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ash / system / toast / system_nudge_view.cc [blame]
// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/system/toast/system_nudge_view.h"
#include <algorithm>
#include <string>
#include <utility>
#include <vector>
#include "ash/public/cpp/ash_view_ids.h"
#include "ash/public/cpp/style/color_provider.h"
#include "ash/public/cpp/system/anchored_nudge_data.h"
#include "ash/resources/vector_icons/vector_icons.h"
#include "ash/shell.h"
#include "ash/strings/grit/ash_strings.h"
#include "ash/style/ash_color_id.h"
#include "ash/style/keyboard_shortcut_view.h"
#include "ash/style/pill_button.h"
#include "ash/style/system_shadow.h"
#include "ash/style/typography.h"
#include "ash/system/toast/nudge_constants.h"
#include "chromeos/constants/chromeos_features.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/base/metadata/metadata_impl_macros.h"
#include "ui/chromeos/styles/cros_tokens_color_mappings.h"
#include "ui/compositor/layer.h"
#include "ui/gfx/geometry/insets.h"
#include "ui/gfx/geometry/point.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/views/background.h"
#include "ui/views/controls/button/image_button.h"
#include "ui/views/controls/image_view.h"
#include "ui/views/controls/label.h"
#include "ui/views/highlight_border.h"
#include "ui/views/layout/fill_layout.h"
#include "ui/views/layout/flex_layout.h"
#include "ui/views/layout/flex_layout_view.h"
#include "ui/views/view.h"
#include "ui/views/view_class_properties.h"
#include "ui/views/view_tracker.h"
namespace ash {
namespace {
constexpr int kFocusableViewsGroupId = 1;
// Nudge constants
constexpr gfx::Insets kNudgeInteriorMargin = gfx::Insets::VH(20, 20);
constexpr gfx::Insets kTextOnlyNudgeInteriorMargin = gfx::Insets::VH(12, 20);
constexpr gfx::Insets kNudgeWithCloseButton_InteriorMargin =
gfx::Insets::TLBR(8, 20, 20, 8);
constexpr gfx::Insets
kNudgeWithCloseButton_ImageAndTextContainerInteriorMargin =
gfx::Insets::TLBR(12, 0, 0, 12);
constexpr gfx::Insets kNudgeWithCloseButton_ButtonContainerInteriorMargin =
gfx::Insets::TLBR(0, 0, 0, 12);
constexpr float kNudgeCornerRadius = 24.0f;
constexpr float kNudgePointyCornerRadius = 4.0f;
// Label constants
constexpr int kBodyLabelMaxLines = 3;
// Image constants
constexpr int kImageViewSize = 60;
constexpr int kImageViewCornerRadius = 12;
// Button constants
constexpr gfx::Insets kButtonsMargins = gfx::Insets::VH(0, 8);
// Padding constants
constexpr int kButtonContainerTopPadding = 16;
constexpr int kImageViewTrailingPadding = 16;
constexpr int kTitleBottomPadding = 4;
void AddPaddingView(views::View* parent, int width, int height) {
parent->AddChildView(std::make_unique<views::View>())
->SetPreferredSize(gfx::Size(width, height));
}
// Returns true if the provided arrow is located at a corner.
bool CalculateIsCornerAnchored(views::BubbleBorder::Arrow arrow) {
switch (arrow) {
case views::BubbleBorder::Arrow::TOP_LEFT:
case views::BubbleBorder::Arrow::TOP_RIGHT:
case views::BubbleBorder::Arrow::BOTTOM_LEFT:
case views::BubbleBorder::Arrow::BOTTOM_RIGHT:
case views::BubbleBorder::Arrow::LEFT_TOP:
case views::BubbleBorder::Arrow::RIGHT_TOP:
case views::BubbleBorder::Arrow::LEFT_BOTTOM:
case views::BubbleBorder::Arrow::RIGHT_BOTTOM:
return true;
default:
return false;
}
}
// Returns a `gfx::RoundedCornersF` object that has a single pointy corner which
// is defined based on the nudge's position in relation to its anchor view.
