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ash / components / arc / video_accelerator / gpu_arc_video_decoder.cc [blame]
// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/components/arc/video_accelerator/gpu_arc_video_decoder.h"
#include <utility>
#include <vector>
#include "ash/components/arc/video_accelerator/arc_video_accelerator_util.h"
#include "ash/components/arc/video_accelerator/gpu_arc_video_frame_pool.h"
#include "ash/components/arc/video_accelerator/protected_buffer_manager.h"
#include "base/files/scoped_file.h"
#include "base/functional/bind.h"
#include "base/memory/platform_shared_memory_region.h"
#include "base/memory/unsafe_shared_memory_region.h"
#include "base/metrics/histogram_functions.h"
#include "base/posix/eintr_wrapper.h"
#include "base/task/single_thread_task_runner.h"
#include "base/time/time.h"
#include "build/build_config.h"
#include "gpu/config/gpu_driver_bug_workarounds.h"
#include "media/base/decoder_status.h"
#include "media/base/media_util.h"
#include "media/base/video_codecs.h"
#include "media/base/video_frame.h"
#include "media/base/video_types.h"
#include "media/gpu/buffer_validation.h"
#include "media/gpu/chromeos/video_decoder_pipeline.h"
#include "media/gpu/macros.h"
namespace arc {
namespace {
// Heuristically chosen maximum number of concurrent decoder instances, as
// system resources are limited.
constexpr size_t kMaxConcurrentInstances = 8;
} // namespace
// static
size_t GpuArcVideoDecoder::num_instances_ = 0;
GpuArcVideoDecoder::GpuArcVideoDecoder(
scoped_refptr<ProtectedBufferManager> protected_buffer_manager)
: protected_buffer_manager_(std::move(protected_buffer_manager)) {
weak_this_ = weak_this_factory_.GetWeakPtr();
}
GpuArcVideoDecoder::~GpuArcVideoDecoder() {
VLOGF(2);
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
// Invalidate all weak pointers to stop incoming callbacks.
weak_this_factory_.InvalidateWeakPtrs();
if (decoder_) {
// Destroy |decoder_| now in case it needs to use *|this| during tear-down.
decoder_.reset();
// The number of active instances should always be larger than zero. But if
// a bug causes an underflow we will permanently be unable to create new
// decoders, so an extra check is performed here (see b/173700103).
if (num_instances_ > 0) {
num_instances_--;
}
}
client_video_frames_.clear();
video_frame_pool_.reset();
}
void GpuArcVideoDecoder::Initialize(
arc::mojom::VideoDecoderConfigPtr config,
mojo::PendingRemote<mojom::VideoDecoderClient> client,
mojo::PendingAssociatedReceiver<mojom::VideoFramePool> video_frame_pool,
InitializeCallback callback) {
VLOGF(2) << "profile: " << config->profile;
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DCHECK(!error_state_);
DCHECK(!client_ && !init_callback_ && !video_frame_pool_);
client_task_runner_ = base::SingleThreadTaskRunner::GetCurrentDefault();
client_.Bind(std::move(client));
init_callback_ = std::move(callback);
video_frame_pool_ = std::make_unique<GpuArcVideoFramePool>(
std::move(video_frame_pool),
base::BindRepeating(&GpuArcVideoDecoder::ReleaseClientVideoFrames,
weak_this_),
protected_buffer_manager_);
if (decoder_) {
VLOGF(1) << "Re-initialization is not allowed";
OnInitializeDone(media::DecoderStatus::Codes::kFailed);
return;
}
if (num_instances_ >= kMaxConcurrentInstances) {
VLOGF(1) << "Maximum concurrent instances reached: " << num_instances_;
OnInitializeDone(media::DecoderStatus::Codes::kFailedToCreateDecoder);
return;
}
decoder_ = media::VideoDecoderPipeline::CreateForARC(
// TODO(b/238684141): Wire a meaningful GpuDriverBugWorkarounds or remove
// its use.
gpu::GpuDriverBugWorkarounds(), client_task_runner_,
std::make_unique<media::VdaVideoFramePool>(video_frame_pool_->WeakThis(),
client_task_runner_),
media::VideoDecoderPipeline::DefaultPreferredRenderableFourccs(),
std::make_unique<media::NullMediaLog>());
if (!decoder_) {
VLOGF(1) << "Failed to create video decoder";
OnInitializeDone(media::DecoderStatus::Codes::kFailedToCreateDecoder);
return;
}
num_instances_++;
gfx::Size coded_size(config->coded_size.width(), config->coded_size.height());
media::VideoDecoderConfig vd_config(
media::VideoCodecProfileToVideoCodec(config->profile), config->profile,
media::VideoDecoderConfig::AlphaMode::kIsOpaque, media::VideoColorSpace(),
media::kNoTransformation, coded_size, gfx::Rect(coded_size), coded_size,
std::vector<uint8_t>(), media::EncryptionScheme::kUnencrypted);
auto init_cb =
base::BindOnce(&GpuArcVideoDecoder::OnInitializeDone, weak_this_);
auto output_cb =
base::BindRepeating(&GpuArcVideoDecoder::OnFrameReady, weak_this_);
// Decoded video frames are sent "quickly" (i.e. without much buffering)
// to SurfaceFlinger, so we consider it a |low_delay| pipeline.
