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ash / wm / lock_state_controller_test_api.h [blame]
// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_WM_LOCK_STATE_CONTROLLER_TEST_API_H_
#define ASH_WM_LOCK_STATE_CONTROLLER_TEST_API_H_
#include "ash/wm/lock_state_controller.h"
#include "base/memory/raw_ptr.h"
namespace ui {
class Layer;
} // namespace ui
namespace ash {
// Helper class used by tests to access LockStateController's internal state.
class LockStateControllerTestApi {
public:
explicit LockStateControllerTestApi(LockStateController* controller);
LockStateControllerTestApi(const LockStateControllerTestApi&) = delete;
LockStateControllerTestApi& operator=(const LockStateControllerTestApi&) =
delete;
~LockStateControllerTestApi();
void set_shutdown_controller(ShutdownController* shutdown_controller) {
controller_->shutdown_controller_ = shutdown_controller;
}
bool shutdown_timer_is_running() const {
return controller_->cancelable_shutdown_timer_.IsRunning();
}
bool real_shutdown_timer_is_running() const {
return controller_->session_state_change_timer_.IsRunning();
}
bool is_animating_lock() const { return controller_->animating_lock_; }
void trigger_shutdown_timeout() {
controller_->cancelable_shutdown_timer_.FireNow();
}
void trigger_real_shutdown_timeout() {
controller_->session_state_change_timer_.FireNow();
}
void set_informed_restore_image_callback(base::OnceClosure callback) {
controller_->informed_restore_image_callback_for_test_ =
std::move(callback);
}
void disable_screenshot_timeout_for_test(bool value) {
controller_->disable_screenshot_timeout_for_test_ = value;
}
void trigger_take_screenshot_timeout() const {
controller_->take_screenshot_fail_timer_.FireNow();
}
const ui::Layer* mirror_wallpaper_layer() const {
return controller_->mirror_wallpaper_layer_.get();
}
private:
raw_ptr<LockStateController> controller_; // not owned
};
} // namespace ash
#endif // ASH_WM_LOCK_STATE_CONTROLLER_TEST_API_H_