1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
ash / fast_ink / fast_ink_host_unittest.cc [blame]
// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/fast_ink/fast_ink_host.h"
#include <memory>
#include <tuple>
#include <utility>
#include <vector>
#include "ash/frame_sink/test/frame_sink_host_test_base.h"
#include "ash/frame_sink/test/test_begin_frame_source.h"
#include "ash/frame_sink/test/test_layer_tree_frame_sink.h"
#include "ash/frame_sink/ui_resource.h"
#include "ash/frame_sink/ui_resource_manager.h"
#include "ash/test/ash_test_base.h"
#include "ash/test/ash_test_helper.h"
#include "base/logging.h"
#include "base/memory/raw_ptr.h"
#include "cc/base/math_util.h"
#include "components/viz/common/quads/compositor_frame.h"
#include "components/viz/common/quads/compositor_render_pass.h"
#include "components/viz/common/quads/texture_draw_quad.h"
#include "components/viz/common/resources/resource_id.h"
#include "gpu/command_buffer/client/client_shared_image.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/aura/window.h"
#include "ui/aura/window_tree_host.h"
#include "ui/display/display_switches.h"
#include "ui/display/screen.h"
#include "ui/gfx/buffer_types.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/geometry/size.h"
#include "ui/gfx/geometry/transform.h"
#include "ui/views/widget/widget.h"
namespace ash {
namespace {
class FastInkHostTest
: public FrameSinkHostTestBase<FastInkHost>,
public ::testing::WithParamInterface<
std::tuple<std::string, bool, gfx::Rect, gfx::Rect, gfx::Rect>> {
public:
FastInkHostTest()
: first_display_specs_(std::get<0>(GetParam())),
auto_update_(std::get<1>(GetParam())),
content_rect_(std::get<2>(GetParam())),
expected_quad_rect_(std::get<3>(GetParam())),
expected_quad_layer_rect_(std::get<4>(GetParam())) {}
FastInkHostTest(const FastInkHostTest&) = delete;
FastInkHostTest& operator=(const FastInkHostTest&) = delete;
~FastInkHostTest() override = default;
// AshTestBase:
void SetUp() override {
SetDisplaySpecs(first_display_specs_);
FrameSinkHostTestBase<FastInkHost>::SetUp();
}
protected:
std::string first_display_specs_;
bool auto_update_ = false;
gfx::Rect content_rect_;
gfx::Rect expected_quad_rect_;
gfx::Rect expected_quad_layer_rect_;
};
TEST_P(FastInkHostTest, CorrectFrameSubmittedToLayerTreeFrameSink) {
// Request the first frame.
OnBeginFrame();
SCOPED_TRACE(base::StringPrintf(
"Test params: first_display_specs=%s | auto_update=%s | content_rect=%s "
"| expected_quad_rect=%s | expected_quad_layer_rect=%s",
first_display_specs_.c_str(), auto_update_ ? "true" : "false",
content_rect_.ToString().c_str(), expected_quad_rect_.ToString().c_str(),
expected_quad_layer_rect_.ToString().c_str()));
constexpr gfx::Rect kTestTotalDamageRectInDIP = gfx::Rect(0, 0, 50, 25);
if (auto_update_) {
frame_sink_host()->AutoUpdateSurface(content_rect_,
kTestTotalDamageRectInDIP);
// When host auto updates, it only submits a frame when requested by
// LayerTreeFrameSink via a BeginFrameSource.
OnBeginFrame();
} else {
frame_sink_host()->UpdateSurface(content_rect_, kTestTotalDamageRectInDIP,
/*synchronous_draw=*/true);
}
const viz::CompositorFrame& frame =
layer_tree_frame_sink()->GetLatestReceivedFrame();
const viz::CompositorRenderPassList& render_pass_list =
frame.render_pass_list;
ASSERT_EQ(render_pass_list.size(), 1u);
auto& quad_list = render_pass_list.front()->quad_list;
ASSERT_EQ(quad_list.size(), 1u);
viz::DrawQuad* quad = quad_list.back();
EXPECT_EQ(quad->material, viz::DrawQuad::Material::kTextureContent);
EXPECT_EQ(quad->rect, expected_quad_rect_);
EXPECT_EQ(quad->visible_rect, expected_quad_rect_);
ASSERT_EQ(render_pass_list.front()->shared_quad_state_list.size(), 1u);
auto* shared_quad_state =
render_pass_list.front()->shared_quad_state_list.front();
EXPECT_EQ(shared_quad_state->quad_layer_rect, expected_quad_layer_rect_);
EXPECT_EQ(shared_quad_state->visible_quad_layer_rect,
expected_quad_layer_rect_);
EXPECT_EQ(frame.resource_list.back().is_overlay_candidate, auto_update_);
}
TEST_P(FastInkHostTest, DelayPaintingUntilReceivingFirstBeginFrame) {
// Buffer is not initialized when there is no begin frame received.
