screen::GetScreen()->GetDisplayNearestWindow(
Shell::GetAllRootWindows()[1]));
ExpectSameWindowBounds(overlay_controller->GetOverlayNativeWindow(),
window());
}
} // namespace ash