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ash / system / accessibility / dictation_bubble_controller.cc [blame]
// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/system/accessibility/dictation_bubble_controller.h"
#include "ash/display/window_tree_host_manager.h"
#include "ash/public/cpp/accessibility_controller_enums.h"
#include "ash/shell.h"
#include "ash/system/accessibility/dictation_bubble_view.h"
#include "ash/wm/collision_detection/collision_detection_utils.h"
#include "ui/base/ime/text_input_client.h"
#include "ui/views/view.h"
#include "ui/views/widget/widget.h"
namespace ash {
DictationBubbleController::DictationBubbleController() {
ui::InputMethod* input_method =
Shell::Get()->window_tree_host_manager()->input_method();
if (!input_method_observer_.IsObservingSource(input_method))
input_method_observer_.Observe(input_method);
}
DictationBubbleController::~DictationBubbleController() {
input_method_observer_.Reset();
if (widget_ && !widget_->IsClosed())
widget_->CloseNow();
}
void DictationBubbleController::UpdateBubble(
bool visible,
DictationBubbleIconType icon,
const std::optional<std::u16string>& text,
const std::optional<std::vector<DictationBubbleHintType>>& hints) {
MaybeInitialize();
Update(icon, text, hints);
visible ? widget_->Show() : widget_->Hide();
for (Observer& observer : observers_) {
observer.OnBubbleUpdated();
}
}
void DictationBubbleController::OnCaretBoundsChanged(
const ui::TextInputClient* client) {
if (!client || client->GetTextInputType() == ui::TEXT_INPUT_TYPE_NONE ||
!dictation_bubble_view_ || !dictation_bubble_view_->GetVisible()) {
return;
}
const gfx::Rect new_caret_bounds = client->GetCaretBounds();
if (new_caret_bounds == dictation_bubble_view_->GetAnchorRect())
return;
// Update the position of `dictation_bubble_view_` to match the current caret
// location.
dictation_bubble_view_->SetAnchorRect(new_caret_bounds);
}
void DictationBubbleController::OnViewIsDeleting(views::View* observed_view) {
if (observed_view != dictation_bubble_view_)
return;
dictation_bubble_view_->views::View::RemoveObserver(this);
dictation_bubble_view_ = nullptr;
widget_ = nullptr;
}
void DictationBubbleController::MaybeInitialize() {
if (widget_)
return;
dictation_bubble_view_ = new DictationBubbleView();
dictation_bubble_view_->views::View::AddObserver(this);
widget_ =
views::BubbleDialogDelegateView::CreateBubble(dictation_bubble_view_);
widget_->SetZOrderLevel(ui::ZOrderLevel::kFloatingUIElement);
CollisionDetectionUtils::MarkWindowPriorityForCollisionDetection(
widget_->GetNativeWindow(),
CollisionDetectionUtils::RelativePriority::kDictationBubble);
}
void DictationBubbleController::Update(
DictationBubbleIconType icon,
const std::optional<std::u16string>& text,
const std::optional<std::vector<DictationBubbleHintType>>& hints) {
DCHECK(dictation_bubble_view_);
DCHECK(widget_);
// Update `dictation_bubble_view_`.
dictation_bubble_view_->Update(icon, text, hints);
// Update the bounds to fit entirely within the screen.
gfx::Rect new_bounds = widget_->GetWindowBoundsInScreen();
gfx::Rect display_bounds =
display::Screen::GetScreen()->GetDisplayMatching(new_bounds).bounds();
new_bounds.AdjustToFit(display_bounds);
// Update the preferred bounds based on other system windows.
gfx::Rect resting_bounds = CollisionDetectionUtils::AvoidObstacles(
display::Screen::GetScreen()->GetDisplayNearestWindow(
widget_->GetNativeWindow()),
new_bounds, CollisionDetectionUtils::RelativePriority::kDictationBubble);
widget_->SetBounds(resting_bounds);
}
void DictationBubbleController::AddObserver(Observer* observer) {
observers_.AddObserver(observer);
}
void DictationBubbleController::RemoveObserver(Observer* observer) {
observers_.RemoveObserver(observer);
}
} // namespace ash