gfx::RoundedCornersF CalculatePointyAnchoredNudgeCorners(
views::View* nudge_view,
views::View* anchor_view) {
auto nudge_bounds = nudge_view->GetBoundsInScreen();
auto anchor_bounds = anchor_view->GetBoundsInScreen();
bool pointy_bottom = nudge_bounds.bottom() < anchor_bounds.bottom();
bool pointy_right = nudge_bounds.right() < anchor_bounds.right();
auto top_left_radius = !pointy_bottom && !pointy_right
? kNudgePointyCornerRadius
: kNudgeCornerRadius;
auto top_right_radius = !pointy_bottom && pointy_right
? kNudgePointyCornerRadius
: kNudgeCornerRadius;
auto bottom_right_radius = pointy_bottom && pointy_right
? kNudgePointyCornerRadius
: kNudgeCornerRadius;
auto bottom_left_radius = pointy_bottom && !pointy_right
? kNudgePointyCornerRadius
: kNudgeCornerRadius;
return gfx::RoundedCornersF(top_left_radius, top_right_radius,
bottom_right_radius, bottom_left_radius);
}
} // namespace
DEFINE_CLASS_ELEMENT_IDENTIFIER_VALUE(SystemNudgeView, kBubbleIdForTesting);
DEFINE_CLASS_ELEMENT_IDENTIFIER_VALUE(SystemNudgeView,
kPrimaryButtonIdForTesting);
DEFINE_CLASS_ELEMENT_IDENTIFIER_VALUE(SystemNudgeView,
kSecondaryButtonIdForTesting);
// FocusableChildrenObserver --------------------------------------------------
// Observes child view's focus state changes.
class SystemNudgeView::FocusableChildrenObserver : public views::ViewObserver {
public:
FocusableChildrenObserver(
std::vector<views::View*> observed_children,
base::RepeatingCallback<void(/*has_focus=*/bool)> focus_callback)
: observed_children_(std::move(observed_children)),
focus_callback_(std::move(focus_callback)) {
for (views::View* observed_child : observed_children_) {
observed_child->AddObserver(this);
}
}
FocusableChildrenObserver(const FocusableChildrenObserver&) = delete;
FocusableChildrenObserver& operator=(const FocusableChildrenObserver&) =
delete;
~FocusableChildrenObserver() override {
for (views::View* observed_child : observed_children_) {
observed_child->RemoveObserver(this);
}
}
private:
// ViewObserver:
void OnViewFocused(views::View* observed_view) override {
focus_callback_.Run(/*has_focus=*/true);
}
void OnViewBlurred(views::View* observed_view) override {
focus_callback_.Run(/*has_focus=*/false);
}
const std::vector<views::View*> observed_children_;
base::RepeatingCallback<void(/*has_focus=*/bool)> focus_callback_;
};
// SystemNudgeView ------------------------------------------------------------
SystemNudgeView::SystemNudgeView(
const AnchoredNudgeData& nudge_data,
base::RepeatingCallback<void(/*is_hovered_or_has_focus=*/bool)>
hover_or_focus_changed_callback)
: shadow_(SystemShadow::CreateShadowOnTextureLayer(
SystemShadow::Type::kElevation4)),
is_corner_anchored_(CalculateIsCornerAnchored(nudge_data.arrow)),
hover_changed_callback_(std::move(nudge_data.hover_changed_callback)),
hover_or_focus_changed_callback_(
std::move(hover_or_focus_changed_callback)) {
// Painted to layer so the view can be semi-transparent and set rounded
// corners.
SetPaintToLayer();
if (chromeos::features::IsSystemBlurEnabled()) {
layer()->SetFillsBoundsOpaquely(false);
layer()->SetBackgroundBlur(ColorProvider::kBackgroundBlurSigma);
layer()->SetBackdropFilterQuality(ColorProvider::kBackgroundBlurQuality);
}
const ui::ColorId default_background_color_id =
chromeos::features::IsSystemBlurEnabled()
? static_cast<ui::ColorId>(kColorAshShieldAndBase80)
: cros_tokens::kCrosSysSystemBaseElevatedOpaque;
SetBackground(views::CreateThemedSolidBackground(
nudge_data.background_color_id.value_or(default_background_color_id)));
SetNotifyEnterExitOnChild(true);
SetProperty(views::kElementIdentifierKey, kBubbleIdForTesting);
// Cache the anchor view when the nudge anchors by its corner to set a pointy
// corner based on the nudge's position in relation to this anchor view.
