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ash / wm / desks / templates / admin_template_launch_tracker.cc [blame]
// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/wm/desks/templates/admin_template_launch_tracker.h"
#include <vector>
#include "ash/public/cpp/saved_desk_delegate.h"
#include "ash/root_window_settings.h"
#include "ash/shell.h"
#include "ash/wm/desks/desk.h"
#include "ash/wm/desks/desks_controller.h"
#include "ash/wm/desks/templates/saved_desk_constants.h"
#include "ash/wm/desks/templates/saved_desk_util.h"
#include "ash/wm/work_area_insets.h"
#include "base/containers/adapters.h"
#include "base/logging.h"
#include "base/scoped_observation.h"
#include "components/app_restore/window_properties.h"
#include "ui/aura/window.h"
#include "ui/aura/window_observer.h"
#include "ui/gfx/geometry/rect.h"
namespace ash {
namespace {
using WindowUpdateCallback =
base::RepeatingCallback<void(const AdminTemplateWindowUpdate&)>;
using ObserverCreatedCallback =
base::RepeatingCallback<void(std::unique_ptr<base::CheckedObserver>)>;
using ObserverDoneCallback =
base::RepeatingCallback<void(base::CheckedObserver*)>;
// The distance a launched window is offset (down and to the right) in order to
// not exactly overlap an existing window.
constexpr int kWindowOffset = 10;
// This function updates the window bounds of the windows identified by `rwids`
// in `saved_desk` such that none of them exactly overlap the window bounds in
// `existing_bounds`. Note that the existing bounds are in screen coordinates.
void UpdateWindowBounds(DeskTemplate& saved_desk,
const gfx::Rect& work_area,
std::vector<gfx::Rect> existing_bounds,
const std::vector<int32_t>& rwids) {
auto& app_id_to_launch_list =
saved_desk.mutable_desk_restore_data()->mutable_app_id_to_launch_list();
for (auto& [app_id, launch_list] : app_id_to_launch_list) {
for (auto& [window_id, app_restore_data] : base::Reversed(launch_list)) {
CHECK(app_restore_data->window_info.current_bounds.has_value());
// The bounds as found in the template are in display-local
// coordinates. We must first translate them into screen coordinates.
gfx::Rect& bounds = *app_restore_data->window_info.current_bounds;
bounds.Offset(work_area.origin().x(), work_area.origin().y());
AdjustAdminTemplateWindowBounds(work_area, existing_bounds, bounds);
// Append to existing bounds so that a later window doesn't end up exactly
// matching.
existing_bounds.push_back(bounds);
}
}
}
// Holds a pair of restore window identifiers.
struct WindowIdPair {
// The RWID as it occurs in the original template.
int32_t template_rwid;
// The corresponding RWID after having been made unique for a launch.
int32_t unique_rwid;
};
// `AdminTemplateWindowObserver` observes a window launched from an admin
// template and feeds this information back to the SavedDeskController.
class AdminTemplateWindowObserver : public aura::WindowObserver {
public:
AdminTemplateWindowObserver(WindowUpdateCallback update_cb,
ObserverDoneCallback done_cb,
aura::Window* window,
int32_t template_rwid,
std::vector<WindowIdPair> all_rwids)
: update_cb_(std::move(update_cb)),
done_cb_(std::move(done_cb)),
template_rwid_(template_rwid),
all_rwids_(std::move(all_rwids)) {
observer_.Observe(window);
}
private:
// aura::WindowObserver:
void OnWindowParentChanged(aura::Window* window,
aura::Window* parent) override {
if (parent) {
if (aura::Window* root = parent->GetRootWindow()) {
if (RootWindowSettings* settings = GetRootWindowSettings(root)) {
// The window has been moved to a new display.
update_cb_.Run({.template_rwid = template_rwid_,
.display_id = settings->display_id});
}
}
}
}
void OnWindowBoundsChanged(aura::Window* window,
const gfx::Rect& old_bounds,
const gfx::Rect& new_bounds,
ui::PropertyChangeReason reason) override {
update_cb_.Run({.template_rwid = template_rwid_, .bounds = new_bounds});
}
void OnWindowDestroyed(aura::Window* window) override { done_cb_.Run(this); }
void OnWindowStackingChanged(aura::Window* window) override {
// iterate through siblings and update the Z-ordering. Z ordering is
// determined via the reverse order of `window->parent()->children()`
int32_t activation_index = 0;
for (aura::Window* child : window->parent()->children()) {
int32_t rwid = child->GetProperty(app_restore::kRestoreWindowIdKey);
// ignore windows not being tracked.
if (const auto it =
base::ranges::find(all_rwids_, rwid, &WindowIdPair::unique_rwid);
it != all_rwids_.end()) {
update_cb_.Run({.template_rwid = it->template_rwid,
.activation_index = activation_index});
--activation_index;
}
}
}
// Called when the the tracked window has updated its state.
