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ash / wm / desks / templates / saved_desk_item_view.h [blame]
// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_WM_DESKS_TEMPLATES_SAVED_DESK_ITEM_VIEW_H_
#define ASH_WM_DESKS_TEMPLATES_SAVED_DESK_ITEM_VIEW_H_
#include "ash/ash_export.h"
#include "ash/public/cpp/desk_template.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/weak_ptr.h"
#include "base/scoped_observation.h"
#include "ui/base/metadata/metadata_header_macros.h"
#include "ui/views/controls/button/button.h"
#include "ui/views/controls/textfield/textfield_controller.h"
#include "ui/views/view_observer.h"
#include "ui/views/view_targeter_delegate.h"
namespace views {
class Label;
class Textfield;
} // namespace views
namespace ash {
class IconButton;
class PillButton;
class SavedDeskIconContainer;
class SavedDeskNameView;
class SystemShadow;
// A view that represents each individual saved desk item in the saved desk
// grid. The view has different shown contents depending on whether the mouse is
// hovered over it.
// _________________________ _________________________
// | _______________ _ | | _ |
// | |_____________| |_| | | |_| |
// | |_______| | | ______________ |
// | _________________ | | | | |
// | | | | | |____________| |
// | |_________________| | | |
// |_______________________| |_______________________|
// regular hover
//
// In the regular view we have the:
// `name_view_`: top-left: SavedDeskNameView: It's an editable textbox that
// contains the name of the saved desk.
// `time_view_`: middle-left: Label: A label that lets the user know when the
// saved desk was created.
// `icon_container_view_`: bottom-center: SavedDeskIconContainer: A
// container that houses a couple icons/text that give an indication of which
// apps are part of the saved desk.
// `managed_status_indicator`: top-right: ImageView: A icon that is visible if
// the saved desk was created by an admin.
//
// In the hover view we have the:
// `delete_button_`: top-right: Button: Shows a confirmation for deleting the
// saved desk when clicked.
// `launch_button_`: bottom-center: Button: Launches the apps associated with
// the saved desk when clicked.
//
// The whole view is also a button which does the same thing as `launch_button_`
// when clicked.
class ASH_EXPORT SavedDeskItemView : public views::Button,
public views::ViewTargeterDelegate,
public views::TextfieldController {
METADATA_HEADER(SavedDeskItemView, views::Button)
public:
explicit SavedDeskItemView(std::unique_ptr<DeskTemplate> saved_desk);
SavedDeskItemView(const SavedDeskItemView&) = delete;
SavedDeskItemView& operator=(const SavedDeskItemView&) = delete;
~SavedDeskItemView() override;
// The preferred size of the whole SavedDeskItemView.
static constexpr gfx::Size kPreferredSize = {220, 120};
const DeskTemplate& saved_desk() const { return *saved_desk_; }
SavedDeskNameView* name_view() const { return name_view_; }
const base::Uuid& uuid() const { return saved_desk_->uuid(); }
// Updates the visibility state of the delete and launch buttons depending on
// the current mouse or touch event location, or if switch access is enabled.
void UpdateHoverButtonsVisibility(const gfx::Point& screen_location,
bool is_touch);
// Returns true if the saved desk's name is being modified (i.e. the
// `SavedDeskNameView` has the focus).
bool IsNameBeingModified() const;
// Sets the name displayed in this item to `saved_desk_name`. This is for
// display purposes only and the actual saved desk is not modified. This is
// used to provide a better starting point (name of the desk, without any
// numbered suffixes) just before the name view is focused.
void SetDisplayName(const std::u16string& saved_desk_name);
// Show replace dialog when found a name duplication.
void MaybeShowReplaceDialog(ash::DeskTemplateType type,
const base::Uuid& uuid);
// Rename current saved desk with new name, delete old saved desk with same
// name by uuid. Used for callback functions for Replace Dialog.
