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ash / keyboard / ui / container_full_width_behavior.h [blame]
// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_KEYBOARD_UI_CONTAINER_FULL_WIDTH_BEHAVIOR_H_
#define ASH_KEYBOARD_UI_CONTAINER_FULL_WIDTH_BEHAVIOR_H_
#include "ash/keyboard/ui/container_behavior.h"
#include "ui/gfx/geometry/rect.h"
namespace keyboard {
// Relative distance from the parent window, from which show animation starts
// or hide animation finishes.
constexpr int kFullWidthKeyboardAnimationDistance = 30;
class KEYBOARD_EXPORT ContainerFullWidthBehavior : public ContainerBehavior {
public:
explicit ContainerFullWidthBehavior(Delegate* delegate);
~ContainerFullWidthBehavior() override;
// ContainerBehavior overrides
void DoHidingAnimation(
aura::Window* container,
::wm::ScopedHidingAnimationSettings* animation_settings) override;
void DoShowingAnimation(
aura::Window* container,
ui::ScopedLayerAnimationSettings* animation_settings) override;
void InitializeShowAnimationStartingState(aura::Window* container) override;
gfx::Rect AdjustSetBoundsRequest(
const gfx::Rect& display_bounds,
const gfx::Rect& requested_bounds_in_screen_coords) override;
bool IsOverscrollAllowed() const override;
void SavePosition(const gfx::Rect& keyboard_bounds,
const gfx::Size& screen_size) override;
bool HandlePointerEvent(const ui::LocatedEvent& event,
const display::Display& current_display) override;
bool HandleGestureEvent(const ui::GestureEvent& event,
const gfx::Rect& bounds_in_screen) override;
void SetCanonicalBounds(aura::Window* container,
const gfx::Rect& display_bounds) override;
ContainerType GetType() const override;
bool TextBlurHidesKeyboard() const override;
void SetOccludedBounds(const gfx::Rect& occluded_bounds_in_window) override;
gfx::Rect GetOccludedBounds(
const gfx::Rect& visual_bounds_in_window) const override;
bool OccludedBoundsAffectWorkspaceLayout() const override;
void SetDraggableArea(const gfx::Rect& rect) override;
void SetAreaToRemainOnScreen(const gfx::Rect& bounds) override;
private:
gfx::Rect occluded_bounds_in_window_;
};
} // namespace keyboard
#endif // ASH_KEYBOARD_UI_CONTAINER_FULL_WIDTH_BEHAVIOR_H_