WindowUpdateCallback update_cb_;
// Called when the tracked window has been destroyed. This destroys the
// observer.
ObserverDoneCallback done_cb_;
// The window ID of the tracked window, as it appears in the template.
int32_t template_rwid_;
// The IDs of the other tracked windows, we need this in order to update
// the z order.
std::vector<WindowIdPair> all_rwids_;
base::ScopedObservation<aura::Window, aura::WindowObserver> observer_{this};
};
// `AdminTemplateDeskObserver` observes window creation on a desk and waits
// until all windows from an expected set have been created.
class AdminTemplateDeskObserver : public aura::WindowObserver {
public:
AdminTemplateDeskObserver(WindowUpdateCallback update_cb,
ObserverCreatedCallback created_cb,
ObserverDoneCallback done_cb,
aura::Window* desk_container,
std::vector<WindowIdPair> rwids)
: update_cb_(std::move(update_cb)),
created_cb_(std::move(created_cb)),
done_cb_(std::move(done_cb)),
rwids_(std::move(rwids)),
window_observer_rwids_(rwids_) {
observer_.Observe(desk_container);
}
private:
// aura::WindowObserver:
void OnWindowAdded(aura::Window* new_window) override {
int32_t rwid = new_window->GetProperty(app_restore::kRestoreWindowIdKey);
if (auto it = base::ranges::find(rwids_, rwid, &WindowIdPair::unique_rwid);
it != rwids_.end()) {
auto window_observer = std::make_unique<AdminTemplateWindowObserver>(
update_cb_, done_cb_, new_window, it->template_rwid,
window_observer_rwids_);
created_cb_.Run(std::move(window_observer));
rwids_.erase(it);
if (rwids_.empty()) {
// We have seen all windows that we expected to see. We will notify the
// tracker of this. Note that this will cause this observer to be
// deleted, so it's effectively a `delete this`.
done_cb_.Run(this);
}
}
}
void OnWindowDestroyed(aura::Window* window) override { done_cb_.Run(this); }
// TODO(dandersson): Consider if there's an edge case where a desk can be
// closed between the launch has been initiated and windows appear.
// Callback used by AdminTemplateWindowObserver instances.
WindowUpdateCallback update_cb_;
// Callback used when a new observer has been created.
ObserverCreatedCallback created_cb_;
// Callback used when an observer is done.
ObserverDoneCallback done_cb_;
// Restore window IDs of windows that have not yet been created. Entries are
// removed as expected windows are created. When this vector becomes empty,
// the observer exits.
std::vector<WindowIdPair> rwids_;
// Copy of rwids_ that is copied into window observers. This enables the
// window observers to preserve relative Z ordering by filtering out non
// tracked windows in the set of the window's siblings.
std::vector<WindowIdPair> window_observer_rwids_;
base::ScopedObservation<aura::Window, aura::WindowObserver> observer_{this};
};
// Returns a pointer to the `AppRestoreData` in `admin_template` for
// `template_rwid`, or null if the window doesn't exist.
app_restore::AppRestoreData* GetAppRestoreData(DeskTemplate& admin_template,
int32_t template_rwid) {
auto& app_id_to_launch_list = admin_template.mutable_desk_restore_data()
->mutable_app_id_to_launch_list();
for (auto& [app_id, launch_list] : app_id_to_launch_list) {
for (auto& [window_id, app_restore_data] : launch_list) {
if (window_id == template_rwid) {
return app_restore_data.get();
}
}
}
return nullptr;
}
// Returns true if all windows have bounds.
bool DoesAllWindowsHaveBounds(const DeskTemplate& admin_template) {
const auto& app_id_to_launch_list =
admin_template.desk_restore_data()->app_id_to_launch_list();
for (auto& [app_id, launch_list] : app_id_to_launch_list) {
for (auto& [window_id, app_restore_data] : launch_list) {
if (!app_restore_data->window_info.current_bounds.has_value()) {
return false;
}
}
}
return true;
}
struct BoundsCoeff {
float x;
float y;
float w;
float h;
};
} // namespace
bool MergeAdminTemplateWindowUpdate(DeskTemplate& admin_template,
const AdminTemplateWindowUpdate& update) {
auto* restore_data = GetAppRestoreData(admin_template, update.template_rwid);
if (!restore_data) {
return false;
}
if (update.display_id) {
restore_data->display_id = *update.display_id;
}
if (update.bounds) {
restore_data->window_info.current_bounds = *update.bounds;
}
if (update.activation_index) {
restore_data->window_info.activation_index = *update.activation_index;
}
return true;
}
void AdjustAdminTemplateWindowBounds(
const gfx::Rect& work_area,
const std::vector<gfx::Rect>& existing_bounds,
gfx::Rect& bounds) {
bounds.AdjustToFit(work_area);
while (base::Contains(existing_bounds, bounds)) {
// There's an exact match for bounds, so we need to adjust it. We move it
// down and to the right, while staying within the work area.
