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ash / system / test_system_sounds_delegate.h [blame]
// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_SYSTEM_TEST_SYSTEM_SOUNDS_DELEGATE_H_
#define ASH_SYSTEM_TEST_SYSTEM_SOUNDS_DELEGATE_H_
#include <vector>
#include "ash/ash_export.h"
#include "chromeos/ash/components/audio/sounds.h"
#include "chromeos/ash/components/audio/system_sounds_delegate.h"
namespace ash {
class ASH_EXPORT TestSystemSoundsDelegate : public SystemSoundsDelegate {
public:
using SoundKeys = std::vector<Sound>;
TestSystemSoundsDelegate();
TestSystemSoundsDelegate(TestSystemSoundsDelegate&) = delete;
TestSystemSoundsDelegate& operator=(TestSystemSoundsDelegate&) = delete;
~TestSystemSoundsDelegate() override;
const SoundKeys& last_played_sound_keys() const {
return last_played_sound_keys_;
}
// Resets the `last_played_sound_keys_` to be empty.
void reset() { last_played_sound_keys_.clear(); }
bool empty() const { return last_played_sound_keys_.empty(); }
// ash::SystemSoundsDelegate:
void Init() override;
void Play(Sound sound_key) override;
private:
SoundKeys last_played_sound_keys_;
};
} // namespace ash
#endif // ASH_SYSTEM_TEST_SYSTEM_SOUNDS_DELEGATE_H_