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ash / wm / desks / root_window_desk_switch_animator_test_api.h [blame]
// Copyright 2020 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_WM_DESKS_ROOT_WINDOW_DESK_SWITCH_ANIMATOR_TEST_API_H_
#define ASH_WM_DESKS_ROOT_WINDOW_DESK_SWITCH_ANIMATOR_TEST_API_H_
#include "ash/wm/desks/root_window_desk_switch_animator.h"
#include "base/functional/callback.h"
#include "base/memory/raw_ptr.h"
namespace ui {
class Layer;
}
namespace ash {
// Use the api in this class to test the internals of
// RootWindowDeskSwitchAnimator.
class RootWindowDeskSwitchAnimatorTestApi {
public:
explicit RootWindowDeskSwitchAnimatorTestApi(
RootWindowDeskSwitchAnimator* animator);
RootWindowDeskSwitchAnimatorTestApi(
const RootWindowDeskSwitchAnimatorTestApi&) = delete;
RootWindowDeskSwitchAnimatorTestApi& operator=(
const RootWindowDeskSwitchAnimatorTestApi&) = delete;
~RootWindowDeskSwitchAnimatorTestApi();
// Getters for the layers associated with the animation.
ui::Layer* GetAnimationLayer();
ui::Layer* GetScreenshotLayerOfDeskWithIndex(int desk_index);
DeskSwitchAnimationType GetAnimatorType() const;
int GetEndingDeskIndex() const;
void SetOnStartingScreenshotTakenCallback(base::OnceClosure callback);
void SetOnEndingScreenshotTakenCallback(base::OnceClosure callback);
private:
const raw_ptr<RootWindowDeskSwitchAnimator, DanglingUntriaged> animator_;
};
} // namespace ash
#endif // ASH_WM_DESKS_ROOT_WINDOW_DESK_SWITCH_ANIMATOR_TEST_API_H_