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ash / public / cpp / tab_cluster / tab_cluster_ui_controller.h [blame]
// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_PUBLIC_CPP_TAB_CLUSTER_TAB_CLUSTER_UI_CONTROLLER_H_
#define ASH_PUBLIC_CPP_TAB_CLUSTER_TAB_CLUSTER_UI_CONTROLLER_H_
#include <memory>
#include "ash/public/cpp/ash_public_export.h"
#include "ash/public/cpp/tab_cluster/clusterer.h"
#include "base/observer_list.h"
namespace ash {
class TabClusterUIItem;
// TabClusterUIController:
// Manage the tab items of the opened, modified and closed tabs. When there is
// a tab item changed, it will notify its observers.
class ASH_PUBLIC_EXPORT TabClusterUIController {
public:
class Observer : public base::CheckedObserver {
public:
virtual void OnTabItemAdded(TabClusterUIItem* tab_item) = 0;
virtual void OnTabItemUpdated(TabClusterUIItem* tab_item) = 0;
virtual void OnTabItemRemoved(TabClusterUIItem* tab_item) = 0;
};
using TabItems = std::vector<std::unique_ptr<TabClusterUIItem>>;
TabClusterUIController();
TabClusterUIController(const TabClusterUIController&) = delete;
TabClusterUIController& operator=(const TabClusterUIController&) = delete;
~TabClusterUIController();
TabClusterUIItem* AddTabItem(std::unique_ptr<TabClusterUIItem> tab_item);
void UpdateTabItem(TabClusterUIItem* tab_item);
void RemoveTabItem(TabClusterUIItem* tab_item);
void ChangeActiveCandidate(TabClusterUIItem* old_active_item,
TabClusterUIItem* new_active_item);
void AddObserver(Observer* observer);
void RemoveObserver(Observer* observer);
const TabItems& tab_items() const { return tab_items_; }
private:
Clusterer clusterer_;
// List of tab items.
TabItems tab_items_;
base::ObserverList<Observer> observers_;
};
} // namespace ash
#endif // ASH_PUBLIC_CPP_TAB_CLUSTER_TAB_CLUSTER_UI_CONTROLLER_H_