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ash / quick_insert / views / quick_insert_positioning.h [blame]
// Copyright 2024 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_QUICK_INSERT_VIEWS_QUICK_INSERT_POSITIONING_H_
#define ASH_QUICK_INSERT_VIEWS_QUICK_INSERT_POSITIONING_H_
#include "ash/ash_export.h"
#include "ui/gfx/geometry/rect.h"
namespace gfx {
class Point;
} // namespace gfx
namespace ash {
// How Quick Insert should try to position itself relative to its anchor.
enum class QuickInsertPositionType {
// Near the anchor bounds.
kNearAnchor,
// Centered on the display containing the anchor bounds.
kCentered,
};
// Gets the anchor bounds to use for positioning Quick Insert. We prefer to
// anchor at `caret_bounds`, but may use `cursor_point` as a fallback.
// `caret_bounds`, `cursor_point`, `focused_window_bounds` and returned anchor
// bounds should be in screen coordinates.
gfx::Rect ASH_EXPORT
GetQuickInsertAnchorBounds(const gfx::Rect& caret_bounds,
const gfx::Point& cursor_point,
const gfx::Rect& focused_window_bounds);
} // namespace ash
#endif // ASH_QUICK_INSERT_VIEWS_QUICK_INSERT_POSITIONING_H_