int xoffset = std::min(kWindowOffset, work_area.right() - bounds.right());
int yoffset = std::min(kWindowOffset, work_area.bottom() - bounds.bottom());
// If we're unable to adjust further, then so be it.
if (xoffset == 0 && yoffset == 0) {
break;
}
bounds.Offset(xoffset, yoffset);
}
}
std::vector<gfx::Rect> GetInitialWindowLayout(const gfx::Size& work_area_size,
const int window_count) {
if (window_count == 0) {
return std::vector<gfx::Rect>();
}
std::vector<gfx::Rect> all_bounds;
std::vector<BoundsCoeff> coeff;
// The bounds are generated as follows:
if (window_count == 1) {
// For a single window, we make one that occupies 80% of the work area.
coeff.push_back({0.1, 0.1, 0.8, 0.8});
} else if (window_count == 2) {
// For any other count, the entire work area will be used. For two windows:
// ┌───┬───┐
// │ │ │
// │ 0 │ 1 │
// │ │ │
// └───┴───┘
coeff.push_back({0, 0, 0.5, 1});
coeff.push_back({0.5, 0, 0.5, 1});
} else if (window_count == 3) {
// For three windows:
// ┌───┬───┐
// │ │ 1 │
// │ 0 ├───┤
// │ │ 2 │
// └───┴───┘
coeff.push_back({0, 0, 0.5, 1});
coeff.push_back({0.5, 0, 0.5, 0.5});
coeff.push_back({0.5, 0.5, 0.5, 0.5});
} else {
// For four (and more) windows:
// ┌───┬───┐
// │ 0 │ 1 │
// ├───┼───┤
// │ 2 │ 3 │
// └───┴───┘
std::vector<BoundsCoeff> tmp = {{0, 0, 0.5, 0.5},
{0.5, 0, 0.5, 0.5},
{0, 0.5, 0.5, 0.5},
{0.5, 0.5, 0.5, 0.5}};
// The fifth window and beyond will re-use prior slots.
for (int i = 0; i < window_count; ++i) {
coeff.push_back(tmp[i % 4]);
}
}
const int width = work_area_size.width();
const int height = work_area_size.height();
for (int i = 0; i < window_count; ++i) {
all_bounds.emplace_back(width * coeff[i].x, height * coeff[i].y,
width * coeff[i].w, height * coeff[i].h);
}
return all_bounds;
}
AdminTemplateLaunchTracker::AdminTemplateLaunchTracker(
std::unique_ptr<DeskTemplate> admin_template,
base::RepeatingCallback<void(const DeskTemplate&)> template_update_cb,
base::TimeDelta update_delay)
: admin_template_(std::move(admin_template)),
template_update_cb_(template_update_cb),
update_delay_(update_delay) {}
AdminTemplateLaunchTracker::~AdminTemplateLaunchTracker() = default;
void AdminTemplateLaunchTracker::LaunchTemplate(SavedDeskDelegate* delegate,
int64_t default_display_id) {
// Clone the template. This is done because we need to modify it for
// launching, but those changes should not go into storage.
auto admin_template = admin_template_->Clone();
// Figure out which display we're going to launch windows into if the template
// hasn't specified any, or the template refers to a display that isn't
// available.
aura::Window* default_root =
Shell::GetRootWindowForDisplayId(default_display_id);
if (!default_root) {
default_root = Shell::GetPrimaryRootWindow();
default_display_id = GetRootWindowSettings(default_root)->display_id;
}
// Set apps to launch on the current desk.
auto* desks_controller = DesksController::Get();
admin_template->SetDeskUuid(desks_controller->active_desk()->uuid());
saved_desk_util::UpdateTemplateActivationIndicesRelativeOrder(
*admin_template);
// Get a mapping from unique RWIDs to IDs as specified in the original
// template. This is needed so that we can track launched windows and map
// their changes back to the original template.
auto mapping = admin_template->mutable_desk_restore_data()
->MakeWindowIdsUniqueForDeskTemplate();
// Maps root windows to a list of restore window IDs for the display.
base::flat_map<aura::Window*, std::vector<WindowIdPair>> root_to_rwids;
// If all windows in the template have bounds, then we will use those when
// launching. If that's not the case, we will auto-generate a placement for
// the windows.
