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ash / wallpaper / wallpaper_blur_manager.h [blame]
// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_WALLPAPER_WALLPAPER_BLUR_MANAGER_H_
#define ASH_WALLPAPER_WALLPAPER_BLUR_MANAGER_H_
#include "ash/ash_export.h"
#include "ash/public/cpp/wallpaper/wallpaper_types.h"
#include "ash/root_window_controller.h"
namespace ash {
// Handles blur state for wallpaper. ChromeOS Wallpaper may be blurred on
// lock/login screen.
class ASH_EXPORT WallpaperBlurManager {
public:
WallpaperBlurManager();
WallpaperBlurManager(const WallpaperBlurManager&) = delete;
WallpaperBlurManager& operator=(const WallpaperBlurManager&) = delete;
~WallpaperBlurManager();
// Returns whether the current wallpaper is allowed to be blurred on
// lock/login screen. See https://crbug.com/775591.
bool IsBlurAllowedForLockState(WallpaperType wallpaper_type) const;
// Set whether the wallpaper view should blur for lock state. Depending on the
// order of adding new displays and activating lock state, some displays may
// or may not be blurred when they should be. Update all of them and return if
// anything actually changed.
bool UpdateWallpaperBlurForLockState(bool blur, WallpaperType wallpaper_type);
// When user presses the physical lock button on device, a quick blur
// animation shows as the device is locking. This animation may show over
// other forms of blur. If the user lets go of the lock button before the
// device is locked, the animation rolls back and should restore the prior
// blur state.
void RestoreWallpaperBlurForLockState(float blur,
WallpaperType wallpaper_type);
bool is_wallpaper_blurred_for_lock_state() const {
return is_wallpaper_blurred_for_lock_state_;
}
bool UpdateBlurForRootWindow(aura::Window* root_window,
bool lock_state_changed,
bool new_root,
WallpaperType wallpaper_type);
// Make pixel testing more reliable by allowing wallpaper blur.
void set_allow_blur_for_testing() { allow_blur_for_testing_ = true; }
private:
bool allow_blur_for_testing_ = false;
bool is_wallpaper_blurred_for_lock_state_ = false;
};
} // namespace ash
#endif // ASH_WALLPAPER_WALLPAPER_BLUR_MANAGER_H_