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ash / wallpaper / wallpaper_utils / wallpaper_resizer.h [blame]
// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_WALLPAPER_WALLPAPER_UTILS_WALLPAPER_RESIZER_H_
#define ASH_WALLPAPER_WALLPAPER_UTILS_WALLPAPER_RESIZER_H_
#include <stdint.h>
#include "ash/ash_export.h"
#include "ash/public/cpp/wallpaper/wallpaper_info.h"
#include "base/functional/callback_forward.h"
#include "base/memory/weak_ptr.h"
#include "base/task/sequenced_task_runner.h"
#include "base/time/time.h"
#include "third_party/skia/include/core/SkBitmap.h"
#include "ui/gfx/geometry/size.h"
#include "ui/gfx/image/image_skia.h"
namespace ash {
// Stores the current wallpaper data and resize it to |target_size| if needed.
class ASH_EXPORT WallpaperResizer {
public:
// Returns a unique identifier corresponding to |image|, suitable for
// comparison against the value returned by original_image_id(). If the image
// is modified, its ID will change.
static uint32_t GetImageId(const gfx::ImageSkia& image);
// Synchronously resizes the image while maintaining the aspect ratio.
static gfx::ImageSkia GetResizedImage(const gfx::ImageSkia& image,
int max_size_in_dips);
WallpaperResizer(const gfx::ImageSkia& image,
const gfx::Size& target_size,
const WallpaperInfo& info);
WallpaperResizer(const WallpaperResizer&) = delete;
WallpaperResizer& operator=(const WallpaperResizer&) = delete;
~WallpaperResizer();
const gfx::ImageSkia& image() const { return image_; }
uint32_t original_image_id() const { return original_image_id_; }
const WallpaperInfo& wallpaper_info() const { return wallpaper_info_; }
// Called on the UI thread to run Resize() on the task runner and post an
// OnResizeFinished() task back to the UI thread on completion.
void StartResize(base::OnceClosure on_resize_done);
private:
// Copies `resized_image` to `image_` and runs callback `on_resize_done`.
void OnResizeFinished(base::OnceClosure on_resize_done,
gfx::ImageSkia resized_image);
// Image that should currently be used for wallpaper. It initially
// contains the original image and is updated to contain the resized
// image by OnResizeFinished().
gfx::ImageSkia image_;
// Unique identifier corresponding to the original (i.e. pre-resize) |image_|.
uint32_t original_image_id_;
gfx::Size target_size_;
const WallpaperInfo wallpaper_info_;
// The time that StartResize() was last called. Used for recording timing
// metrics.
base::TimeTicks start_calculation_time_;
scoped_refptr<base::SequencedTaskRunner> sequenced_task_runner_;
base::WeakPtrFactory<WallpaperResizer> weak_ptr_factory_{this};
};
} // namespace ash
#endif // ASH_WALLPAPER_WALLPAPER_UTILS_WALLPAPER_RESIZER_H_