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ash / wm / gestures / back_gesture / back_gesture_affordance.h [blame]
// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_WM_GESTURES_BACK_GESTURE_BACK_GESTURE_AFFORDANCE_H_
#define ASH_WM_GESTURES_BACK_GESTURE_BACK_GESTURE_AFFORDANCE_H_
#include <memory>
#include "ash/ash_export.h"
#include "ui/gfx/animation/animation_delegate.h"
#include "ui/gfx/animation/linear_animation.h"
#include "ui/views/widget/widget.h"
namespace ash {
// This class is responsible for creating, painting, and positioning the back
// gesture affordance.
class ASH_EXPORT BackGestureAffordance : public gfx::AnimationDelegate {
public:
enum class State { DRAGGING, ABORTING, COMPLETING };
BackGestureAffordance(const gfx::Point& location,
bool dragged_from_splitview_divider = false);
BackGestureAffordance(BackGestureAffordance&) = delete;
BackGestureAffordance& operator=(BackGestureAffordance&) = delete;
~BackGestureAffordance() override;
// Updates the drag related properties. Note, |during_reverse_dragging|
// indicates whether dragging on the negative direction of x-axis currently.
void Update(int x_drag_amount,
int y_drag_amount,
bool during_reverse_dragging);
// Aborts the affordance and animates it back.
void Abort();
// Completes the affordance and fading it out.
void Complete();
// Returns true if the affordance is activated, which means the drag can be
// completed to trigger go back.
bool IsActivated() const;
gfx::Rect affordance_widget_bounds_for_testing() {
return affordance_widget_->GetWindowBoundsInScreen();
}
private:
void CreateAffordanceWidget(const gfx::Point& location);
void UpdateTransform();
void SchedulePaint();
void SetAbortProgress(float progress);
void SetCompleteProgress(float progress);
// Helper function that returns the affordance progress on current
// |x_drag_amount_| and |abort_progress_|.
float GetAffordanceProgress() const;
// gfx::AnimationDelegate:
void AnimationEnded(const gfx::Animation* animation) override;
void AnimationProgressed(const gfx::Animation* animation) override;
void AnimationCanceled(const gfx::Animation* animation) override;
// Widget of the affordance with AffordanceView as the content.
std::unique_ptr<views::Widget> affordance_widget_;
// Values that determine current state of the affordance.
State state_ = State::DRAGGING;
float y_drag_progress_ = 0.f;
float abort_progress_ = 0.f;
float complete_progress_ = 0.f;
std::unique_ptr<gfx::LinearAnimation> animation_;
// Drag distance on the positive direction of x-axis.
int x_drag_amount_ = 0;
// True if dragging on the negative direction of x-axis.
bool during_reverse_dragging_ = false;
// X-axis drag distance while starting reverse drag.
int x_drag_amount_on_start_reverse_ = 0;
// X-offset of the affordance while starting reverse drag.
float offset_on_start_reverse_ = 0.f;
// True if started to move the affordance on reverse drag.
bool started_reverse_ = false;
// Current x-offset of the affordance.
float current_offset_ = 0.f;
// True if dragged from the splitview divider to go back.
bool dragged_from_splitview_divider_ = false;
};
} // namespace ash
#endif // ASH_WM_GESTURES_BACK_GESTURE_BACK_GESTURE_AFFORDANCE_H_