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ash / wm / desks / templates / saved_desk_library_view.cc [blame]
// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/wm/desks/templates/saved_desk_library_view.h"
#include "ash/controls/rounded_scroll_bar.h"
#include "ash/controls/scroll_view_gradient_helper.h"
#include "ash/public/cpp/desk_template.h"
#include "ash/public/cpp/window_properties.h"
#include "ash/shell.h"
#include "ash/strings/grit/ash_strings.h"
#include "ash/style/rounded_label.h"
#include "ash/style/typography.h"
#include "ash/wm/desks/desk_mini_view.h"
#include "ash/wm/desks/desk_preview_view.h"
#include "ash/wm/desks/templates/saved_desk_constants.h"
#include "ash/wm/desks/templates/saved_desk_grid_view.h"
#include "ash/wm/desks/templates/saved_desk_item_view.h"
#include "ash/wm/desks/templates/saved_desk_name_view.h"
#include "ash/wm/desks/templates/saved_desk_util.h"
#include "ash/wm/overview/overview_controller.h"
#include "ash/wm/overview/overview_grid.h"
#include "ash/wm/overview/overview_grid_event_handler.h"
#include "ash/wm/window_properties.h"
#include "base/functional/callback_helpers.h"
#include "base/memory/raw_ptr.h"
#include "ui/aura/window_targeter.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/base/metadata/metadata_impl_macros.h"
#include "ui/compositor/layer.h"
#include "ui/events/event_handler.h"
#include "ui/gfx/geometry/insets.h"
#include "ui/gfx/geometry/point.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/views/animation/animation_builder.h"
#include "ui/views/layout/box_layout.h"
#include "ui/wm/core/coordinate_conversion.h"
#include "ui/wm/core/window_animations.h"
#include "ui/wm/core/window_util.h"
namespace ash {
namespace {
// Grids use landscape mode if the available width is greater or equal to this.
constexpr int kLandscapeMinWidth = 756;
// "No items" label dimensions.
constexpr gfx::Size kNoItemsLabelPadding = {16, 8};
constexpr int kNoItemsLabelHeight = 32;
// Between child spacing of Library page scroll content view.
constexpr int kLibraryPageScrollContentsBetweenChildSpacingDp = 32;
// Between child spacing of group content view.
constexpr int kGroupContentsBetweenChildSpacingDp = 20;
// The size of the gradient applied to the top and bottom of the scroll view.
constexpr int kScrollViewGradientSize = 32;
// Insets of Library page scroll content view. Note: the bottom inset is there
// to slightly adjust the otherwise vertically centered scroll content up a tad.
constexpr gfx::Insets kLibraryPageScrollContentsInsets =
gfx::Insets::TLBR(32, 0, 96, 0);
// Insets for the vertical scroll bar.
constexpr gfx::Insets kLibraryPageVerticalScrollInsets =
gfx::Insets::TLBR(1, 0, 1, 1);
// The animation duration for the desk item to move up into the desk bar.
constexpr base::TimeDelta kSaveAndRecallLaunchMoveDuration =
base::Milliseconds(300);
// The delay before the desk item crossfades into the desk preview happens.
constexpr base::TimeDelta kSaveAndRecallLaunchFadeDelay =
base::Milliseconds(250);
// The duration of the above crossfade.
constexpr base::TimeDelta kSaveAndRecallLaunchFadeDuration =
base::Milliseconds(250);
// Section label values.
constexpr gfx::Size kLabelSizeLandscape = {708, 24};
constexpr gfx::Size kLabelSizePortrait = {464, 24};
constexpr int kLabelTextShadowElevation = 4;
struct SavedDesks {
// Saved desks created as templates.
std::vector<raw_ptr<const DeskTemplate, VectorExperimental>> desk_templates;
// Saved desks created for save & recall.
std::vector<raw_ptr<const DeskTemplate, VectorExperimental>> save_and_recall;
// Saved desks created for coral.
std::vector<raw_ptr<const DeskTemplate, VectorExperimental>> coral;
};
SavedDesks Group(
const std::vector<raw_ptr<const DeskTemplate, VectorExperimental>>&
saved_desks) {
SavedDesks grouped;
for (const DeskTemplate* saved_desk : saved_desks) {
switch (saved_desk->type()) {
case DeskTemplateType::kTemplate:
grouped.desk_templates.push_back(saved_desk);
break;
case DeskTemplateType::kSaveAndRecall:
grouped.save_and_recall.push_back(saved_desk);
break;
case DeskTemplateType::kCoral:
grouped.coral.push_back(saved_desk);
break;
// Do nothing in the case of a floating workspace type or an unknown type.
