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ash / shelf / kiosk_apps_button.h [blame]
// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_SHELF_KIOSK_APPS_BUTTON_H_
#define ASH_SHELF_KIOSK_APPS_BUTTON_H_
#include <memory>
#include <string>
#include <vector>
#include "ash/ash_export.h"
#include "ash/public/cpp/kiosk_app_menu.h"
#include "ash/shelf/login_shelf_button.h"
#include "base/memory/raw_ptr.h"
#include "components/account_id/account_id.h"
#include "ui/base/metadata/metadata_header_macros.h"
#include "ui/menus/simple_menu_model.h"
#include "ui/views/controls/button/menu_button_controller.h"
#include "ui/views/controls/menu/menu_runner.h"
namespace ash {
// The kiosk app button will only be created for the primary display's login
// shelf. The appearance of the button is managed by it's base class.
// The class manages the kiosk menu appearance and model.
class ASH_EXPORT KioskAppsButton : public LoginShelfButton {
METADATA_HEADER(KioskAppsButton, LoginShelfButton)
public:
KioskAppsButton();
KioskAppsButton(const KioskAppsButton&) = delete;
KioskAppsButton& operator=(const KioskAppsButton&) = delete;
~KioskAppsButton() override;
// Launch app based on the app_id.
bool LaunchAppForTesting(const std::string& app_id);
bool LaunchAppForTesting(const AccountId& account_id);
// Replace the existing items list with a new list of kiosk app menu items.
void SetApps(const std::vector<KioskAppMenuEntry>& kiosk_apps);
// Setup the application launch, and menu show/close callbacks.
void ConfigureKioskCallbacks(
base::RepeatingCallback<void(const KioskAppMenuEntry&)> launch_app,
base::RepeatingClosure on_show_menu,
base::RepeatingClosure on_close_menu);
bool HasApps() const;
void SetVisible(bool visible) override;
// Shows the kiosk menu.
void DisplayMenu();
// The opened state of the menu.
bool IsMenuOpened() const;
// Setup the button controller callback.
void SetCallback(PressedCallback callback) override;
protected:
void NotifyClick(const ui::Event& event) final;
private:
class KioskAppsMenuModel;
std::unique_ptr<views::MenuRunner> menu_runner_;
raw_ptr<views::MenuButtonController> menu_button_controller_ = nullptr;
std::unique_ptr<KioskAppsMenuModel> menu_model_;
};
} // namespace ash
#endif // ASH_SHELF_KIOSK_APPS_BUTTON_H_