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ash / style / system_textfield_controller.cc [blame]
// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/style/system_textfield_controller.h"
#include "ui/events/types/event_type.h"
#include "ui/views/controls/focus_ring.h"
#include "ui/views/focus/focus_manager.h"
#include "ui/views/widget/widget.h"
namespace ash {
SystemTextfieldController::SystemTextfieldController(SystemTextfield* textfield)
: textfield_(textfield) {
textfield_->SetController(this);
}
SystemTextfieldController::~SystemTextfieldController() {
textfield_->SetController(nullptr);
}
bool SystemTextfieldController::HandleKeyEvent(views::Textfield* sender,
const ui::KeyEvent& key_event) {
DCHECK_EQ(textfield_, sender);
if (key_event.type() != ui::EventType::kKeyPressed) {
return false;
}
const bool active = textfield_->IsActive();
if (key_event.key_code() == ui::VKEY_RETURN) {
// If the textfield is focused but not active, activate the textfield and
// highlight all the text.
if (!active) {
textfield_->SetActive(true);
textfield_->SelectAll(false);
return true;
}
// Otherwise, commit the changes and deactivate the textfield.
textfield_->SetActive(false);
return true;
}
if (key_event.key_code() == ui::VKEY_ESCAPE) {
// If the textfield is active, discard the changes, deactivate the
// textfield.
if (active) {
textfield_->RestoreText();
// `RestoreText()`, uses `SetText()`, which does not invoke
// `ContentsChanged()`. Call `ContentsChanged()` directly, so the text
// change gets handled by controller overrides.
ContentsChanged(textfield_, textfield_->GetText());
textfield_->SetActive(false);
return true;
}
}
return false;
}
bool SystemTextfieldController::HandleMouseEvent(
views::Textfield* sender,
const ui::MouseEvent& mouse_event) {
DCHECK_EQ(textfield_, sender);
if (!mouse_event.IsOnlyLeftMouseButton() &&
!mouse_event.IsOnlyRightMouseButton()) {
return false;
}
switch (mouse_event.type()) {
case ui::EventType::kMousePressed:
// When the mouse is pressed and the textfield is not active, activate
// the textfield but defer selecting all text until the mouse is
// released.
if (!textfield_->IsActive()) {
defer_select_all_ = true;
textfield_->SetActive(true);
}
break;
case ui::EventType::kMouseReleased:
// When selecting all text was deferred, do it if there is no selection.
if (defer_select_all_) {
defer_select_all_ = false;
if (!textfield_->HasSelection()) {
textfield_->SelectAll(false);
}
return true;
}
break;
default:
break;
}
return false;
}
bool SystemTextfieldController::HandleGestureEvent(
views::Textfield* sender,
const ui::GestureEvent& gesture_event) {
DCHECK_EQ(sender, textfield_);
// Activate the textfield when receiving gesture event.
if (!textfield_->IsActive()) {
textfield_->SetActive(true);
}
// Select all text after tapping once.
if (gesture_event.type() == ui::EventType::kGestureTap &&
gesture_event.details().tap_count() == 1 && !textfield_->HasSelection()) {
textfield_->SelectAll(false);
}
return false;
}
} // namespace ash