1
    2
    3
    4
    5
    6
    7
    8
    9
   10
   11
   12
   13
   14
   15
   16
   17
   18
   19
   20
   21
   22
   23
   24
   25
   26
   27
   28
   29
   30
   31
   32
   33
   34
   35
   36
   37
   38
   39
   40
   41
   42
   43
   44
   45
   46
   47
   48
   49
   50
   51
   52
   53
   54
   55
   56
   57
   58
   59
   60
   61
   62
   63
   64
   65
   66
   67
   68
   69
   70
   71
   72
   73
   74
   75
   76
   77
   78
   79
   80
   81
   82
   83
   84
   85
   86
   87
   88
   89
   90
   91
   92
   93
   94
   95
   96
   97
   98
   99
  100
  101
  102
  103
  104
  105
  106
  107
  108
  109
  110
  111
  112
  113
  114
  115
  116
  117
  118
  119
  120
  121
  122
  123
  124
  125
  126
  127
  128
  129
  130
  131
  132
  133
  134
  135
  136
  137
  138
  139
  140

ash / game_dashboard / game_dashboard_metrics.h [blame]

// Copyright 2024 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef ASH_GAME_DASHBOARD_GAME_DASHBOARD_METRICS_H_
#define ASH_GAME_DASHBOARD_GAME_DASHBOARD_METRICS_H_

#include <string>

#include "ash/ash_export.h"

namespace ash {

// Metrics entry names which should be kept in sync with the event names in
// tools/metrics/ukm.xml and metrics histogram names which should be kept in
// sync with the histogram names in
// tools/metrics/histograms/metadata/ash/histograms.xml.
inline constexpr char kGameDashboardToggleMainMenuHistogram[] =
    "ToggleMainMenu";
inline constexpr char kGameDashboardToolbarToggleStateHistogram[] =
    "ToolbarToggleState";
inline constexpr char kGameDashboardRecordingStartSourceHistogram[] =
    "RecordingStartSource";
inline constexpr char kGameDashboardScreenshotTakeSourceHistogram[] =
    "ScreenshotTakeSource";
inline constexpr char kGameDashboardEditControlsWithEmptyStateHistogram[] =
    "EditControlsWithEmptyState";

inline constexpr char kGameDashboardToolbarClickToExpandStateHistogram[] =
    "ToolbarClickToExpandState";
inline constexpr char kGameDashboardToolbarNewLocationHistogram[] =
    "ToolbarNewLocation";
inline constexpr char kGameDashboardFunctionTriggeredHistogram[] =
    "FunctionTriggered";
inline constexpr char
    kGameDashboardWelcomeDialogNotificationToggleStateHistogram[] =
        "WelcomeDialogNotificationToggleState";
inline constexpr char kGameDashboardControlsHintToggleSourceHistogram[] =
    "ControlsHintToggleSource";
inline constexpr char kGameDashboardControlsFeatureToggleStateHistogram[] =
    "ControlsFeatureToggleState";

// Used to build histogram name with on or off state.
inline constexpr char kGameDashboardHistogramOn[] = "On";
inline constexpr char kGameDashboardHistogramOff[] = "Off";

// Used to build histogram name.
inline constexpr char kGameDashboardHistogramSeparator[] = ".";

// This enum should be kept in sync with the `GameDashboardMainMenuToggleMethod`
// in tools/metrics/histograms/enums.xml.
enum class GameDashboardMainMenuToggleMethod {
  kGameDashboardButton,
  kSearchPlusG,
  kEsc,
  kActivateNewFeature,
  kOverview,
  // Includes clicking outside of the menu, clicking on the game window close
  // button, and game window closing unspecified.
  kOthers,
  kTabletMode,
  kAnimation,
  kMaxValue = kAnimation,
};

// This enum should be kept in sync with the `GameDashboardMenu` in
// tools/metrics/histograms/enums.xml.
enum class GameDashboardMenu {
  kMainMenu,
  kToolbar,
  kMaxValue = kToolbar,
};

// Indicator for the 4 quadrants that the toolbar is able to be placed.
// This enum should be kept in sync with the `GameDashboardToolbarPosition`
// in tools/metrics/histograms/enums.xml.
enum class GameDashboardToolbarSnapLocation {
  kTopLeft,
  kTopRight,
  kBottomRight,
  kBottomLeft,
  kMaxValue = kBottomLeft,
};

// Enumeration of the various functions accessible from the game dashboard.
// This enum should be kept in sync with the `GameDashboardFunction`
// in tools/metrics/histograms/enums.xml.
enum class GameDashboardFunction {
  kFeedback,
  kHelp,
  kSetting,
  kSettingBack,
  kScreenSize,
  kGameControlsSetupOrEdit,
  kMaxValue = kGameControlsSetupOrEdit,
};

ASH_EXPORT std::string BuildGameDashboardHistogramName(const std::string& name);

ASH_EXPORT std::string BuildGameDashboardUkmEventName(const std::string& name);

void RecordGameDashboardToggleMainMenu(
    const std::string& app_id,
    GameDashboardMainMenuToggleMethod toggle_method,
    bool toggled_on);

void RecordGameDashboardToolbarToggleState(const std::string& app_id,
                                           bool toggled_on);

void RecordGameDashboardRecordingStartSource(const std::string& app_id,
                                             GameDashboardMenu menu);

void RecordGameDashboardScreenshotTakeSource(const std::string& app_id,
                                             GameDashboardMenu menu);

void RecordGameDashboardEditControlsWithEmptyState(const std::string& app_id,
                                                   bool is_setup);

void RecordGameDashboardToolbarClickToExpandState(const std::string& app_id,
                                                  bool is_expanded);

void RecordGameDashboardToolbarNewLocation(
    const std::string& app_id,
    GameDashboardToolbarSnapLocation location);

void RecordGameDashboardFunctionTriggered(const std::string& app_id,
                                          GameDashboardFunction function);

void RecordGameDashboardWelcomeDialogNotificationToggleState(
    const std::string& app_id,
    bool toggled_on);

void RecordGameDashboardControlsHintToggleSource(const std::string& app_id,
                                                 GameDashboardMenu menu,
                                                 bool toggled_on);
void RecordGameDashboardControlsFeatureToggleState(const std::string& app_id,
                                                   bool toggled_on);
}  // namespace ash

#endif  // ASH_GAME_DASHBOARD_GAME_DASHBOARD_METRICS_H_