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ash / wm / splitview / auto_snap_controller.h [blame]
// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_WM_SPLITVIEW_AUTO_SNAP_CONTROLLER_H_
#define ASH_WM_SPLITVIEW_AUTO_SNAP_CONTROLLER_H_
#include "base/scoped_multi_source_observation.h"
#include "ui/aura/window_observer.h"
#include "ui/wm/public/activation_change_observer.h"
namespace ash {
// The controller that observes the window state and performs auto snapping
// for the window if needed. When it's created, it observes the root window
// and all windows in a current active desk. When 1) an observed window is
// activated or 2) changed to visible from minimized, this class performs
// auto snapping for the window if it's possible.
class AutoSnapController : public wm::ActivationChangeObserver,
public aura::WindowObserver {
public:
explicit AutoSnapController(aura::Window* root_window);
AutoSnapController(const AutoSnapController&) = delete;
AutoSnapController& operator=(const AutoSnapController&) = delete;
~AutoSnapController() override;
// Called by `OverviewSession` when the `gained_active` window is being
// activated. Returns true if `gained_active` was snapped, false otherwise.
bool OnWindowActivatingFromOverview(ActivationReason reason,
aura::Window* gained_active);
// wm::ActivationChangeObserver:
void OnWindowActivating(ActivationReason reason,
aura::Window* gained_active,
aura::Window* lost_active) override;
void OnWindowActivated(ActivationReason reason,
aura::Window* gained_active,
aura::Window* lost_active) override {}
// aura::WindowObserver:
void OnWindowVisibilityChanging(aura::Window* window, bool visible) override;
void OnWindowAddedToRootWindow(aura::Window* window) override;
void OnWindowRemovingFromRootWindow(aura::Window* window,
aura::Window* new_root) override;
void OnWindowDestroying(aura::Window* window) override;
private:
// Auto-snaps `window` in split view upon gaining active or becoming visible.
// Returns true if `window` was snapped, false otherwise.
bool AutoSnapWindowIfNeeded(aura::Window* window);
void AddWindow(aura::Window* window);
void RemoveWindow(aura::Window* window);
raw_ptr<aura::Window> root_window_;
// Tracks observed windows.
base::ScopedMultiSourceObservation<aura::Window, aura::WindowObserver>
window_observations_{this};
};
} // namespace ash
#endif // ASH_WM_SPLITVIEW_AUTO_SNAP_CONTROLLER_H_