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ash / system / accessibility / switch_access / switch_access_back_button_bubble_controller.h [blame]
// Copyright 2020 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_SYSTEM_ACCESSIBILITY_SWITCH_ACCESS_SWITCH_ACCESS_BACK_BUTTON_BUBBLE_CONTROLLER_H_
#define ASH_SYSTEM_ACCESSIBILITY_SWITCH_ACCESS_SWITCH_ACCESS_BACK_BUTTON_BUBBLE_CONTROLLER_H_
#include "ash/system/tray/tray_bubble_view.h"
#include "base/memory/raw_ptr.h"
namespace ash {
class SwitchAccessBackButtonView;
// Manages the Switch Access back button bubble.
class ASH_EXPORT SwitchAccessBackButtonBubbleController
: public TrayBubbleView::Delegate {
public:
// The additional amount of space taken up by the focus rings around the
// specified rect.
static constexpr int kFocusRingPaddingDp = 10;
SwitchAccessBackButtonBubbleController();
~SwitchAccessBackButtonBubbleController() override;
SwitchAccessBackButtonBubbleController(
const SwitchAccessBackButtonBubbleController&) = delete;
SwitchAccessBackButtonBubbleController& operator=(
const SwitchAccessBackButtonBubbleController&) = delete;
// A different icon is used when showing for the menu.
void ShowBackButton(const gfx::Rect& anchor,
bool show_focus_ring,
bool for_menu);
void HideFocusRing();
void Hide();
// TrayBubbleView::Delegate:
void BubbleViewDestroyed() override;
void HideBubble(const TrayBubbleView* bubble_view) override;
private:
friend class SwitchAccessBackButtonBubbleControllerTest;
friend class SwitchAccessMenuBubbleControllerTest;
gfx::Rect AdjustAnchorRect(const gfx::Rect& anchor);
bool for_menu_ = false;
// Owned by views hierarchy.
raw_ptr<SwitchAccessBackButtonView> back_button_view_ = nullptr;
raw_ptr<TrayBubbleView> bubble_view_ = nullptr;
raw_ptr<views::Widget> widget_ = nullptr;
};
} // namespace ash
#endif // ASH_SYSTEM_ACCESSIBILITY_SWITCH_ACCESS_SWITCH_ACCESS_BACK_BUTTON_BUBBLE_CONTROLLER_H_