case DeskTemplateType::kFloatingWorkspace:
case DeskTemplateType::kUnknown:
break;
}
}
return grouped;
}
std::unique_ptr<views::View> GetLabelAndGridGroupContents() {
auto group_contents = std::make_unique<views::View>();
auto* group_layout =
group_contents->SetLayoutManager(std::make_unique<views::BoxLayout>(
views::BoxLayout::Orientation::kVertical, gfx::Insets(),
kGroupContentsBetweenChildSpacingDp));
group_layout->set_main_axis_alignment(
views::BoxLayout::MainAxisAlignment::kStart);
group_layout->set_cross_axis_alignment(
views::BoxLayout::CrossAxisAlignment::kCenter);
return group_contents;
}
// TODO(zxdan): Style the label.
std::unique_ptr<views::Label> MakeGridLabel(int label_string_id) {
auto label = std::make_unique<views::Label>(
l10n_util::GetStringUTF16(label_string_id));
gfx::ShadowValues shadows =
gfx::ShadowValue::MakeChromeOSSystemUIShadowValues(
kLabelTextShadowElevation);
label->SetShadows(shadows);
label->SetHorizontalAlignment(gfx::ALIGN_LEFT);
TypographyProvider::Get()->StyleLabel(TypographyToken::kCrosTitle1, *label);
return label;
}
} // namespace
// -----------------------------------------------------------------------------
// SavedDeskLibraryWindowTargeter:
// A custom targeter that only allows us to handle events which are located on
// the children of the library. The library takes up all the available space in
// overview, but we still want some events to fall through to the
// `OverviewGridEventHandler`, if they are not handled by the library's
// children.
class SavedDeskLibraryWindowTargeter : public aura::WindowTargeter {
public:
explicit SavedDeskLibraryWindowTargeter(SavedDeskLibraryView* owner)
: owner_(owner) {}
SavedDeskLibraryWindowTargeter(const SavedDeskLibraryWindowTargeter&) =
delete;
SavedDeskLibraryWindowTargeter& operator=(
const SavedDeskLibraryWindowTargeter&) = delete;
// aura::WindowTargeter:
bool SubtreeShouldBeExploredForEvent(aura::Window* window,
const ui::LocatedEvent& event) override {
// Convert to screen coordinate.
gfx::Point screen_location;
gfx::Rect screen_bounds = owner_->GetBoundsInScreen();
if (event.target()) {
screen_location = event.target()->GetScreenLocation(event);
} else {
screen_location = event.root_location();
wm::ConvertPointToScreen(window->GetRootWindow(), &screen_location);
}
// Do not process if it's not on the library view.
if (!screen_bounds.Contains(screen_location))
return false;
// Process the event if it is for scrolling.
if (event.IsMouseWheelEvent() || event.IsScrollEvent() ||
event.IsScrollGestureEvent()) {
return true;
}
// Process the event if it is touch.
if (event.IsTouchEvent())
return true;
// Process the event if it intersects with grid items.
if (owner_->IntersectsWithUi(screen_location))
return true;
// None of the library's children will handle the event, so `window` won't
// handle the event and it will fall through to the wallpaper.
return false;
}
private:
const raw_ptr<SavedDeskLibraryView> owner_;
};
// -----------------------------------------------------------------------------
// SavedDeskLibraryEventHandler:
// This class is owned by SavedDeskLibraryView for the purpose of handling mouse
// and gesture events.