if (nudge_data.is_anchored() && is_corner_anchored_) {
anchor_view_tracker_ = std::make_unique<views::ViewTracker>();
anchor_view_tracker_->SetView(nudge_data.GetAnchorView());
SetNudgeRoundedCornerRadius(CalculatePointyAnchoredNudgeCorners(
/*nudge_view=*/this, anchor_view_tracker_->view()));
} else {
SetNudgeRoundedCornerRadius(gfx::RoundedCornersF(kNudgeCornerRadius));
}
SetOrientation(views::LayoutOrientation::kVertical);
SetInteriorMargin(kNudgeInteriorMargin);
SetCrossAxisAlignment(views::LayoutAlignment::kStretch);
// TODO(crbug.com/40232718): See View::SetLayoutManagerUseConstrainedSpace
SetLayoutManagerUseConstrainedSpace(false);
const bool nudge_is_text_only = nudge_data.image_model.IsEmpty() &&
nudge_data.title_text.empty() &&
nudge_data.primary_button_text.empty() &&
nudge_data.keyboard_codes.empty();
// Nudges without an anchor view that are not text-only will have a close
// button that is visible on view hovered.
const bool has_close_button =
!nudge_data.is_anchored() && !nudge_is_text_only;
views::View* image_and_text_container;
auto image_and_text_container_unique =
views::Builder<views::FlexLayoutView>()
.SetOrientation(views::LayoutOrientation::kHorizontal)
.SetCrossAxisAlignment(views::LayoutAlignment::kStart)
.SetInteriorMargin(
has_close_button
? kNudgeWithCloseButton_ImageAndTextContainerInteriorMargin
: gfx::Insets())
.Build();
if (has_close_button) {
SetInteriorMargin(kNudgeWithCloseButton_InteriorMargin);
// Set the `image_and_text_container` parent to use a `FillLayout` so it can
// allow for overlap with the close button.
auto* fill_layout_container = AddChildView(std::make_unique<views::View>());
fill_layout_container->SetLayoutManager(
std::make_unique<views::FillLayout>());
image_and_text_container = fill_layout_container->AddChildView(
std::move(image_and_text_container_unique));
auto* close_button_container = fill_layout_container->AddChildView(
views::Builder<views::FlexLayoutView>()
.SetOrientation(views::LayoutOrientation::kHorizontal)
.SetMainAxisAlignment(views::LayoutAlignment::kEnd)
.SetCrossAxisAlignment(views::LayoutAlignment::kStart)
.Build());
close_button_ = close_button_container->AddChildView(
views::Builder<views::ImageButton>()
.SetID(VIEW_ID_SYSTEM_NUDGE_CLOSE_BUTTON)
.SetCallback(std::move(nudge_data.close_button_callback))
.SetImageModel(views::Button::STATE_NORMAL,
ui::ImageModel::FromVectorIcon(
kCloseSmallIcon, cros_tokens::kCrosSysOnSurface))
.SetTooltipText(l10n_util::GetStringUTF16(
IDS_ASH_SYSTEM_NUDGE_CLOSE_BUTTON_TOOLTIP))
.SetVisible(false)
.Build());
} else {
image_and_text_container =
AddChildView(std::move(image_and_text_container_unique));
}
const bool has_image = !nudge_data.image_model.IsEmpty();
if (has_image) {
auto* image_view = image_and_text_container->AddChildView(
views::Builder<views::ImageView>()
.SetID(VIEW_ID_SYSTEM_NUDGE_IMAGE_VIEW)
.SetPreferredSize(gfx::Size(kImageViewSize, kImageViewSize))
.SetImage(nudge_data.image_model)
// Painted to layer to set rounded corners.
.SetPaintToLayer()
.Build());
// Certain `ImageModels` do not have the ability to set their size in the
// constructor, so instead we can do it here.
if (nudge_data.fill_image_size) {
image_view->SetImageSize(gfx::Size(kImageViewSize, kImageViewSize));
}
image_view->layer()->SetFillsBoundsOpaquely(false);
image_view->layer()->SetRoundedCornerRadius(
gfx::RoundedCornersF(kImageViewCornerRadius));
if (nudge_data.image_background_color_id) {
image_view->SetBackground(views::CreateThemedSolidBackground(
*nudge_data.image_background_color_id));
}
AddPaddingView(image_and_text_container, kImageViewTrailingPadding,
kImageViewSize);
}
const bool has_title = !nudge_data.title_text.empty();
auto* text_container = image_and_text_container->AddChildView(
views::Builder<views::FlexLayoutView>()
.SetOrientation(views::LayoutOrientation::kVertical)
.SetProperty(
views::kFlexBehaviorKey,
views::FlexSpecification(views::LayoutOrientation::kVertical,
views::MinimumFlexSizeRule::kPreferred,
views::MaximumFlexSizeRule::kUnbounded))
// If the nudge has an image and no title, vertically center the text.