ASSERT_FALSE(frame_sink_host()->client_si_for_test());
EXPECT_EQ(frame_sink_host()->get_pending_bitmaps_size_for_test(), 0);
int pending_bitmaps_size = 0;
for (SkColor color : {SK_ColorRED, SK_ColorYELLOW, SK_ColorGREEN}) {
{
const gfx::Rect damage_rect_in_window =
gfx::Rect(host_window()->bounds().size());
auto paint = frame_sink_host()->CreateScopedPaint(damage_rect_in_window);
paint->canvas().DrawRect(gfx::RectF(damage_rect_in_window), color);
}
// The bitmap is waiting to be drawn because no gpu memory buffer is
// initialized.
++pending_bitmaps_size;
EXPECT_EQ(frame_sink_host()->get_pending_bitmaps_size_for_test(),
pending_bitmaps_size);
}
// Request the first frame.
OnBeginFrame();
// MappableSI should be initialized after receiving the first begin frame.
ASSERT_TRUE(frame_sink_host()->client_si_for_test());
// Pending bitmaps should be drawn and cleared.
EXPECT_EQ(frame_sink_host()->get_pending_bitmaps_size_for_test(), 0);
auto mapping = frame_sink_host()->client_si_for_test()->Map();
ASSERT_TRUE(mapping);
// Pending bitmaps should be correctly copied to the MappableSI's buffer.
EXPECT_EQ(*reinterpret_cast<SkColor*>(mapping->GetMemoryForPlane(0).data()),
SK_ColorGREEN);
}
INSTANTIATE_TEST_SUITE_P(
/* no prefix */,
FastInkHostTest,
testing::Values(
// When auto updating surface, we update the full surface, ignoring the
// content_rect.
std::make_tuple(
/*first_display_specs=*/"1000x500",
/*auto_update=*/true,
/*content_rect=*/gfx::Rect(10, 10),
/*expected_quad_rect=*/gfx::Rect(0, 0, 1000, 500),
/*expected_quad_layer_rect=*/gfx::Rect(0, 0, 1000, 500)),
std::make_tuple(
/*first_display_specs=*/"1000x500*2",
/*auto_update=*/true,
/*content_rect=*/gfx::Rect(10, 10),
/*expected_quad_rect=*/gfx::Rect(0, 0, 1000, 500),
/*expected_quad_layer_rect=*/gfx::Rect(0, 0, 1000, 500)),
std::make_tuple(
/*first_display_specs=*/"1000x500*2/r",
/*auto_update=*/true,
/*content_rect=*/gfx::Rect(10, 10),
/*expected_quad_rect=*/gfx::Rect(0, 0, 1000, 500),
/*expected_quad_layer_rect=*/gfx::Rect(0, 0, 500, 1000)),
// When auto updating is off, we update the surface enclosed by
// content_rect.
std::make_tuple(
/*first_display_specs=*/"1000x500",
/*auto_update=*/false,
/*content_rect=*/gfx::Rect(10, 10),
/*expected_quad_rect=*/gfx::Rect(0, 0, 10, 10),
/*expected_quad_layer_rect=*/gfx::Rect(0, 0, 1000, 500)),
std::make_tuple(
/*first_display_specs=*/"1000x500*2",
/*auto_update=*/false,
/*content_rect=*/gfx::Rect(10, 10),
/*expected_quad_rect=*/gfx::Rect(0, 0, 20, 20),
/*expected_quad_layer_rect=*/gfx::Rect(0, 0, 1000, 500)),
std::make_tuple(
/*first_display_specs=*/"1000x500*2/l",
/*auto_update=*/false,
/*content_rect=*/gfx::Rect(10, 15),
/*expected_quad_rect=*/gfx::Rect(0, 480, 30, 20),
/*expected_quad_layer_rect=*/gfx::Rect(0, 0, 500, 1000)),
// If content rect is partially outside of the buffer, quad rect is
// clipped by buffer size.
std::make_tuple(
/*first_display_specs=*/"1000x500",
/*auto_update=*/false,
/*content_rect=*/gfx::Rect(995, 0, 10, 10),
/*expected_quad_rect=*/gfx::Rect(995, 0, 5, 10),
/*expected_quad_layer_rect=*/gfx::Rect(0, 0, 1000, 500)),
std::make_tuple(
/*first_display_specs=*/"3000x2000*2.252252",
/*auto_update=*/false,
/*content_rect=*/gfx::Rect(0, 0, 1332, 888),
/*expected_quad_rect=*/gfx::Rect(0, 0, 3000, 2000),
/*expected_quad_layer_rect=*/gfx::Rect(0, 0, 3000, 2000))));
} // namespace
} // namespace ash