decoder_->Initialize(std::move(vd_config), true /* low_delay */, nullptr,
std::move(init_cb), std::move(output_cb),
media::WaitingCB());
VLOGF(2) << "Number of concurrent decoder instances: " << num_instances_;
}
void GpuArcVideoDecoder::Decode(arc::mojom::DecoderBufferPtr buffer,
DecodeCallback callback) {
DVLOGF(4);
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
if (error_state_) {
return;
}
if (!decoder_) {
VLOGF(1) << "VD not initialized";
return;
}
// Create an EOS buffer to flush the decoder if requested. All requests will
// be handled before shutting down, so using unretained is safe here.
if (buffer->is_end_of_stream()) {
scoped_refptr<media::DecoderBuffer> eos_buffer =
media::DecoderBuffer::CreateEOSBuffer();
HandleRequest(base::BindOnce(&GpuArcVideoDecoder::HandleDecodeRequest,
base::Unretained(this), std::move(eos_buffer),
std::move(callback)));
return;
}
// Get the buffer fd from the mojo decoder buffer.
LOG_ASSERT(buffer->is_buffer());
mojom::BufferPtr& buffer_ptr = buffer->get_buffer();
base::ScopedFD fd = buffer_ptr->handle_fd.TakeFD();
if (!fd.is_valid()) {
OnError(media::DecoderStatus::Codes::kInvalidArgument);
return;
}
DVLOGF(4) << "timestamp: " << buffer_ptr->timestamp << ", fd: " << fd.get();
// If this is the first input buffer, determine if the playback is secure.
if (!secure_mode_.has_value()) {
if (protected_buffer_manager_) {
secure_mode_ = IsBufferSecure(protected_buffer_manager_.get(), fd);
VLOGF(2) << "First input buffer secure: " << *secure_mode_;
} else {
secure_mode_ = false;
DVLOGF(3) << "No protected buffer manager, treating playback as normal";
}
}
// Create a decoder buffer. The CreateDecoderBuffer() function performs
// various checks to make sure the fd and provided parameters are valid.
scoped_refptr<media::DecoderBuffer> decoder_buffer =
CreateDecoderBuffer(std::move(fd), buffer_ptr->offset, buffer_ptr->size);
if (!decoder_buffer) {
VLOGF(1) << "Failed to create decoder buffer from fd";
OnError(media::DecoderStatus::Codes::kInvalidArgument);
return;
}
decoder_buffer->set_timestamp(
base::TimeDelta(base::Milliseconds(buffer_ptr->timestamp)));
// Using unretained is safe here, all callbacks are guaranteed to be executed
// before the decoder is destroyed
HandleRequest(base::BindOnce(&GpuArcVideoDecoder::HandleDecodeRequest,
base::Unretained(this),
std::move(decoder_buffer), std::move(callback)));
}
void GpuArcVideoDecoder::ReleaseVideoFrame(int32_t video_frame_id) {
DVLOGF(4) << "id: " << video_frame_id;
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
if (!decoder_) {
VLOGF(1) << "VD not initialized";
return;
}
auto it = client_video_frames_.find(video_frame_id);
if (it == client_video_frames_.end()) {
// This might happen when new video frames were requested, but a release
// video frame request was already scheduled. We can safely ignore it here.
DVLOGF(1) << "Video frame with id " << video_frame_id
<< " has already been dismissed, ignoring";
return;
}
// Reduce the video frame's use count. If the use count reaches zero we can
// release our reference to the video frame, returning it to the pool.
size_t& use_count = it->second.second;
DCHECK_NE(use_count, 0u);
if (--use_count == 0) {
client_video_frames_.erase(it);
}
}
void GpuArcVideoDecoder::Reset(ResetCallback callback) {
VLOGF(2);
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
// Using unretained is safe here, all callbacks are guaranteed to be executed
// before the decoder is destroyed
HandleRequest(base::BindOnce(&GpuArcVideoDecoder::HandleResetRequest,
base::Unretained(this), std::move(callback)));
}
void GpuArcVideoDecoder::OnInitializeDone(media::DecoderStatus status) {
DVLOGF(4) << "status: " << static_cast<int>(status.code());
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
std::move(init_callback_).Run(status);
}
void GpuArcVideoDecoder::OnDecodeDone(DecodeCallback callback,
media::DecoderStatus status) {
DVLOGF(4) << "status: " << static_cast<int>(status.code());
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
if (!status.is_ok() && status != media::DecoderStatus::Codes::kAborted) {
std::move(callback).Run(status.code());
return;
}
std::move(callback).Run(media::DecoderStatus::Codes::kOk);
}
void GpuArcVideoDecoder::OnFrameReady(scoped_refptr<media::VideoFrame> frame) {
DVLOGF(4);
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DCHECK(frame);
std::optional<int32_t> video_frame_id =
video_frame_pool_->GetVideoFrameId(frame.get());
if (!video_frame_id) {
VLOGF(1) << "Failed to get video frame id.";
OnError(media::DecoderStatus::Codes::kInvalidArgument);
return;
}
gfx::Rect visible_rect = frame->visible_rect();
int64_t timestamp = frame->timestamp().InMilliseconds();
// Add frame to the list of video frames sent to the client so it won't be
// returned to the pool while the client is using it. If the video frame is
// already sent to the client (VP9 show_existing_frame feature), increase its
// use count.