.SetMainAxisAlignment(has_image && !has_title
? views::LayoutAlignment::kCenter
: views::LayoutAlignment::kStart)
.Build());
auto label_width = nudge_data.image_model.IsEmpty()
? kNudgeLabelWidth_NudgeWithoutLeadingImage
: kNudgeLabelWidth_NudgeWithLeadingImage;
if (has_title) {
auto* title_label = text_container->AddChildView(
views::Builder<views::Label>()
.SetID(VIEW_ID_SYSTEM_NUDGE_TITLE_LABEL)
.SetText(nudge_data.title_text)
.SetTooltipText(nudge_data.title_text)
.SetHorizontalAlignment(gfx::ALIGN_LEFT)
.SetEnabledColorId(cros_tokens::kCrosSysOnSurface)
.SetAutoColorReadabilityEnabled(false)
.SetSubpixelRenderingEnabled(false)
.SetFontList(TypographyProvider::Get()->ResolveTypographyToken(
TypographyToken::kCrosButton1))
.SetMaximumWidthSingleLine(label_width)
.Build());
AddPaddingView(text_container, title_label->width(), kTitleBottomPadding);
}
auto* body_label = text_container->AddChildView(
views::Builder<views::Label>()
.SetID(VIEW_ID_SYSTEM_NUDGE_BODY_LABEL)
.SetText(nudge_data.body_text)
.SetTooltipText(nudge_data.body_text)
.SetHorizontalAlignment(gfx::ALIGN_LEFT)
.SetEnabledColorId(cros_tokens::kCrosSysOnSurface)
.SetAutoColorReadabilityEnabled(false)
.SetSubpixelRenderingEnabled(false)
.SetFontList(TypographyProvider::Get()->ResolveTypographyToken(
TypographyToken::kCrosAnnotation1))
.SetMultiLine(true)
.SetMaxLines(kBodyLabelMaxLines)
.SizeToFit(label_width)
.Build());
// TODO(b/302368860): Add support for a view to display keyboard shortcuts in
// the same style as the launcher and the new keyboard shortcut app.
if (!nudge_data.keyboard_codes.empty()) {
AddPaddingView(text_container, image_and_text_container->width(),
kTitleBottomPadding);
text_container
->AddChildView(
std::make_unique<KeyboardShortcutView>(nudge_data.keyboard_codes))
->SetID(VIEW_ID_SYSTEM_NUDGE_SHORTCUT_VIEW);
}
// Return early if there are no buttons.
if (nudge_data.primary_button_text.empty()) {
CHECK(nudge_data.secondary_button_text.empty());
// Update nudge margins and body label max width if nudge only has text.
if (nudge_is_text_only) {
SetInteriorMargin(kTextOnlyNudgeInteriorMargin);
// `SizeToFit` is reset to zero so a maximum width can be set.
body_label->SizeToFit(0);
body_label->SetMaximumWidth(kNudgeLabelWidth_TextOnlyNudge);
}
return;
}
// Add top padding for the buttons row.