void ReplaceSavedDesk(const base::Uuid& uuid);
void RevertSavedDeskName();
// This allows us to update an existing saved desk view. Currently, this
// function will only update the name. We will need to update this once we
// allow the user to make more changes to a saved desk. If the text field is
// blurred when there is an update, we intentionally leave it blurred in order
// to align this behavior with other similar cases.
void UpdateSavedDesk(const DeskTemplate& updated_saved_desk);
// views::Button:
void Layout(PassKey) override;
void OnViewFocused(views::View* observed_view) override;
void OnViewBlurred(views::View* observed_view) override;
KeyClickAction GetKeyClickActionForEvent(const ui::KeyEvent& event) override;
bool AcceleratorPressed(const ui::Accelerator& accelerator) override;
bool CanHandleAccelerators() const override;
void SetTooltipText(const std::u16string& tooltip_text) override;
// views::TextfieldController:
void ContentsChanged(views::Textfield* sender,
const std::u16string& new_contents) override;
bool HandleKeyEvent(views::Textfield* sender,
const ui::KeyEvent& key_event) override;
bool HandleMouseEvent(views::Textfield* sender,
const ui::MouseEvent& mouse_event) override;
// views::ViewTargeterDelegate:
views::View* TargetForRect(views::View* root, const gfx::Rect& rect) override;
private:
friend class SavedDeskItemViewTestApi;
void AnimateHover(ui::Layer* layer_to_show, ui::Layer* layer_to_hide);
void OnDeleteSavedDesk();
void OnDeleteButtonPressed();
void OnGridItemPressed(const ui::Event& event);
// Launches the apps associated with the saved desk unless editing the saved
// desk name is underway.
void MaybeLaunchSavedDesk();
// Called when we want to update `name_view_` when the saved desk's name
// changes.
void OnSavedDeskNameChanged(const std::u16string& new_name);
// Update saved desk name based on `name_view_` string.
void UpdateSavedDeskName();
std::u16string ComputeAccessibleName() const;
// A copy of the associated saved desk.
std::unique_ptr<DeskTemplate> saved_desk_;
// Owned by the views hierarchy.
raw_ptr<SavedDeskNameView> name_view_ = nullptr;
// When template is managed by admin, `time_view_` will display management
// description instead.
raw_ptr<views::Label> time_view_ = nullptr;
raw_ptr<SavedDeskIconContainer> icon_container_view_ = nullptr;
raw_ptr<IconButton> delete_button_ = nullptr;
raw_ptr<PillButton> launch_button_ = nullptr;
// Container used for holding all the views that appear on hover.
raw_ptr<views::View> hover_container_ = nullptr;
std::unique_ptr<SystemShadow> shadow_;
// When the `name_view_` is focused, we select all its text. However, if it is
// focused via a mouse press event, on mouse release will clear the selection.
// Therefore, we defer selecting all text until we receive that mouse release.
bool defer_select_all_ = false;
// This is set when `name_view_` is focused or blurred to indicate whether
// this saved desk's name is being modified or not. This is used instead of
// `HasFocus()` to defer text selection, since the first mouse press event is
// triggered before the `name_view_` is actually focused.
bool is_saved_desk_name_being_modified_ = false;
// This is initialized to true and tells the `OnViewBlurred` function if the
// user wants to set a new template name. We set this to false if the
// `HandleKeyEvent` function detects that the escape key was pressed so that
// `OnViewBlurred` does not update the template name.
bool should_commit_name_changes_ = true;
bool hover_container_should_be_visible_ = false;
base::ScopedObservation<views::View, views::ViewObserver>
name_view_observation_{this};
base::WeakPtrFactory<SavedDeskItemView> weak_ptr_factory_{this};
};
BEGIN_VIEW_BUILDER(/* no export */, SavedDeskItemView, views::Button)
END_VIEW_BUILDER
} // namespace ash
DEFINE_VIEW_BUILDER(/* no export */, ash::SavedDeskItemView)
#endif // ASH_WM_DESKS_TEMPLATES_SAVED_DESK_ITEM_VIEW_H_