1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
ash / display / display_configuration_controller.cc [blame]
// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/display/display_configuration_controller.h"
#include <memory>
#include "ash/display/display_animator.h"
#include "ash/display/display_util.h"
#include "ash/public/cpp/shelf_types.h"
#include "ash/root_window_controller.h"
#include "ash/rotator/screen_rotation_animator.h"
#include "ash/shelf/shelf.h"
#include "ash/shell.h"
#include "ash/strings/grit/ash_strings.h"
#include "ash/wallpaper/wallpaper_controller_impl.h"
#include "base/check.h"
#include "base/functional/bind.h"
#include "base/system/sys_info.h"
#include "base/time/time.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/display/display_layout.h"
#include "ui/display/manager/display_manager.h"
namespace ash {
namespace {
// Specifies how long the display change should have been disabled
// after each display change operations.
// |kCycleDisplayThrottleTimeoutMs| is set to be longer to avoid
// changing the settings while the system is still configurating
// displays. It will be overriden by |kAfterDisplayChangeThrottleTimeoutMs|
// when the display change happens, so the actual timeout is much shorter.
const int64_t kAfterDisplayChangeThrottleTimeoutMs = 500;
const int64_t kCycleDisplayThrottleTimeoutMs = 4000;
const int64_t kSetPrimaryDisplayThrottleTimeoutMs = 500;
bool g_disable_animator_for_test = false;
display::DisplayPositionInUnifiedMatrix GetUnifiedModeShelfCellPosition() {
const ShelfAlignment alignment =
Shell::GetPrimaryRootWindowController()->shelf()->alignment();
switch (alignment) {
case ShelfAlignment::kBottom:
case ShelfAlignment::kBottomLocked:
return display::DisplayPositionInUnifiedMatrix::kBottomLeft;
case ShelfAlignment::kLeft:
return display::DisplayPositionInUnifiedMatrix::kTopLeft;
case ShelfAlignment::kRight:
return display::DisplayPositionInUnifiedMatrix::kTopRight;
}
NOTREACHED();
}
} // namespace
class DisplayConfigurationController::DisplayChangeLimiter {
public:
DisplayChangeLimiter() : throttle_timeout_(base::Time::Now()) {}
DisplayChangeLimiter(const DisplayChangeLimiter&) = delete;
DisplayChangeLimiter& operator=(const DisplayChangeLimiter&) = delete;
void SetThrottleTimeout(int64_t throttle_ms) {
throttle_timeout_ = base::Time::Now() + base::Milliseconds(throttle_ms);
}
bool IsThrottled() const { return base::Time::Now() < throttle_timeout_; }
private:
base::Time throttle_timeout_;
};
// static
void DisplayConfigurationController::DisableAnimatorForTest() {
g_disable_animator_for_test = true;
}
DisplayConfigurationController::DisplayConfigurationController(
display::DisplayManager* display_manager,
WindowTreeHostManager* window_tree_host_manager)
: display_manager_(display_manager),
window_tree_host_manager_(window_tree_host_manager) {
display_manager_->AddDisplayManagerObserver(this);
if (base::SysInfo::IsRunningOnChromeOS()) {
limiter_ = std::make_unique<DisplayChangeLimiter>();
}
if (!g_disable_animator_for_test)
display_animator_ = std::make_unique<DisplayAnimator>();
}
DisplayConfigurationController::~DisplayConfigurationController() {
display_manager_->RemoveDisplayManagerObserver(this);
}
void DisplayConfigurationController::SetDisplayLayout(
std::unique_ptr<display::DisplayLayout> layout) {
if (display_animator_) {
display_animator_->StartFadeOutAnimation(
base::BindOnce(&DisplayConfigurationController::SetDisplayLayoutImpl,
weak_ptr_factory_.GetWeakPtr(), std::move(layout)));
} else {
SetDisplayLayoutImpl(std::move(layout));
}
}
void DisplayConfigurationController::SetUnifiedDesktopLayoutMatrix(
const display::UnifiedDesktopLayoutMatrix& matrix) {
DCHECK(display_manager_->IsInUnifiedMode());
if (display_animator_) {
display_animator_->StartFadeOutAnimation(base::BindOnce(
&DisplayConfigurationController::SetUnifiedDesktopLayoutMatrixImpl,
weak_ptr_factory_.GetWeakPtr(), matrix));
} else {
SetUnifiedDesktopLayoutMatrixImpl(matrix);
}
}
void DisplayConfigurationController::SetMirrorMode(bool mirror, bool throttle) {
if (display_manager_->num_connected_displays() <= 1 ||
display_manager_->IsInMirrorMode() == mirror ||
(throttle && IsLimited())) {
return;
}
SetThrottleTimeout(kCycleDisplayThrottleTimeoutMs);
if (display_animator_) {
display_animator_->StartFadeOutAnimation(
base::BindOnce(&DisplayConfigurationController::SetMirrorModeImpl,
weak_ptr_factory_.GetWeakPtr(), mirror));
} else {
SetMirrorModeImpl(mirror);
}
}
void DisplayConfigurationController::SetDisplayRotation(
int64_t display_id,
display::Display::Rotation rotation,
display::Display::RotationSource source,
DisplayConfigurationController::RotationAnimation mode) {
// No need to apply animation if the wallpaper isn't set yet during startup.
