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ash / wm / workspace / workspace_event_handler.h [blame]
// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_WM_WORKSPACE_WORKSPACE_EVENT_HANDLER_H_
#define ASH_WM_WORKSPACE_WORKSPACE_EVENT_HANDLER_H_
#include "ash/ash_export.h"
#include "base/memory/raw_ptr.h"
#include "ui/events/event_handler.h"
namespace aura {
class Window;
}
namespace ui {
class GestureEvent;
class MouseEvent;
}
namespace ash {
class MultiWindowResizeController;
class WindowState;
class WorkspaceEventHandlerTestHelper;
// Handles events on workspace windows, such as double-click on the resize edge
// to maximize in one dimension.
class ASH_EXPORT WorkspaceEventHandler : public ui::EventHandler {
public:
explicit WorkspaceEventHandler(aura::Window* workspace_window);
WorkspaceEventHandler(const WorkspaceEventHandler&) = delete;
WorkspaceEventHandler& operator=(const WorkspaceEventHandler&) = delete;
~WorkspaceEventHandler() override;
MultiWindowResizeController* multi_window_resize_controller() const {
return multi_window_resize_controller_.get();
}
// ui::EventHandler:
void OnMouseEvent(ui::MouseEvent* event) override;
void OnGestureEvent(ui::GestureEvent* event) override;
private:
friend class WorkspaceEventHandlerTestHelper;
// Determines if `event` corresponds to a double click on a resize edge, and
// if so toggles the width/height of the window (width when the left or right
// edge is double clicked, height when the top or bottom edge is double
// clicked) between its restored state and the full available width/height of
// the workspace.
void HandleResizeDoubleClick(WindowState* window_state,
ui::MouseEvent* event);
raw_ptr<aura::Window> workspace_window_;
// Handles moving two windows that are side by side together at once. Not
// created for the float container.
std::unique_ptr<MultiWindowResizeController> multi_window_resize_controller_;
// The non-client component for the target of a MouseEvent or GestureEvent.
// Events can be destructive to the window tree, which can cause the
// component of a ui::EF_IS_DOUBLE_CLICK event to no longer be the same as
// that of the initial click. Acting on a double click should only occur for
// matching components. This will be set for left clicks, and tap events.
int click_component_;
};
} // namespace ash
#endif // ASH_WM_WORKSPACE_WORKSPACE_EVENT_HANDLER_H_