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ash / webui / diagnostics_ui / resources / drawing_provider.ts [blame]
// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import {assert} from 'chrome://resources/js/assert.js';
import {constructRgba, DESTINATION_OVER, getTrailOpacityFromPressure, LINE_CAP, LINE_WIDTH, lookupCssVariableValue, MARK_COLOR, MARK_OPACITY, MARK_RADIUS, SOURCE_OVER, TRAIL_COLOR} from './drawing_provider_utils.js';
/**
* DrawingProvider interface provides drawing methods for touchscreen and
* touchpad tester to draw on screen.
*/
interface DrawingProvider {
/**
* For touchscreen tester to draw a trail on screen. A trail is connected by
* multiple lines. This function essentially draws a line by connecting two
* points.
* @param x0 The x coordinate of the first point.
* @param y0 The y coordinate of the first point.
* @param x1 The x coordinate of the second point.
* @param y1 The y coordinate of the second point.
* @param pressure The pressure of the touch to indicate the opacity of the
* trail.
*/
drawTrail(x0: number, y0: number, x1: number, y1: number, pressure: number):
void;
/**
* For touchscreen tester to draw a trail starting or ending mark on screen.
* A mark is essentially a circle on screen.
* @param x The x coordinate of the circle center.
* @param y The y coordinate of the circle center.
*/
drawTrailMark(x: number, y: number): void;
}
/**
* CanvasDrawingProvider implements the DrawingProvider interface using html
* Canvas API. This design makes the drawing mechanism in a replaceable module.
*/
export class CanvasDrawingProvider implements DrawingProvider {
private ctx: CanvasRenderingContext2D;
constructor(ctx: CanvasRenderingContext2D) {
this.ctx = ctx;
this.setup();
}
setup(): void {
assert(this.ctx);
this.ctx.lineCap = LINE_CAP;
this.ctx.lineWidth = LINE_WIDTH;
}
/**
* For testing only.
*/
getCtx(): CanvasRenderingContext2D {
return this.ctx;
}
/**
* For testing only.
*/
getLineCap(): string {
return this.ctx.lineCap;
}
/**
* For testing only.
*/
getLineWidth(): number {
return this.ctx.lineWidth;
}
/**
* For testing only.
*/
getStrokeStyle(): string|CanvasGradient|CanvasPattern {
return this.ctx.strokeStyle;
}
/**
* For testing only.
*/
getFillStyle(): string|CanvasGradient|CanvasPattern {
return this.ctx.fillStyle;
}
/**
* For testing only.
*/
getGlobalCompositeOperation(): string {
return this.ctx.globalCompositeOperation;
}
/**
* Draw a line on canvas.
*/
drawTrail(x0: number, y0: number, x1: number, y1: number, pressure: number):
void {
assert(this.ctx);
this.ctx.strokeStyle = constructRgba(
lookupCssVariableValue(TRAIL_COLOR),
getTrailOpacityFromPressure(pressure));
this.ctx.beginPath();
this.ctx.moveTo(x0, y0);
this.ctx.lineTo(x1, y1);
this.ctx.stroke();
}
/**
* Draw a trail mark on canvas.
*/
drawTrailMark(x: number, y: number): void {
assert(this.ctx);
// Making sure the mark is always on top.
this.ctx.globalCompositeOperation = SOURCE_OVER;
this.ctx.fillStyle = constructRgba(
lookupCssVariableValue(MARK_COLOR),
lookupCssVariableValue(MARK_OPACITY));
this.ctx.beginPath();
this.ctx.arc(x, y, MARK_RADIUS, 0, 2 * Math.PI);
this.ctx.fill();
this.ctx.globalCompositeOperation = DESTINATION_OVER;
}
}