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ash / quick_insert / quick_insert_action_on_next_focus_request.cc [blame]
// Copyright 2024 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/quick_insert/quick_insert_action_on_next_focus_request.h"
#include <utility>
#include "base/check.h"
#include "base/functional/callback.h"
#include "base/location.h"
#include "base/scoped_observation.h"
#include "base/time/time.h"
#include "base/timer/timer.h"
#include "ui/base/ime/input_method.h"
#include "ui/base/ime/input_method_observer.h"
#include "ui/base/ime/text_input_client.h"
#include "ui/base/ime/text_input_type.h"
namespace ash {
QuickInsertActionOnNextFocusRequest::QuickInsertActionOnNextFocusRequest(
ui::InputMethod* input_method,
base::TimeDelta action_timeout,
base::OnceClosure action_callback,
base::OnceClosure timeout_callback)
: action_callback_(std::move(action_callback)),
timeout_callback_(std::move(timeout_callback)) {
observation_.Observe(input_method);
action_timeout_timer_.Start(FROM_HERE, action_timeout, this,
&QuickInsertActionOnNextFocusRequest::OnTimeout);
}
QuickInsertActionOnNextFocusRequest::~QuickInsertActionOnNextFocusRequest() =
default;
void QuickInsertActionOnNextFocusRequest::OnTextInputStateChanged(
const ui::TextInputClient* client) {
ui::TextInputClient* mutable_client =
observation_.GetSource()->GetTextInputClient();
CHECK_EQ(mutable_client, client);
if (mutable_client == nullptr ||
mutable_client->GetTextInputType() ==
ui::TextInputType::TEXT_INPUT_TYPE_NONE) {
return;
}
action_timeout_timer_.Stop();
observation_.Reset();
std::move(action_callback_).Run();
}
void QuickInsertActionOnNextFocusRequest::OnInputMethodDestroyed(
const ui::InputMethod* input_method) {
if (observation_.GetSource() == input_method) {
observation_.Reset();
}
}
void QuickInsertActionOnNextFocusRequest::OnTimeout() {
observation_.Reset();
std::move(timeout_callback_).Run();
}
} // namespace ash