1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
ash / wm / desks / desk_button / desk_switch_button.h [blame]
// Copyright 2024 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_WM_DESKS_DESK_BUTTON_DESK_SWITCH_BUTTON_H_
#define ASH_WM_DESKS_DESK_BUTTON_DESK_SWITCH_BUTTON_H_
#include "ash/ash_export.h"
#include "ui/base/metadata/metadata_header_macros.h"
#include "ui/color/color_id.h"
#include "ui/views/controls/button/image_button.h"
namespace ash {
class DeskButtonContainer;
class Desk;
// Buttons that can be clicked to switch to the left or right desk.
class ASH_EXPORT DeskSwitchButton : public views::ImageButton {
METADATA_HEADER(DeskSwitchButton, views::ImageButton)
public:
enum class Type {
kPrev,
kNext,
};
DeskSwitchButton();
DeskSwitchButton(const DeskSwitchButton&) = delete;
DeskSwitchButton& operator=(const DeskSwitchButton&) = delete;
~DeskSwitchButton() override;
Type type() { return type_; }
// views::ImageButton:
gfx::Size CalculatePreferredSize(
const views::SizeBounds& available_size) const override;
void OnMouseEvent(ui::MouseEvent* event) override;
void OnGestureEvent(ui::GestureEvent* event) override;
void StateChanged(ButtonState old_state) override;
void AboutToRequestFocusFromTabTraversal(bool reverse) override;
// Initializes the view. Must be called before any meaningful UIs can be laid
// out.
void Init(DeskButtonContainer* desk_button_container, Type type);
std::u16string GetTitle() const;
// Updates UI status without re-layout.
void UpdateUi(const Desk* active_desk);
// Updates locale-specific settings.
void UpdateLocaleSpecificSettings();
private:
void DeskSwitchButtonPressed();
// Shows or hides the background.
void SetBackgroundVisible(bool visible);
Type type_ = Type::kPrev;
raw_ptr<DeskButtonContainer> desk_button_container_;
};
BEGIN_VIEW_BUILDER(VIEWS_EXPORT, DeskSwitchButton, views::ImageButton)
VIEW_BUILDER_METHOD(Init, DeskButtonContainer*, DeskSwitchButton::Type)
END_VIEW_BUILDER
} // namespace ash
DEFINE_VIEW_BUILDER(VIEWS_EXPORT, ash::DeskSwitchButton)
#endif // ASH_WM_DESKS_DESK_BUTTON_DESK_SWITCH_BUTTON_H_