class SavedDeskLibraryEventHandler : public ui::EventHandler {
public:
explicit SavedDeskLibraryEventHandler(SavedDeskLibraryView* owner)
: owner_(owner) {}
SavedDeskLibraryEventHandler(const SavedDeskLibraryEventHandler&) = delete;
SavedDeskLibraryEventHandler& operator=(const SavedDeskLibraryEventHandler&) =
delete;
~SavedDeskLibraryEventHandler() override = default;
void OnMouseEvent(ui::MouseEvent* event) override {
owner_->OnLocatedEvent(event, /*is_touch=*/false);
}
void OnGestureEvent(ui::GestureEvent* event) override {
owner_->OnLocatedEvent(event, /*is_touch=*/true);
}
void OnKeyEvent(ui::KeyEvent* event) override { owner_->OnKeyEvent(event); }
private:
const raw_ptr<SavedDeskLibraryView> owner_;
};
// -----------------------------------------------------------------------------
// SavedDeskLibraryView:
// static
std::unique_ptr<views::Widget>
SavedDeskLibraryView::CreateSavedDeskLibraryWidget(aura::Window* root) {
DCHECK(root);
DCHECK(root->IsRootWindow());
views::Widget::InitParams params(
views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET,
views::Widget::InitParams::TYPE_WINDOW_FRAMELESS);
params.activatable = views::Widget::InitParams::Activatable::kYes;
params.accept_events = true;
// The parent should be a container that covers all the windows but is below
// some other system UI features such as system tray and capture mode and also
// below the system modal dialogs.
DesksController* desks_controller = DesksController::Get();
params.parent = desks_controller->GetDeskContainer(
root, desks_controller->GetDeskIndex(desks_controller->active_desk()));
params.name = "SavedDeskLibraryWidget";
params.init_properties_container.SetProperty(kHideInDeskMiniViewKey, true);
params.init_properties_container.SetProperty(kOverviewUiKey, true);
auto widget = std::make_unique<views::Widget>(std::move(params));
widget->SetContentsView(std::make_unique<SavedDeskLibraryView>());
// Not opaque since we want to view the contents of the layer behind.
widget->GetLayer()->SetFillsBoundsOpaquely(false);
wm::SetWindowVisibilityAnimationTransition(widget->GetNativeWindow(),
wm::ANIMATE_NONE);
return widget;
}
SavedDeskLibraryView::SavedDeskLibraryView() {
// The entire page scrolls.
scroll_view_ = AddChildView(std::make_unique<views::ScrollView>(
views::ScrollView::ScrollWithLayers::kEnabled));
scroll_view_->ClipHeightTo(0, std::numeric_limits<int>::max());
scroll_view_->SetDrawOverflowIndicator(false);
// Don't paint a background. The overview grid already has one.
scroll_view_->SetBackgroundColor(std::nullopt);
scroll_view_->SetAllowKeyboardScrolling(true);
// Scroll view will have a gradient mask layer.
scroll_view_->SetPaintToLayer(ui::LAYER_NOT_DRAWN);
// Set up scroll bars.
scroll_view_->SetHorizontalScrollBarMode(
views::ScrollView::ScrollBarMode::kDisabled);
// Use ash style rounded scroll bar just like `AppListBubbleAppsPage`.
auto vertical_scroll = std::make_unique<RoundedScrollBar>(
views::ScrollBar::Orientation::kVertical);
vertical_scroll->SetInsets(kLibraryPageVerticalScrollInsets);
vertical_scroll->SetSnapBackOnDragOutside(false);
scroll_view_->SetVerticalScrollBar(std::move(vertical_scroll));
scroll_view_gradient_helper_ = std::make_unique<ScrollViewGradientHelper>(
scroll_view_, kScrollViewGradientSize);
// Set up scroll contents.
auto scroll_contents = std::make_unique<views::View>();
auto* layout =
scroll_contents->SetLayoutManager(std::make_unique<views::BoxLayout>(
views::BoxLayout::Orientation::kVertical,
kLibraryPageScrollContentsInsets,
kLibraryPageScrollContentsBetweenChildSpacingDp));
layout->set_main_axis_alignment(views::BoxLayout::MainAxisAlignment::kCenter);
layout->set_cross_axis_alignment(
views::BoxLayout::CrossAxisAlignment::kCenter);
// Create grids depending on which features are enabled.
