1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
ash / system / power / power_status.h [blame]
// Copyright 2013 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_SYSTEM_POWER_POWER_STATUS_H_
#define ASH_SYSTEM_POWER_POWER_STATUS_H_
#include <optional>
#include <string>
#include <vector>
#include "ash/ash_export.h"
#include "base/memory/raw_ptr.h"
#include "base/observer_list.h"
#include "base/time/time.h"
#include "chromeos/dbus/power/power_manager_client.h"
#include "chromeos/dbus/power_manager/power_supply_properties.pb.h"
#include "third_party/skia/include/core/SkColor.h"
#include "ui/base/models/image_model.h"
#include "ui/gfx/image/image_skia.h"
namespace gfx {
struct VectorIcon;
}
namespace ui {
class ColorProvider;
}
namespace ash {
struct BatteryColorTemplate {
bool operator==(const BatteryColorTemplate& other) const {
bool foreground_colors_match = foreground_color == other.foreground_color;
bool badge_colors_match = badge_color == other.badge_color;
return foreground_colors_match && badge_colors_match;
}
bool operator!=(const BatteryColorTemplate& other) const {
return !(*this == other);
}
SkColor foreground_color;
std::optional<SkColor> badge_color;
};
struct BatteryColors {
SkColor foreground_color;
SkColor badge_color;
SkColor alert_color;
};
// PowerStatus is a singleton that receives updates about the system's
// power status from chromeos::PowerManagerClient and makes the information
// available to interested classes within Ash.
class ASH_EXPORT PowerStatus : public chromeos::PowerManagerClient::Observer {
public:
// Interface for classes that wish to be notified when the power status
// has changed.
class Observer {
public:
// Called when the power status changes.
virtual void OnPowerStatusChanged() = 0;
protected:
virtual ~Observer() {}
};
// Power source types.
enum DeviceType {
// Dedicated charger (AC adapter, USB power supply, etc.).
DEDICATED_CHARGER,
// Dual-role device.
DUAL_ROLE_USB,
};
// Information about an available power source.
struct PowerSource {
// ID provided by kernel.
std::string id;
// Type of power source.
DeviceType type;
// Message ID of a description for this port.
int description_id;
};
// Information about the battery image corresponding to the status at a given
// point in time. This can be cached and later compared to avoid unnecessarily
// updating onscreen icons (GetBatteryImage() creates a new image on each
// call).
struct BatteryImageInfo {
explicit BatteryImageInfo(
const SkColor fg_color,
const std::optional<SkColor> badge_color = std::nullopt)
: icon_badge(nullptr),
badge_outline(nullptr),
alert_if_low(false),
charge_percent(-1),
battery_color_preferences({fg_color, badge_color}) {}
static BatteryColors ResolveColors(const BatteryImageInfo& info,
const ui::ColorProvider* color_provider);
// Returns true if |this| and |o| are similar enough in terms of the image
// they'd generate.
bool ApproximatelyEqual(const BatteryImageInfo& o) const;
// The badge (lightning bolt, exclamation mark, etc) that should be drawn
// on top of the battery icon.
raw_ptr<const gfx::VectorIcon> icon_badge;
// The outline for the badge, need to draw this to satisfy contrast
// requirements.
raw_ptr<const gfx::VectorIcon> badge_outline;
// When true and |charge_percent| is very low, special colors will be used
// to alert the user.
bool alert_if_low;
double charge_percent;
BatteryColorTemplate battery_color_preferences;
};
// Maximum battery time-to-full or time-to-empty that should be displayed
// in the UI. If the current is close to zero, battery time estimates can
// get very large; avoid displaying these large numbers.
static const int kMaxBatteryTimeToDisplaySec;
// An alert_if_low badge is drawn over the battery icon if the battery is not
// connected to a charger and has less than |kCriticalBatteryChargePercentage|
// percentage of charge remaining.
static const double kCriticalBatteryChargePercentage;
PowerStatus(const PowerStatus&) = delete;
PowerStatus& operator=(const PowerStatus&) = delete;
// Sets the global instance. Must be called before any calls to Get().
static void Initialize();
// Destroys the global instance.
static void Shutdown();
// Returns true if the global instance is initialized.
static bool IsInitialized();
// Gets the global instance. Initialize must be called first.
static PowerStatus* Get();
power_manager::PowerSupplyProperties_ExternalPower external_power() const {
return proto_.external_power();
}
// Adds or removes an observer.
void AddObserver(Observer* observer);
void RemoveObserver(Observer* observer);
// Requests updated status from the power manager.
void RequestStatusUpdate();
// Returns true if a battery is present.
virtual bool IsBatteryPresent() const;
// Returns true if the battery is full. This also implies that a charger
// is connected.
bool IsBatteryFull() const;
// Returns true if the battery is charging. Note that this implies that a
// charger is connected but the converse is not necessarily true: the
// battery may be discharging even while a (perhaps low-power) charger is
// connected. Use Is*Connected() to test for the presence of a charger
// and also see IsBatteryDischargingOnLinePower().
