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ash / hud_display / hud_header_view.cc [blame]
// Copyright 2020 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/hud_display/hud_header_view.h"
#include <utility>
#include "ash/hud_display/hud_constants.h"
#include "ash/hud_display/hud_display.h"
#include "ash/hud_display/hud_properties.h"
#include "ash/hud_display/solid_source_background.h"
#include "ash/hud_display/tab_strip.h"
#include "base/functional/bind.h"
#include "base/memory/raw_ptr.h"
#include "components/vector_icons/vector_icons.h"
#include "ui/base/metadata/metadata_impl_macros.h"
#include "ui/gfx/canvas.h"
#include "ui/gfx/geometry/skia_conversions.h"
#include "ui/gfx/paint_vector_icon.h"
#include "ui/views/background.h"
#include "ui/views/border.h"
#include "ui/views/controls/button/button.h"
#include "ui/views/controls/button/image_button.h"
#include "ui/views/layout/box_layout.h"
namespace ash {
namespace hud_display {
namespace {
// Draws bottom left rounded background triangle.
class BottomLeftOuterBackground : public views::Background {
public:
// Background will have left bottom rounded corner with |top_rounding_radius|.
BottomLeftOuterBackground(SkColor color, SkScalar top_rounding_radius)
: inner_radius_(top_rounding_radius) {
SetNativeControlColor(color);
}
BottomLeftOuterBackground(const BottomLeftOuterBackground&) = delete;
BottomLeftOuterBackground& operator=(const BottomLeftOuterBackground&) =
delete;
~BottomLeftOuterBackground() override = default;
// views::Background
void Paint(gfx::Canvas* canvas, views::View* view) const override {
const SkScalar circle_size = inner_radius_ * 2;
const SkScalar bottom_edge = view->height();
SkPath path;
path.moveTo(0, bottom_edge);
/* |false| will draw straight line to the start of the arc */
path.arcTo({0, bottom_edge - circle_size, circle_size, bottom_edge}, 90, 90,
false);
path.lineTo(0, bottom_edge);
cc::PaintFlags flags;
flags.setAntiAlias(true);
flags.setBlendMode(SkBlendMode::kSrc);
flags.setStyle(cc::PaintFlags::kFill_Style);
flags.setColor(get_color());
canvas->DrawPath(path, flags);
}
private:
SkScalar inner_radius_;
};
// ImageButton with underline
class SettingsButton : public views::ImageButton {
METADATA_HEADER(SettingsButton, views::ImageButton)
public:
explicit SettingsButton(views::Button::PressedCallback callback)
: views::ImageButton(std::move(callback)) {
SetImageModel(
views::Button::ButtonState::STATE_NORMAL,
ui::ImageModel::FromVectorIcon(vector_icons::kSettingsIcon,
kHUDDefaultColor, kHUDSettingsIconSize));
SetBorder(views::CreateEmptyBorder(kHUDSettingsIconBorder));
SetProperty(kHUDClickHandler, HTCLIENT);
SetFocusBehavior(views::View::FocusBehavior::ACCESSIBLE_ONLY);
}
SettingsButton(const SettingsButton&) = delete;
SettingsButton& operator=(const SettingsButton&) = delete;
~SettingsButton() override = default;
protected:
// ImageButton
void PaintButtonContents(gfx::Canvas* canvas) override {
views::ImageButton::PaintButtonContents(canvas);
SkPath path;
path.moveTo(0, height());
path.lineTo(height(), width());
cc::PaintFlags flags;
flags.setAntiAlias(true);
flags.setBlendMode(SkBlendMode::kSrc);
flags.setStyle(cc::PaintFlags::kStroke_Style);
flags.setStrokeWidth(1);
flags.setColor(kHUDDefaultColor);
canvas->DrawPath(path, flags);
}
};
BEGIN_METADATA(SettingsButton)
END_METADATA
} // namespace
////////////////////////////////////////////////////////////////////////////////
// HUDHeaderView
BEGIN_METADATA(HUDHeaderView)
END_METADATA
HUDHeaderView::HUDHeaderView(HUDDisplayView* hud) {
// Header should have background under the buttons area only.
//
// There is additional "padding" view an the end to draw bottom inner
// rounded piece of background.
views::View* header_buttons =
AddChildView(std::make_unique<views::BoxLayoutView>());
header_buttons->SetBackground(std::make_unique<SolidSourceBackground>(
kHUDBackground, kHUDTabOverlayCornerRadius));
// Header does not have margin between header and data.
// Data has its top margin (kHUDGraphsInset).
header_buttons->SetBorder(views::CreateEmptyBorder(
gfx::Insets::TLBR(kHUDInset, kHUDInset, 0, kHUDInset)));
// Add buttons and tab strip.
header_buttons
->AddChildView(std::make_unique<SettingsButton>(base::BindRepeating(
&HUDDisplayView::OnSettingsToggle, base::Unretained(hud))))
->SetTooltipText(u"Trigger Ash HUD Settings");
tab_strip_ = header_buttons->AddChildView(std::make_unique<HUDTabStrip>(hud));
// Padding will take the rest of the header and draw bottom inner left
// background padding.
views::View* padding = AddChildView(std::make_unique<views::View>());
padding->SetBackground(std::make_unique<BottomLeftOuterBackground>(
kHUDBackground, kHUDTabOverlayCornerRadius));
SetFlexForView(padding, 1);
}
HUDHeaderView::~HUDHeaderView() = default;
} // namespace hud_display
} // namespace ash