if (saved_desk_util::AreDesksTemplatesEnabled()) {
auto group_contents = GetLabelAndGridGroupContents();
if (features::IsCoralFeatureEnabled()) {
grid_labels_.push_back(group_contents->AddChildView(
MakeGridLabel(IDS_ASH_DESKS_TEMPLATES_LIBRARY_TEMPLATES_GRID_LABEL)));
}
desk_template_grid_view_ =
group_contents->AddChildView(std::make_unique<SavedDeskGridView>());
grid_views_.push_back(desk_template_grid_view_.get());
scroll_contents->AddChildView(std::move(group_contents));
}
if (saved_desk_util::ShouldShowSavedDesksOptions()) {
auto group_contents = GetLabelAndGridGroupContents();
if (features::IsCoralFeatureEnabled()) {
grid_labels_.push_back(group_contents->AddChildView(MakeGridLabel(
IDS_ASH_DESKS_TEMPLATES_LIBRARY_SAVE_AND_RECALL_GRID_LABEL)));
}
save_and_recall_grid_view_ =
group_contents->AddChildView(std::make_unique<SavedDeskGridView>());
grid_views_.push_back(save_and_recall_grid_view_.get());
scroll_contents->AddChildView(std::move(group_contents));
}
if (features::IsCoralFeatureEnabled()) {
auto group_contents = GetLabelAndGridGroupContents();
if (features::IsCoralFeatureEnabled()) {
grid_labels_.push_back(group_contents->AddChildView(
MakeGridLabel(IDS_ASH_DESKS_TEMPLATES_LIBRARY_CORAL_GRID_LABEL)));
}
coral_grid_view_ =
group_contents->AddChildView(std::make_unique<SavedDeskGridView>());
grid_views_.push_back(coral_grid_view_.get());
scroll_contents->AddChildView(std::move(group_contents));
}
no_items_label_ =
scroll_contents->AddChildView(std::make_unique<RoundedLabel>(
kNoItemsLabelPadding.width(), kNoItemsLabelPadding.height(),
kSaveDeskCornerRadius, kNoItemsLabelHeight,
l10n_util::GetStringUTF16(
saved_desk_util::AreDesksTemplatesEnabled()
? IDS_ASH_DESKS_TEMPLATES_LIBRARY_NO_TEMPLATES_OR_DESKS_LABEL
: IDS_ASH_DESKS_TEMPLATES_LIBRARY_NO_DESKS_LABEL)));
no_items_label_->SetVisible(false);
scroll_view_->SetContents(std::move(scroll_contents));
}
SavedDeskLibraryView::~SavedDeskLibraryView() {
if (auto* widget_window = GetWidgetWindow()) {
widget_window->RemovePreTargetHandler(event_handler_.get());
widget_window->RemoveObserver(this);
}
}
SavedDeskItemView* SavedDeskLibraryView::GetItemForUUID(
const base::Uuid& uuid) {
for (SavedDeskGridView* grid_view : grid_views()) {
if (auto* item = grid_view->GetItemForUUID(uuid))
return item;
}
return nullptr;
}
void SavedDeskLibraryView::AddOrUpdateEntries(
const std::vector<raw_ptr<const DeskTemplate, VectorExperimental>>& entries,
const base::Uuid& order_first_uuid,
bool animate) {
SavedDesks grouped = Group(entries);
if (desk_template_grid_view_ && !grouped.desk_templates.empty()) {
desk_template_grid_view_->AddOrUpdateEntries(grouped.desk_templates,
order_first_uuid, animate);
}
if (save_and_recall_grid_view_ && !grouped.save_and_recall.empty()) {
save_and_recall_grid_view_->AddOrUpdateEntries(grouped.save_and_recall,
order_first_uuid, animate);
}
if (coral_grid_view_ && !grouped.coral.empty()) {
coral_grid_view_->AddOrUpdateEntries(grouped.coral, order_first_uuid,
animate);
}
UpdateGridLabels();
// TODO(crbug.com/380312832): check if the immediate layout is necessary or at
// least only do layout when needed.
DeprecatedLayoutImmediately();
}
void SavedDeskLibraryView::DeleteEntries(const std::vector<base::Uuid>& uuids,
bool delete_animation) {
for (SavedDeskGridView* grid_view : grid_views_) {
grid_view->DeleteEntries(uuids, delete_animation);
}
UpdateGridLabels();
// TODO(crbug.com/380312832): check if the immediate layout is necessary or at
// least only do layout when needed.
