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ash / system / power / power_button_test_base.h [blame]
// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_SYSTEM_POWER_POWER_BUTTON_TEST_BASE_H_
#define ASH_SYSTEM_POWER_POWER_BUTTON_TEST_BASE_H_
#include <memory>
#include "ash/system/power/power_button_controller.h"
#include "ash/test/ash_test_base.h"
#include "base/memory/raw_ptr.h"
#include "base/test/simple_test_tick_clock.h"
#include "ui/events/keycodes/keyboard_codes_posix.h"
namespace ash {
class LockStateController;
class LockStateControllerTestApi;
class PowerButtonControllerTestApi;
class PowerButtonScreenshotController;
enum class LoginStatus;
// Base test fixture and utils for testing power button related functions.
class PowerButtonTestBase : public AshTestBase {
public:
PowerButtonTestBase();
explicit PowerButtonTestBase(base::test::TaskEnvironment::TimeSource time);
PowerButtonTestBase(const PowerButtonTestBase&) = delete;
PowerButtonTestBase& operator=(const PowerButtonTestBase&) = delete;
~PowerButtonTestBase() override;
using ButtonType = PowerButtonController::ButtonType;
// AshTestBase:
void SetUp() override;
void TearDown() override;
protected:
// Resets the PowerButtonController and associated members.
void ResetPowerButtonController();
// Initializes |power_button_controller_| and other members that point at
// objects owned by it. If |initial_tablet_mode_switch_state| is not
// UNSUPPORTED, tablet mode switch will be set and PowerButtonController will
// create PowerButtonScreenshotController on getting the switch.
void InitPowerButtonControllerMembers(chromeos::PowerManagerClient::TabletMode
initial_tablet_mode_switch_state);
// Sets the tablet mode switch state. PowerButtonController will initialize
// |screenshot_controller_| if the switch state is not UNSUPPORTED.
void SetTabletModeSwitchState(
chromeos::PowerManagerClient::TabletMode tablet_mode_switch_state);
// Simulates ARC power button event.
void LaunchArcPowerButtonEvent();
// Simulates a power button press.
void PressPowerButton();
// Simulates a power button release.
void ReleasePowerButton();
// Simulates a key press based on the given |key_code|.
virtual void PressKey(ui::KeyboardCode key_code);
// Simulates a key release based on the given |key_code|.
virtual void ReleaseKey(ui::KeyboardCode key_code);
// Simulates a mouse move event.
void GenerateMouseMoveEvent();
// Initializes login status and sets power button type.
void Initialize(ButtonType button_type, LoginStatus status);
// Triggers a lock screen operation.
void LockScreen();
// Triggers a unlock screen operation.
void UnlockScreen();
// Enables or disables tablet mode based on |enable|.
void EnableTabletMode(bool enable);
// Advance clock to ensure the intended tablet power button display forcing
// off is not ignored since we will ignore the repeated power button up if
// they come too close.
void AdvanceClockToAvoidIgnoring();
raw_ptr<PowerButtonController, DanglingUntriaged> power_button_controller_ =
nullptr; // Not owned.
raw_ptr<LockStateController> lock_state_controller_ = nullptr; // Not owned.
raw_ptr<PowerButtonScreenshotController, DanglingUntriaged>
screenshot_controller_ = nullptr; // Not owned.
std::unique_ptr<LockStateControllerTestApi> lock_state_test_api_;
std::unique_ptr<PowerButtonControllerTestApi> power_button_test_api_;
base::SimpleTestTickClock tick_clock_;
};
} // namespace ash
#endif // ASH_SYSTEM_POWER_POWER_BUTTON_TEST_BASE_H_