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ash / bubble / bubble_utils.h [blame]
// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_BUBBLE_BUBBLE_UTILS_H_
#define ASH_BUBBLE_BUBBLE_UTILS_H_
#include <memory>
#include <optional>
#include <string>
#include "ash/ash_export.h"
#include "ash/style/ash_color_id.h"
#include "ui/color/color_id.h"
#include "ui/gfx/font.h"
namespace ui {
class LocatedEvent;
} // namespace ui
namespace views {
class Label;
} // namespace views
namespace ash {
enum class TypographyToken;
namespace bubble_utils {
// Returns false if `event` should not close a bubble. Returns true if `event`
// should close a bubble, or if more processing is required. Callers may also
// need to check for a click on the view that spawned the bubble (otherwise the
// bubble will close and immediately reopen).
ASH_EXPORT bool ShouldCloseBubbleForEvent(const ui::LocatedEvent& event);
// Applies the specified `style` and `text_color` to the given `label`.
ASH_EXPORT void ApplyStyle(
views::Label* label,
TypographyToken style,
ui::ColorId text_color_id = kColorAshTextColorPrimary);
// Creates a label with optional `text` and `text_color` matching the specified
// `style`. The label will paint correctly even if it is not added to the view
// hierarchy.
ASH_EXPORT std::unique_ptr<views::Label> CreateLabel(
TypographyToken style,
const std::u16string& text = std::u16string(),
ui::ColorId text_color_id = kColorAshTextColorPrimary);
} // namespace bubble_utils
} // namespace ash
#endif // ASH_BUBBLE_BUBBLE_UTILS_H_