DeprecatedLayoutImmediately();
}
void SavedDeskLibraryView::AnimateDeskLaunch(const base::Uuid& uuid,
DeskMiniView* mini_view) {
SavedDeskItemView* grid_item = GetItemForUUID(uuid);
DCHECK(grid_item);
ui::Layer* mini_view_layer = mini_view->layer();
// Stop any ongoing animations for the mini view before we try to get the
// target screen bounds of it and start the new animation for it below.
mini_view_layer->CompleteAllAnimations();
// If we can't the get bounds, then we just bail. The item will be deleted
// automatically later through desk model observation.
std::optional<gfx::Rect> target_screen_bounds =
GetDeskPreviewBoundsForLaunch(mini_view);
if (!target_screen_bounds)
return;
// Immediately hide the desk mini view. It will later be revealed by the
// animation below.
mini_view_layer->SetOpacity(0.0);
std::unique_ptr<ui::LayerTreeOwner> item_layer_tree =
wm::RecreateLayers(grid_item);
ui::Layer* item_layer = item_layer_tree->root();
GetWidget()->GetLayer()->Add(item_layer);
const gfx::Rect source_screen_bounds = grid_item->GetBoundsInScreen();
// Create a transform from `source_screen_bounds` to `target_screen_bounds`.
gfx::Transform transform;
transform.Translate(target_screen_bounds->origin() -
source_screen_bounds.origin());
transform.Scale(static_cast<float>(target_screen_bounds->width()) /
source_screen_bounds.width(),
static_cast<float>(target_screen_bounds->height()) /
source_screen_bounds.height());
views::AnimationBuilder()
.OnEnded(base::DoNothingWithBoundArgs(std::move(item_layer_tree)))
.Once()
// Animating the desk item up to the desk bar.
.SetDuration(kSaveAndRecallLaunchMoveDuration)
.SetTransform(item_layer, transform, gfx::Tween::ACCEL_20_DECEL_100)
// Crossfading the desk item to the desk mini view.
.Offset(kSaveAndRecallLaunchFadeDelay)
.SetDuration(kSaveAndRecallLaunchFadeDuration)
.SetOpacity(mini_view_layer, 1.0f)
.SetOpacity(item_layer, 0.0f);
// Delete the existing saved desk item without animation.
DeleteEntries({uuid}, /*delete_animation=*/false);
}
bool SavedDeskLibraryView::IsAnimating() const {
for (SavedDeskGridView* grid_view : grid_views()) {
if (grid_view->IsAnimating())
return true;
}
return false;
}
bool SavedDeskLibraryView::IntersectsWithUi(
const gfx::Point& screen_location) const {
// Check saved desk items.
for (SavedDeskGridView* grid : grid_views()) {
for (SavedDeskItemView* item : grid->grid_items()) {
if (item->GetBoundsInScreen().Contains(screen_location))
return true;
}
}
return false;
}
aura::Window* SavedDeskLibraryView::GetWidgetWindow() {
auto* widget = GetWidget();
return widget ? widget->GetNativeWindow() : nullptr;
}
void SavedDeskLibraryView::OnLocatedEvent(ui::LocatedEvent* event,
bool is_touch) {
auto* widget_window = GetWidgetWindow();
if (widget_window && widget_window->event_targeting_policy() ==
aura::EventTargetingPolicy::kNone) {
// If this is true, then we're in the process of fading out `this` and don't
// want to handle any events anymore so do nothing.
return;
}
// We also don't want to handle any events while we are animating.
if (IsAnimating()) {
event->StopPropagation();
event->SetHandled();
return;
}
const gfx::Point screen_location =
event->target() ? event->target()->GetScreenLocation(*event)
: event->root_location();
switch (event->type()) {
case ui::EventType::kMouseMoved:
case ui::EventType::kMouseEntered:
case ui::EventType::kMouseReleased:
case ui::EventType::kMouseExited:
case ui::EventType::kGestureScrollBegin:
case ui::EventType::kGestureLongPress:
case ui::EventType::kGestureLongTap: {
if (event->IsGestureEvent())
SavedDeskNameView::CommitChanges(GetWidget());
// For gesture scroll, we don't update hover button visibility but commit
// name changes for grid items.
if (event->type() == ui::EventType::kGestureScrollBegin) {
break;
}
for (SavedDeskGridView* grid_view : grid_views()) {
for (SavedDeskItemView* grid_item : grid_view->grid_items())
grid_item->UpdateHoverButtonsVisibility(screen_location, is_touch);
}
break;
}
case ui::EventType::kGestureTap:
// When it's a tap outside grid items, it should either commit the name
// change or exit the overview mode. Currently those are handled in
// `OverviewGrid` for both saved desk library view and desk bar
// view. `OverviewGridEventHandler::HandleClickOrTap()` is explicitly
// invoked here because `ScrollBar::OnGestureEvent()` would eat tap
// event. With this, it would lose the gesture-triggered context menu in
// saved desk library view. Please see crbug.com/1339100.