bool IsBatteryCharging() const;
// Returns true if the battery is discharging (or neither charging nor
// discharging while not being full) while line power is connected.
bool IsBatteryDischargingOnLinePower() const;
// Returns the battery's remaining charge as a value in the range [0.0,
// 100.0].
virtual double GetBatteryPercent() const;
// Returns the battery's remaining charge, rounded to an integer with a
// maximum value of 100.
int GetRoundedBatteryPercent() const;
// Returns true if the battery's time-to-full and time-to-empty estimates
// should not be displayed because the power manager is still calculating
// them.
bool IsBatteryTimeBeingCalculated() const;
// Returns the estimated time until the battery is empty (if line power
// is disconnected) or full (if line power is connected). These estimates
// should only be used if IsBatteryTimeBeingCalculated() returns false.
//
// Irrespective of IsBatteryTimeBeingCalculated(), estimates may be
// unavailable if powerd didn't provide them because the battery current was
// close to zero (resulting in time estimates approaching infinity).
std::optional<base::TimeDelta> GetBatteryTimeToEmpty() const;
std::optional<base::TimeDelta> GetBatteryTimeToFull() const;
// Returns true if line power (including a charger of any type) is connected.
virtual bool IsLinePowerConnected() const;
// Returns true if an official, non-USB charger is connected.
bool IsMainsChargerConnected() const;
// Returns true if a USB charger (which is likely to only support a low
// charging rate) is connected.
virtual bool IsUsbChargerConnected() const;
// Returns true if the system allows some connected devices to function as
// either power sources or sinks.
bool SupportsDualRoleDevices() const;
// Returns true if at least one dual-role device is connected.
bool HasDualRoleDevices() const;
// Returns a list of available power sources which the user may select.
std::vector<PowerSource> GetPowerSources() const;
// Returns the ID of the currently used power source, or an empty string if no
// power source is selected.
std::string GetCurrentPowerSourceID() const;
// Creates a new BatteryImageInfo struct, and populates the struct with
// information related to the current Battery Status (i.e. the colors
// used to draw the battery icon, the charge percent of the battery, etc).
BatteryImageInfo GenerateBatteryImageInfo(
const SkColor foreground_color,
const std::optional<SkColor> badge_color = std::nullopt) const;
// Creates a new image that should be shown for the battery's current state.
static ui::ImageModel GetBatteryImageModel(const BatteryImageInfo& info,
int height);
// DEPRECATED: Use `GetBatteryImageModel()` instead.
// Creates a new image that should be shown for the battery's current state.
static gfx::ImageSkia GetBatteryImage(
const BatteryImageInfo& info,
int height,
const ui::ColorProvider* color_provider);
// Returns a string describing the current state for accessibility.
std::u16string GetAccessibleNameString(bool full_description) const;
// Returns status strings that are generated by current PowerStatus.
// The first string is percentage e.g. "53%" and the second one is status in
// words e.g. "5:00 left". Depending on the status, one of them may return
// empty string.
std::pair<std::u16string, std::u16string> GetStatusStrings() const;
// Returns status strings that are generated by current PowerStatus.
// For example, "53% - 5:00 left".
std::u16string GetInlinedStatusString() const;
// Returns the device's preferred minimum power input in watts (W).
double GetPreferredMinimumPower() const;
// Returns true if battery saver is active.
virtual bool IsBatterySaverActive() const;
// TODO(b/327054689): This pointer is needed because some power tests delete
// PowerStatus without the observers knowing about it, so observers have to
// check for its validity before using it.
base::WeakPtr<PowerStatus> GetWeakPtr();
// Updates |proto_|. Does not notify observers.
void SetProtoForTesting(const power_manager::PowerSupplyProperties& proto);
// Updates |battery_saver_active_|. Does not notify observers.
void SetBatterySaverStateForTesting(bool active);
protected:
PowerStatus();
~PowerStatus() override;
private:
friend class ScopedFakePowerStatus;
friend class FakePowerStatus;
// Global singleton instance of the PowerStatus
static PowerStatus* g_power_status_;
// Overridden from PowerManagerClient::Observer.
void PowerChanged(const power_manager::PowerSupplyProperties& proto) override;
void BatterySaverModeStateChanged(
const power_manager::BatterySaverModeState& state) override;
// A helper function called by GetBatteryImageInfo(). Populates the fields of
// |info|.
void CalculateBatteryImageInfo(BatteryImageInfo* info) const;
// Callback used to query battery saver state from PowerManagerClient on
// startup.
void OnGotBatterySaverState(
std::optional<power_manager::BatterySaverModeState> state);
base::ObserverList<Observer>::Unchecked observers_;
// Current state.
power_manager::PowerSupplyProperties proto_;
// Has proto_ been set with a value from Power Manager yet?
bool proto_initialized_{false};
// Current state of battery saver, queried on startup and updated in
// BatterySaverModeStateChanged.
bool battery_saver_active_{false};
base::WeakPtrFactory<PowerStatus> weak_ptr_factory_{this};
};
} // namespace ash
#endif // ASH_SYSTEM_POWER_POWER_STATUS_H_