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ash / wm / gestures / wm_fling_handler.cc [blame]
// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/wm/gestures/wm_fling_handler.h"
#include "ui/aura/window.h"
#include "ui/compositor/compositor.h"
#include "ui/compositor/layer.h"
#include "ui/events/gestures/fling_curve.h"
namespace ash {
namespace {
// The amount the fling curve's offsets are scaled down.
constexpr float kFlingScaleDown = 3.f;
} // namespace
WmFlingHandler::WmFlingHandler(const gfx::Vector2dF& initial_velocity,
const aura::Window* root_window,
StepCallback on_step_callback,
base::RepeatingClosure on_end_callback)
: fling_velocity_(initial_velocity),
on_step_callback_(std::move(on_step_callback)),
on_end_callback_(std::move(on_end_callback)) {
DCHECK(!on_step_callback_.is_null());
DCHECK(!on_end_callback_.is_null());
fling_curve_ =
std::make_unique<ui::FlingCurve>(fling_velocity_, base::TimeTicks::Now());
observed_compositor_ =
const_cast<ui::Compositor*>(root_window->layer()->GetCompositor());
observed_compositor_->AddAnimationObserver(this);
}
WmFlingHandler::~WmFlingHandler() {
EndFling();
}
void WmFlingHandler::OnAnimationStep(base::TimeTicks timestamp) {
DCHECK(observed_compositor_);
gfx::Vector2dF offset;
bool continue_fling =
fling_curve_->ComputeScrollOffset(timestamp, &offset, &fling_velocity_);
offset.Scale(1 / kFlingScaleDown);
// The below `on_step_callback_` (which is bound to
// `WindowCycleView::OnFlingStep()`) will trigger layout, which in turn can
// trigger an `OnFlingEnd()` leading to the destruction of `this` while still
// in the middle of this function. Here we use a `WeakPtr` to detect this and
// early exit and skip the rest this function to avoid a UAF.
// https://crbug.com/1350558.
auto weak_ptr = weak_ptr_factory_.GetWeakPtr();
// Note that order matters here. We want to stop flinging if the API for fling
// says to finish or if the user of this class wants to stop. Notify the user
// even if the API says to stop flinging as it still produces an usable
// `offset`, but end the fling afterwards.
continue_fling = on_step_callback_.Run(
fling_last_offset_ ? offset.x() - fling_last_offset_->x()
: offset.x()) &&
continue_fling;
if (!weak_ptr)
return;
fling_last_offset_ = std::make_optional(offset);
if (!continue_fling)
EndFling();
}
void WmFlingHandler::OnCompositingShuttingDown(ui::Compositor* compositor) {
DCHECK_EQ(observed_compositor_, compositor);
EndFling();
}
void WmFlingHandler::EndFling() {
if (!observed_compositor_)
return;
observed_compositor_->RemoveAnimationObserver(this);
observed_compositor_ = nullptr;
fling_curve_.reset();
fling_last_offset_ = std::nullopt;
on_end_callback_.Run();
}
} // namespace ash