if (DoesAllWindowsHaveBounds(*admin_template)) {
auto& app_id_to_launch_list = admin_template->mutable_desk_restore_data()
->mutable_app_id_to_launch_list();
for (auto& [app_id, launch_list] : app_id_to_launch_list) {
for (auto& [window_id, app_restore_data] : launch_list) {
int64_t display_id =
app_restore_data->display_id.value_or(default_display_id);
// If the display doesn't exist, fall back.
aura::Window* root = Shell::GetRootWindowForDisplayId(display_id);
if (!root) {
display_id = default_display_id;
root = default_root;
}
app_restore_data->display_id = display_id;
root_to_rwids[root].push_back(
{.template_rwid = mapping[window_id], .unique_rwid = window_id});
}
}
} else {
auto& app_id_to_launch_list = admin_template->mutable_desk_restore_data()
->mutable_app_id_to_launch_list();
int window_count = 0;
for (auto& [app_id, launch_list] : app_id_to_launch_list) {
window_count += launch_list.size();
}
// The generated bounds (as well as bounds stored in the template) are in
// coordinates relative to the display they are to be launched on. In other
// words: 0,0 is the top-left corner of the display.
const std::vector<gfx::Rect> all_bounds = GetInitialWindowLayout(
WorkAreaInsets::ForWindow(default_root)->user_work_area_bounds().size(),
window_count);
for (auto& [app_id, launch_list] : app_id_to_launch_list) {
for (auto& [window_id, app_restore_data] : launch_list) {
app_restore_data->window_info.current_bounds =
all_bounds[--window_count];
app_restore_data->display_id = default_display_id;
root_to_rwids[default_root].push_back(
{.template_rwid = mapping[window_id], .unique_rwid = window_id});
}
}
}
WindowUpdateCallback update_cb = base::BindRepeating(
&AdminTemplateLaunchTracker::OnUpdate, weak_ptr_factory_.GetWeakPtr());
ObserverCreatedCallback created_cb =
base::BindRepeating(&AdminTemplateLaunchTracker::OnObserverCreated,
weak_ptr_factory_.GetWeakPtr());
ObserverDoneCallback done_cb =
base::BindRepeating(&AdminTemplateLaunchTracker::OnObserverDone,
weak_ptr_factory_.GetWeakPtr());
// Set up launch trackers for all displays.
for (auto& [root, rwids] : root_to_rwids) {
aura::Window* container =
desks_controller->active_desk()->GetDeskContainerForRoot(root);
std::vector<gfx::Rect> existing_window_bounds;
for (aura::Window* child : container->children()) {
// This window has been launched from a template.
if (child->GetProperty(app_restore::kRestoreWindowIdKey) < -1) {
existing_window_bounds.push_back(child->GetBoundsInScreen());
}
}
std::vector<int32_t> unique_rwids;
for (const auto& pair : rwids) {
unique_rwids.push_back(pair.unique_rwid);
}
// Update the bounds in the template from display local to screen
// coordinates. We will also ensure that they do not exactly overlap
// existing template windows.
WorkAreaInsets* work_area_insets = WorkAreaInsets::ForWindow(root);
UpdateWindowBounds(*admin_template,
work_area_insets->user_work_area_bounds(),
std::move(existing_window_bounds), unique_rwids);
window_observers_.push_back(std::make_unique<AdminTemplateDeskObserver>(
update_cb, created_cb, done_cb, container, std::move(rwids)));
}
// Finally, launch the apps.
delegate->LaunchAppsFromSavedDesk(std::move(admin_template));
}
void AdminTemplateLaunchTracker::FlushPendingUpdate() {
if (update_delay_timer_.IsRunning()) {
update_delay_timer_.FireNow();
}
}
bool AdminTemplateLaunchTracker::IsActive() const {
return !window_observers_.empty();
}
void AdminTemplateLaunchTracker::OnObserverCreated(
std::unique_ptr<base::CheckedObserver> observer) {
window_observers_.push_back(std::move(observer));
}
void AdminTemplateLaunchTracker::OnObserverDone(
base::CheckedObserver* observer) {
std::erase_if(window_observers_,
[&](const auto& ptr) { return ptr.get() == observer; });
}
void AdminTemplateLaunchTracker::OnUpdate(
const AdminTemplateWindowUpdate& update) {
if (MergeAdminTemplateWindowUpdate(*admin_template_, update)) {
// If the delay is set to zero, we call the callback synchronously.
if (update_delay_.is_zero()) {
template_update_cb_.Run(*admin_template_);
return;
}
if (update_delay_timer_.IsRunning()) {
return;
}
update_delay_timer_.Start(
FROM_HERE, update_delay_,
base::BindOnce(&AdminTemplateLaunchTracker::OnTimer,
weak_ptr_factory_.GetWeakPtr()));
}
}
void AdminTemplateLaunchTracker::OnTimer() {
template_update_cb_.Run(*admin_template_);
}
} // namespace ash