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ash / wm / native_cursor_manager_ash.h [blame]
// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_WM_NATIVE_CURSOR_MANAGER_ASH_H_
#define ASH_WM_NATIVE_CURSOR_MANAGER_ASH_H_
#include "ash/ash_export.h"
#include "ui/display/display.h"
#include "ui/wm/core/cursor_loader.h"
#include "ui/wm/core/native_cursor_manager.h"
namespace ash {
// This does the ash-specific setting of cursor details like cursor
// visibility. It communicates back with the CursorManager through the
// NativeCursorManagerDelegate interface, which receives messages about what
// changes were acted on.
class ASH_EXPORT NativeCursorManagerAsh : public ::wm::NativeCursorManager {
public:
NativeCursorManagerAsh();
NativeCursorManagerAsh(const NativeCursorManagerAsh&) = delete;
NativeCursorManagerAsh& operator=(const NativeCursorManagerAsh&) = delete;
~NativeCursorManagerAsh() override;
// Toggle native cursor enabled/disabled.
// The native cursor is enabled by default. When disabled, we hide the native
// cursor regardless of visibility state, and let CursorWindowController draw
// the cursor.
void SetNativeCursorEnabled(bool enabled);
// Returns the rotation of the currently loaded cursor.
display::Display::Rotation GetRotation() const;
// Overridden from ::wm::NativeCursorManager:
void SetDisplay(const display::Display& display,
::wm::NativeCursorManagerDelegate* delegate) override;
void SetCursor(gfx::NativeCursor cursor,
::wm::NativeCursorManagerDelegate* delegate) override;
void SetVisibility(bool visible,
::wm::NativeCursorManagerDelegate* delegate) override;
void SetCursorSize(ui::CursorSize cursor_size,
::wm::NativeCursorManagerDelegate* delegate) override;
void SetMouseEventsEnabled(
bool enabled,
::wm::NativeCursorManagerDelegate* delegate) override;
private:
friend class CursorManagerTestApi;
// The cursor location where the cursor was disabled.
gfx::Point disabled_cursor_location_;
bool native_cursor_enabled_;
wm::CursorLoader cursor_loader_{/*use_platform_cursors=*/false};
};
} // namespace ash
#endif // ASH_WM_NATIVE_CURSOR_MANAGER_ASH_H_