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ash / in_session_auth / in_session_auth_dialog.h [blame]
// Copyright 2020 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_IN_SESSION_AUTH_IN_SESSION_AUTH_DIALOG_H_
#define ASH_IN_SESSION_AUTH_IN_SESSION_AUTH_DIALOG_H_
#include <cstdint>
#include <memory>
#include <string>
#include "ash/in_session_auth/auth_dialog_contents_view.h"
#include "ash/public/cpp/session/user_info.h"
namespace aura {
class Window;
}
namespace views {
class Widget;
}
namespace ash {
// InSessionAuthDialog gets instantiated on every request to show
// an authentication dialog, and gets destroyed when the request is
// completed.
class InSessionAuthDialog {
public:
InSessionAuthDialog(
uint32_t auth_methods,
aura::Window* parent_window,
const std::string& origin_name,
const AuthDialogContentsView::AuthMethodsMetadata& auth_metadata,
const UserAvatar& avatar);
InSessionAuthDialog(const InSessionAuthDialog&) = delete;
InSessionAuthDialog& operator=(const InSessionAuthDialog&) = delete;
~InSessionAuthDialog();
views::Widget* widget() { return widget_.get(); }
bool is_shown() const { return !!widget_; }
uint32_t GetAuthMethods() const;
private:
// The dialog widget. Owned by this class so that we can close the widget
// when auth completes.
std::unique_ptr<views::Widget> widget_;
// Pointer to the contents view. Used to query and update the set of available
// auth methods.
const uint32_t auth_methods_;
};
} // namespace ash
#endif // ASH_IN_SESSION_AUTH_IN_SESSION_AUTH_DIALOG_H_