auto frame_it = client_video_frames_.find(*video_frame_id);
if (frame_it == client_video_frames_.end()) {
client_video_frames_.emplace(*video_frame_id,
std::make_pair(std::move(frame), 1));
} else {
frame_it->second.second++;
}
client_->OnVideoFrameDecoded(*video_frame_id, visible_rect, timestamp);
}
void GpuArcVideoDecoder::OnResetDone() {
VLOGF(2);
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
if (!reset_callback_) {
VLOGF(1) << "Unexpected OnResetDone() callback received from VD";
OnError(media::DecoderStatus::Codes::kInvalidArgument);
return;
}
CHECK(video_frame_pool_);
video_frame_pool_->OnDecoderResetDone();
std::move(reset_callback_).Run();
HandleRequests();
}
void GpuArcVideoDecoder::ReleaseClientVideoFrames() {
DVLOGF(4);
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
client_video_frames_.clear();
}
void GpuArcVideoDecoder::OnError(media::DecoderStatus status) {
VLOGF(1) << "error: " << static_cast<int>(status.code());
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
if (error_state_) {
return;
}
if (reset_callback_) {
CHECK(video_frame_pool_);
video_frame_pool_->OnDecoderResetDone();
std::move(reset_callback_).Run();
}
error_state_ = true;
if (client_) {
client_->OnError(std::move(status));
}
// Abort all pending requests.
HandleRequests();
}
void GpuArcVideoDecoder::HandleRequests() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
while (!reset_callback_ && !requests_.empty()) {
HandleRequest(std::move(requests_.front()));
requests_.pop();
}
}
void GpuArcVideoDecoder::HandleRequest(Request request) {
DVLOGF(4);
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
// Postpone all requests if we are currently resetting the decoder. Note that
// there is no need to postpone requests while flushing. Calling reset while
// flushing is allowed, and multiple ongoing flush calls are also valid.
if (reset_callback_) {
requests_.emplace(std::move(request));
return;
}
std::move(request).Run();
}
void GpuArcVideoDecoder::HandleDecodeRequest(
scoped_refptr<media::DecoderBuffer> buffer,
DecodeCallback callback) {
DVLOGF(4);
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
if (error_state_) {
std::move(callback).Run(media::DecoderStatus::Codes::kFailed);
return;
}
if (!decoder_) {
VLOGF(1) << "VD not initialized";
return;
}
decoder_->Decode(std::move(buffer),
base::BindOnce(&GpuArcVideoDecoder::OnDecodeDone, weak_this_,
std::move(callback)));
}
void GpuArcVideoDecoder::HandleResetRequest(ResetCallback callback) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DVLOGF(4);
if (error_state_) {
return;
}
if (!decoder_) {
VLOGF(1) << "VD not initialized";
OnError(media::DecoderStatus::Codes::kInvalidArgument);
return;
}
// HandleResetRequest() doesn't run if there's an unfinished Reset(). See
// HandleRequests().
CHECK(!reset_callback_);
CHECK(video_frame_pool_);
video_frame_pool_->WillResetDecoder();
reset_callback_ = std::move(std::move(callback));
decoder_->Reset(base::BindOnce(&GpuArcVideoDecoder::OnResetDone, weak_this_));
}
scoped_refptr<media::DecoderBuffer> GpuArcVideoDecoder::CreateDecoderBuffer(
base::ScopedFD fd,
uint32_t offset,
uint32_t bytes_used) {
// TODO(b/189278506) integrate additional memory buffer verification for
// protected buffers (see crrev.com/3306795).
base::UnsafeSharedMemoryRegion shm_region;
if (*secure_mode_) {
// Use protected shared memory associated with the given file descriptor.
shm_region = protected_buffer_manager_->GetProtectedSharedMemoryRegionFor(
std::move(fd));
if (!shm_region.IsValid()) {
VLOGF(1) << "No protected shared memory found for handle";
return nullptr;
}
} else {
size_t size;
if (!media::GetFileSize(fd.get(), &size)) {
VLOGF(1) << "Failed to get size for fd";
return nullptr;
}
shm_region = base::UnsafeSharedMemoryRegion::Deserialize(
base::subtle::PlatformSharedMemoryRegion::Take(
std::move(fd),
base::subtle::PlatformSharedMemoryRegion::Mode::kUnsafe, size,
base::UnguessableToken::Create()));
if (!shm_region.IsValid()) {
VLOGF(1) << "Cannot take file descriptor based shared memory";
return nullptr;
}
}
// Create a decoder buffer from the shared memory region, will perform
// validation of the provided parameters.
return media::DecoderBuffer::FromSharedMemoryRegion(std::move(shm_region),
offset, bytes_used);
}
} // namespace arc