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ash / session / fullscreen_notification_bubble.h [blame]
// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_SESSION_FULLSCREEN_NOTIFICATION_BUBBLE_H_
#define ASH_SESSION_FULLSCREEN_NOTIFICATION_BUBBLE_H_
#include <memory>
#include "ash/ash_export.h"
#include "ash/wm/window_state.h"
#include "ash/wm/window_state_observer.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/weak_ptr.h"
#include "base/scoped_observation.h"
#include "ui/aura/window.h"
#include "ui/aura/window_observer.h"
class SubtleNotificationView;
namespace base {
class OneShotTimer;
}
namespace gfx {
class Rect;
}
namespace views {
class Widget;
}
namespace ash {
// A notification bubble shown when the device returns from sleep, low
// brightness or the lock screen to remind the user that full screen mode is
// active.
class ASH_EXPORT FullscreenNotificationBubble : public aura::WindowObserver,
public WindowStateObserver {
public:
FullscreenNotificationBubble();
FullscreenNotificationBubble(const FullscreenNotificationBubble&) = delete;
FullscreenNotificationBubble& operator=(const FullscreenNotificationBubble&) =
delete;
~FullscreenNotificationBubble() override;
void ShowForWindowState(WindowState* window_state);
// Returns the underlying widget for testing purposes.
views::Widget* widget_for_test() { return widget_; }
private:
// aura::WindowObserver:
void OnWindowDestroying(aura::Window* window) override;
// WindowStateObserver:
void OnPreWindowStateTypeChange(WindowState* window_state,
chromeos::WindowStateType old_type) override;
void Show();
void Hide();
gfx::Rect GetBubbleBounds();
// The contents of the widget.
raw_ptr<SubtleNotificationView> view_ = nullptr;
// The widget containing the bubble.
raw_ptr<views::Widget> widget_ = nullptr;
// A timer to auto-dismiss the bubble after a short period of time.
std::unique_ptr<base::OneShotTimer> timer_;
base::ScopedObservation<aura::Window, aura::WindowObserver>
window_observation_{this};
base::ScopedObservation<ash::WindowState, ash::WindowStateObserver>
window_state_observation_{this};
base::WeakPtrFactory<FullscreenNotificationBubble> weak_ptr_factory_{this};
};
} // namespace ash
#endif // ASH_SESSION_FULLSCREEN_NOTIFICATION_BUBBLE_H_