// TODO(crbug.com/1341128): Investigate if we can enable the context menu
// via long-press in library page.
if (!IntersectsWithUi(screen_location)) {
Shell::Get()
->overview_controller()
->overview_session()
->GetGridWithRootWindow(widget_window->GetRootWindow())
->grid_event_handler()
->HandleClickOrTap(event);
event->StopPropagation();
event->SetHandled();
}
break;
default:
break;
}
}
std::optional<gfx::Rect> SavedDeskLibraryView::GetDeskPreviewBoundsForLaunch(
const DeskMiniView* mini_view) {
gfx::Rect desk_preview_bounds =
mini_view->desk_preview()->GetBoundsInScreen();
if (std::optional<gfx::Point> desk_preview_origin =
mini_view->layer()->transform().InverseMapPoint(
desk_preview_bounds.origin())) {
return gfx::Rect(*desk_preview_origin, desk_preview_bounds.size());
}
return std::nullopt;
}
void SavedDeskLibraryView::UpdateGridLabels() {
if (!features::IsCoralFeatureEnabled()) {
return;
}
CHECK_EQ(grid_labels_.size(), grid_views_.size());
const bool landscape = width() >= kLandscapeMinWidth;
for (size_t i = 0; i < grid_labels_.size(); ++i) {
// Make the grid label invisible if the corresponding grid view is
// empty. This will exclude it from the box layout.
grid_labels_[i]->SetVisible(!grid_views_[i]->grid_items().empty());
grid_labels_[i]->SetPreferredSize(landscape ? kLabelSizeLandscape
: kLabelSizePortrait);
}
}
void SavedDeskLibraryView::AddedToWidget() {
event_handler_ = std::make_unique<SavedDeskLibraryEventHandler>(this);
auto* widget_window = GetWidgetWindow();
DCHECK(widget_window);
widget_window->AddObserver(this);
widget_window->AddPreTargetHandler(event_handler_.get());
widget_window->SetEventTargeter(
std::make_unique<SavedDeskLibraryWindowTargeter>(this));
}
void SavedDeskLibraryView::Layout(PassKey) {
if (bounds().IsEmpty())
return;
const bool landscape = width() >= kLandscapeMinWidth;
size_t total_saved_desks = 0;
for (SavedDeskGridView* grid_view : grid_views()) {
grid_view->set_layout_mode(landscape
? SavedDeskGridView::LayoutMode::LANDSCAPE
: SavedDeskGridView::LayoutMode::PORTRAIT);
total_saved_desks += grid_view->grid_items().size();
}
no_items_label_->SetVisible(total_saved_desks == 0);
scroll_view_->SetBoundsRect({0, 0, width(), height()});
scroll_view_gradient_helper_->UpdateGradientMask();
}
void SavedDeskLibraryView::OnKeyEvent(ui::KeyEvent* event) {
bool is_scrolling_event;
switch (event->key_code()) {
case ui::VKEY_HOME:
case ui::VKEY_END:
is_scrolling_event = true;
// Do not process if home/end key are for text editing.
for (SavedDeskGridView* grid_view : grid_views_) {
if (grid_view->IsSavedDeskNameBeingModified()) {
is_scrolling_event = false;
break;
}
}
break;
case ui::VKEY_PRIOR:
case ui::VKEY_NEXT:
is_scrolling_event = true;
break;
default:
// Ignore all other key events as arrow keys are used for moving focus.
is_scrolling_event = false;
break;
}
if (is_scrolling_event)
scroll_view_->vertical_scroll_bar()->OnKeyEvent(event);
}
void SavedDeskLibraryView::OnWindowDestroying(aura::Window* window) {
auto* widget_window = GetWidgetWindow();
DCHECK_EQ(window, widget_window);
DCHECK(event_handler_);
widget_window->RemovePreTargetHandler(event_handler_.get());
widget_window->RemoveObserver(this);
event_handler_ = nullptr;
}
BEGIN_METADATA(SavedDeskLibraryView)
END_METADATA
} // namespace ash