1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
ash / wm / tablet_mode / tablet_mode_multitask_cue_controller.h [blame]
// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_WM_TABLET_MODE_TABLET_MODE_MULTITASK_CUE_CONTROLLER_H_
#define ASH_WM_TABLET_MODE_TABLET_MODE_MULTITASK_CUE_CONTROLLER_H_
#include <memory>
#include "ash/ash_export.h"
#include "ash/wm/window_state_observer.h"
#include "base/gtest_prod_util.h"
#include "base/memory/raw_ptr.h"
#include "base/scoped_observation.h"
#include "base/timer/timer.h"
#include "chromeos/ui/frame/multitask_menu/multitask_menu_nudge_controller.h"
#include "ui/aura/window_observer.h"
#include "ui/compositor/layer.h"
#include "ui/wm/public/activation_change_observer.h"
namespace ash {
// Creates a cue (draggable bar) at the top center of an app window when it is
// activated in tablet mode. Only one cue exists at a time.
class ASH_EXPORT TabletModeMultitaskCueController
: aura::WindowObserver,
wm::ActivationChangeObserver,
WindowStateObserver {
public:
// Cue layout values.
static constexpr int kCueYOffset = 6;
static constexpr int kCueWidth = 48;
static constexpr int kCueHeight = 4;
TabletModeMultitaskCueController();
TabletModeMultitaskCueController(const TabletModeMultitaskCueController&) =
delete;
TabletModeMultitaskCueController& operator=(
const TabletModeMultitaskCueController&) = delete;
~TabletModeMultitaskCueController() override;
ui::Layer* cue_layer() { return cue_layer_.get(); }
// Shows the cue if `active_window` is an maximizable app window that is not
// floated. Also sets a `OneShotTimer` to dismiss the cue after a short
// duration.
void MaybeShowCue(aura::Window* active_window);
// Returns false if the cue cannot be shown on `window` (e.g., non-app
// windows), and true otherwise.
bool CanShowCue(aura::Window* window) const;
// Dismisses the cue from the screen and cleans up the pointers and
// observers related to its parent window.
void DismissCue();
// If the cue is visible, checks to see if it is on the same window as the
// multitask menu, and shows it on the correct window if not.
void OnMenuOpened(aura::Window* active_window);
// aura::WindowObserver:
void OnWindowDestroying(aura::Window* window) override;
void OnWindowBoundsChanged(aura::Window* window,
const gfx::Rect& old_bounds,
const gfx::Rect& new_bounds,
ui::PropertyChangeReason reason) override;
// wm::ActivationChangeObserver:
void OnWindowActivated(ActivationReason reason,
aura::Window* gained_active,
aura::Window* lost_active) override;
// WindowStateObserver:
void OnPostWindowStateTypeChange(WindowState* window_state,
chromeos::WindowStateType old_type) override;
void FireCueDismissTimerForTesting() { cue_dismiss_timer_.FireNow(); }
chromeos::MultitaskMenuNudgeController* nudge_controller_for_testing() {
return &nudge_controller_;
}
void set_pre_cue_shown_callback_for_test(base::OnceClosure callback) {
pre_cue_shown_callback_for_test_ = std::move(callback);
}
private:
friend class TabletModeMultitaskMenu;
FRIEND_TEST_ALL_PREFIXES(TabletModeMultitaskMenuTest,
CueCorrectWindowInSplitView);
// Updates the bounds of the cue relative to the window if the window is
// still available.
void UpdateCueBounds();
// Fades the cue out over a short duration if it is still active, then cleans
// up via `DismissCue`. If already fading out, returns immediately.
void OnTimerFinished();
// The app window that the cue is associated with.
raw_ptr<aura::Window> window_ = nullptr;
// Handles showing the educational nudge for the tablet multitask menu.
chromeos::MultitaskMenuNudgeController nudge_controller_;
// The solid color layer that represents the cue.
std::unique_ptr<ui::Layer> cue_layer_;
// Observes for window destruction or bounds changes.
base::ScopedObservation<aura::Window, aura::WindowObserver>
window_observation_{this};
// Dismisses the cue after a short amount of time if it is still active.
base::OneShotTimer cue_dismiss_timer_;
// If set, will be called after all checks have been passed but before the cue
// is initialized.
base::OnceClosure pre_cue_shown_callback_for_test_;
};
} // namespace ash
#endif // ASH_WM_TABLET_MODE_TABLET_MODE_MULTITASK_CUE_CONTROLLER_H_