if (display_manager_->IsDisplayIdValid(display_id) &&
Shell::Get()->wallpaper_controller()->is_wallpaper_set()) {
if (GetTargetRotation(display_id) == rotation)
return;
if (display_animator_) {
ScreenRotationAnimator* screen_rotation_animator =
GetScreenRotationAnimatorForDisplay(display_id);
screen_rotation_animator->Rotate(rotation, source, mode);
return;
}
}
// Invalid |display_id| or animator is disabled; call
// DisplayManager::SetDisplayRotation directly.
display_manager_->SetDisplayRotation(display_id, rotation, source);
}
display::Display::Rotation DisplayConfigurationController::GetTargetRotation(
int64_t display_id) {
// The display for `display_id` may exist but there may be no root window for
// it, such as in the case of Unified Display. Query for the target rotation
// only if the root window exists.
if (!display_manager_->IsDisplayIdValid(display_id) ||
!Shell::GetRootWindowForDisplayId(display_id)) {
return display::Display::ROTATE_0;
}
ScreenRotationAnimator* animator =
GetScreenRotationAnimatorForDisplay(display_id);
if (animator->IsRotating())
return animator->GetTargetRotation();
return display_manager_->GetDisplayInfo(display_id).GetActiveRotation();
}
void DisplayConfigurationController::SetPrimaryDisplayId(int64_t display_id,
bool throttle) {
if (display_manager_->GetNumDisplays() <= 1 || (IsLimited() && throttle))
return;
SetThrottleTimeout(kSetPrimaryDisplayThrottleTimeoutMs);
if (display_animator_) {
display_animator_->StartFadeOutAnimation(
base::BindOnce(&DisplayConfigurationController::SetPrimaryDisplayIdImpl,
weak_ptr_factory_.GetWeakPtr(), display_id));
} else {
SetPrimaryDisplayIdImpl(display_id);
}
}
display::Display
DisplayConfigurationController::GetPrimaryMirroringDisplayForUnifiedDesktop()
const {
DCHECK(display_manager_->IsInUnifiedMode());
return display_manager_->GetMirroringDisplayForUnifiedDesktop(
GetUnifiedModeShelfCellPosition());
}
void DisplayConfigurationController::OnDidApplyDisplayChanges() {
// TODO(oshima): Stop all animations.
SetThrottleTimeout(kAfterDisplayChangeThrottleTimeoutMs);
}
// Protected
void DisplayConfigurationController::SetAnimatorForTest(bool enable) {
if (display_animator_ && !enable)
display_animator_.reset();
else if (!display_animator_ && enable)
display_animator_ = std::make_unique<DisplayAnimator>();
}
// Private
void DisplayConfigurationController::SetThrottleTimeout(int64_t throttle_ms) {
if (limiter_)
limiter_->SetThrottleTimeout(throttle_ms);
}
bool DisplayConfigurationController::IsLimited() {
return limiter_ && limiter_->IsThrottled();
}
void DisplayConfigurationController::SetDisplayLayoutImpl(
std::unique_ptr<display::DisplayLayout> layout) {
display_manager_->SetLayoutForCurrentDisplays(std::move(layout));
if (display_animator_)
display_animator_->StartFadeInAnimation();
}
void DisplayConfigurationController::SetMirrorModeImpl(bool mirror) {
display_manager_->SetMirrorMode(
mirror ? display::MirrorMode::kNormal : display::MirrorMode::kOff,
std::nullopt);
if (display_animator_)
display_animator_->StartFadeInAnimation();
}
void DisplayConfigurationController::SetPrimaryDisplayIdImpl(
int64_t display_id) {
window_tree_host_manager_->SetPrimaryDisplayId(display_id);
if (display_animator_)
display_animator_->StartFadeInAnimation();
}
void DisplayConfigurationController::SetUnifiedDesktopLayoutMatrixImpl(
const display::UnifiedDesktopLayoutMatrix& matrix) {
display_manager_->SetUnifiedDesktopMatrix(matrix);
if (display_animator_)
display_animator_->StartFadeInAnimation();
}
ScreenRotationAnimator*
DisplayConfigurationController::GetScreenRotationAnimatorForDisplay(
int64_t display_id) {
auto* root_controller =
Shell::GetRootWindowControllerWithDisplayId(display_id);
CHECK(root_controller);
auto* animator = root_controller->GetScreenRotationAnimator();
CHECK(animator);
return animator;
}
} // namespace ash