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ash / system / network / auto_connect_notifier.cc [blame]
// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/system/network/auto_connect_notifier.h"
#include <string>
#include "ash/constants/notifier_catalogs.h"
#include "ash/public/cpp/system/toast_data.h"
#include "ash/public/cpp/system/toast_manager.h"
#include "ash/strings/grit/ash_strings.h"
#include "base/functional/callback_helpers.h"
#include "base/logging.h"
#include "base/time/time.h"
#include "base/timer/timer.h"
#include "chromeos/ash/components/network/network_connection_handler.h"
#include "chromeos/ash/components/network/network_event_log.h"
#include "chromeos/ash/components/network/network_state.h"
#include "chromeos/ash/components/network/network_state_handler.h"
#include "chromeos/ash/components/network/network_type_pattern.h"
#include "ui/base/l10n/l10n_util.h"
namespace ash {
namespace {
// Timeout used for connecting to a managed network. When an auto-connection is
// initiated, we expect the connection to occur within this amount of time. If
// a timeout occurs, we assume that no auto-connection occurred and do not show
// a notification.
constexpr const base::TimeDelta kNetworkConnectionTimeout = base::Seconds(3);
void ShowToast(std::string id,
ToastCatalogName catalog_name,
const std::u16string& text) {
ash::ToastManager::Get()->Show(ToastData(id, catalog_name, text));
}
} // namespace
// static
const char AutoConnectNotifier::kAutoConnectToastId[] =
"cros_auto_connect_notifier_ids.connected_to_network";
AutoConnectNotifier::AutoConnectNotifier()
: timer_(std::make_unique<base::OneShotTimer>()) {
// NetworkHandler may not be initialized in tests.
if (NetworkHandler::IsInitialized()) {
auto* network_handler = NetworkHandler::Get();
network_handler->network_connection_handler()->AddObserver(this);
network_handler->network_state_handler()->AddObserver(this, FROM_HERE);
// AutoConnectHandler may not be initialized in tests with NetworkHandler.
if (network_handler->auto_connect_handler())
network_handler->auto_connect_handler()->AddObserver(this);
}
}
AutoConnectNotifier::~AutoConnectNotifier() {
// NetworkHandler may not be initialized in tests.
if (NetworkHandler::IsInitialized()) {
auto* network_handler = NetworkHandler::Get();
// AutoConnectHandler may not be initialized in tests with NetworkHandler.
if (network_handler->auto_connect_handler())
network_handler->auto_connect_handler()->RemoveObserver(this);
network_handler->network_state_handler()->RemoveObserver(this, FROM_HERE);
network_handler->network_connection_handler()->RemoveObserver(this);
}
}
void AutoConnectNotifier::ConnectToNetworkRequested(
const std::string& /* service_path */) {
has_user_explicitly_requested_connection_ = true;
}
void AutoConnectNotifier::NetworkConnectionStateChanged(
const NetworkState* network) {
// Ignore non WiFi networks completely.
if (!network->Matches(NetworkTypePattern::WiFi()))
return;
// The notification is only shown when a connection has succeeded; if
// |network| is not connected, there is nothing to do.
if (!network->IsConnectedState()) {
// Clear the tracked network if it is no longer connected or connecting.
if (!network->IsConnectingState() &&
network->guid() == connected_network_guid_) {
connected_network_guid_.clear();
}
return;
}
// No notification should be shown unless an auto-connection is underway.
if (!timer_->IsRunning()) {
// Track the currently connected network.
connected_network_guid_ = network->guid();
return;
}
// Ignore NetworkConnectionStateChanged for a previously connected network.
if (network->guid() == connected_network_guid_)
return;
// An auto-connected network has connected successfully. Display a
// notification alerting the user that this has occurred.
DisplayToast(network);
has_user_explicitly_requested_connection_ = false;
}
void AutoConnectNotifier::OnAutoConnectedInitiated(int auto_connect_reasons) {
// If the user has not explicitly requested a connection to another network,
// the notification does not need to be shown.
if (!has_user_explicitly_requested_connection_)
return;
// The notification should only be shown if a network is joined due to a
// policy or certificate. Other reasons (e.g., joining a network due to login)
// do not require that a notification be shown.
const int kManagedNetworkReasonsBitmask =
AutoConnectHandler::AUTO_CONNECT_REASON_POLICY_APPLIED |
AutoConnectHandler::AUTO_CONNECT_REASON_CERTIFICATE_RESOLVED;
if (!(auto_connect_reasons & kManagedNetworkReasonsBitmask))
return;
// If a potential connection is already underway, reset the timeout and
// continue waiting.
if (timer_->IsRunning()) {
timer_->Reset();
return;
}
// Auto-connection has been requested, so start a timer. If a network connects
// successfully before the timer expires, auto-connection has succeeded, so a
// notification should be shown. If no connection occurs before the timer
// fires, we assume that auto-connect attempted to search for networks to
// join but did not succeed in joining one (in that case, no notification
// should be shown).
timer_->Start(FROM_HERE, kNetworkConnectionTimeout, base::DoNothing());
}
void AutoConnectNotifier::DisplayToast(const NetworkState* network) {
NET_LOG(EVENT) << "Show AutoConnect Toast for: " << NetworkId(network);
// Remove previous toast if one was already being shown.
ash::ToastManager::Get()->Cancel(kAutoConnectToastId);
ShowToast(kAutoConnectToastId, ToastCatalogName::kNetworkAutoConnect,
l10n_util::GetStringUTF16(IDS_ASH_NETWORK_AUTOCONNECT));
}
} // namespace ash