AddPaddingView(this, image_and_text_container->width(),
kButtonContainerTopPadding);
auto* buttons_container = AddChildView(
views::Builder<views::FlexLayoutView>()
.SetMainAxisAlignment(views::LayoutAlignment::kEnd)
.SetInteriorMargin(
has_close_button
? kNudgeWithCloseButton_ButtonContainerInteriorMargin
: gfx::Insets())
.SetIgnoreDefaultMainAxisMargins(true)
.SetCollapseMargins(true)
.Build());
buttons_container->SetDefault(views::kMarginsKey, kButtonsMargins);
std::vector<views::View*> focusable_children;
focusable_children.push_back(buttons_container->AddChildView(
views::Builder<PillButton>()
.SetID(VIEW_ID_SYSTEM_NUDGE_PRIMARY_BUTTON)
.SetGroup(kFocusableViewsGroupId)
.SetCallback(std::move(nudge_data.primary_button_callback))
.SetText(nudge_data.primary_button_text)
.SetTooltipText(nudge_data.primary_button_text)
.SetPillButtonType(PillButton::Type::kPrimaryWithoutIcon)
.SetFocusBehavior(views::View::FocusBehavior::ALWAYS)
.SetProperty(views::kElementIdentifierKey, kPrimaryButtonIdForTesting)
.Build()));
if (!nudge_data.secondary_button_text.empty()) {
focusable_children.push_back(buttons_container->AddChildViewAt(
views::Builder<PillButton>()
.SetID(VIEW_ID_SYSTEM_NUDGE_SECONDARY_BUTTON)
.SetGroup(kFocusableViewsGroupId)
.SetCallback(std::move(nudge_data.secondary_button_callback))
.SetText(nudge_data.secondary_button_text)
.SetTooltipText(nudge_data.secondary_button_text)
.SetPillButtonType(PillButton::Type::kSecondaryWithoutIcon)
.SetFocusBehavior(views::View::FocusBehavior::ALWAYS)
.SetProperty(views::kElementIdentifierKey,
kSecondaryButtonIdForTesting)
.Build(),
0));
}
focusable_children_observer_ = std::make_unique<FocusableChildrenObserver>(
std::move(focusable_children),
base::BindRepeating(&SystemNudgeView::HandleOnChildFocusStateChanged,
// Unretained is safe because `this` outlives the
// `FocusableChildrenObserver`.
base::Unretained(this)));
}
SystemNudgeView::~SystemNudgeView() {
auto* widget = GetWidget();
if (widget && widget->HasObserver(this)) {
widget->RemoveObserver(this);
}
}
void SystemNudgeView::AddedToWidget() {
GetWidget()->AddObserver(this);
// Attach the shadow at the bottom of the widget layer.
auto* shadow_layer = shadow_->GetLayer();
auto* widget_layer = GetWidget()->GetLayer();
widget_layer->Add(shadow_layer);
widget_layer->StackAtBottom(shadow_layer);
}
void SystemNudgeView::RemovedFromWidget() {
auto* widget = GetWidget();
if (widget && widget->HasObserver(this)) {
widget->RemoveObserver(this);
}
}
void SystemNudgeView::OnMouseEntered(const ui::MouseEvent& event) {
HandleOnMouseHovered(/*mouse_entered=*/true);
}
void SystemNudgeView::OnMouseExited(const ui::MouseEvent& event) {
HandleOnMouseHovered(/*mouse_entered=*/false);
}
void SystemNudgeView::OnWidgetBoundsChanged(views::Widget* widget,
const gfx::Rect& new_bounds) {
// `shadow_` should have the same bounds as the view's layer.
shadow_->SetContentBounds(layer()->bounds());
if (anchor_view_tracker_ && anchor_view_tracker_->view() &&
is_corner_anchored_) {
SetNudgeRoundedCornerRadius(CalculatePointyAnchoredNudgeCorners(
/*nudge_view=*/this, anchor_view_tracker_->view()));
}
}
void SystemNudgeView::OnWidgetDestroying(views::Widget* widget) {
if (widget && widget->HasObserver(this)) {
widget->RemoveObserver(this);
}
}
void SystemNudgeView::HandleOnChildFocusStateChanged(bool focus_entered) {
hover_or_focus_changed_callback_.Run(IsHoveredOrChildHasFocus());
}
void SystemNudgeView::HandleOnMouseHovered(bool mouse_entered) {
if (close_button_) {
close_button_->SetVisible(mouse_entered);
}
if (hover_changed_callback_) {
hover_changed_callback_.Run(mouse_entered);
}
hover_or_focus_changed_callback_.Run(IsHoveredOrChildHasFocus());
}
bool SystemNudgeView::IsHoveredOrChildHasFocus() {
views::View::Views focusable_views;
GetViewsInGroup(kFocusableViewsGroupId, &focusable_views);
bool child_has_focus =
std::find(focusable_views.begin(), focusable_views.end(),
GetWidget()->GetFocusManager()->GetFocusedView()) !=
focusable_views.end();
return IsMouseHovered() || child_has_focus;
}
void SystemNudgeView::SetNudgeRoundedCornerRadius(
const gfx::RoundedCornersF& rounded_corners) {
layer()->SetRoundedCornerRadius(rounded_corners);
SetBorder(std::make_unique<views::HighlightBorder>(
rounded_corners, views::HighlightBorder::Type::kHighlightBorderOnShadow));
shadow_->SetRoundedCorners(rounded_corners);
}
BEGIN_METADATA(SystemNudgeView)
END_METADATA
} // namespace ash