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base / allocator / partition_allocator / src / partition_alloc / partition_alloc_base / time / time.h [blame]

// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

// `Time` represents an absolute point in coordinated universal time (UTC),
// internally represented as microseconds (s/1,000,000) since the Windows epoch
// (1601-01-01 00:00:00 UTC). System-dependent clock interface routines are
// defined in time_PLATFORM.cc. Note that values for `Time` may skew and jump
// around as the operating system makes adjustments to synchronize (e.g., with
// NTP servers). Thus, client code that uses the `Time` class must account for
// this.
//
// `TimeDelta` represents a duration of time, internally represented in
// microseconds.
//
// `TimeTicks` and `ThreadTicks` represent an abstract time that is most of the
// time incrementing, for use in measuring time durations. Internally, they are
// represented in microseconds. They cannot be converted to a human-readable
// time, but are guaranteed not to decrease (unlike the `Time` class). Note
// that `TimeTicks` may "stand still" (e.g., if the computer is suspended), and
// `ThreadTicks` will "stand still" whenever the thread has been de-scheduled
// by the operating system.
//
// All time classes are copyable, assignable, and occupy 64 bits per instance.
// Prefer to pass them by value, e.g.:
//
//   void MyFunction(TimeDelta arg);
//
// All time classes support `operator<<` with logging streams, e.g. `LOG(INFO)`.
// For human-readable formatting, use //base/i18n/time_formatting.h.
//
// Example use cases for different time classes:
//
//   Time:        Interpreting the wall-clock time provided by a remote system.
//                Detecting whether cached resources have expired. Providing the
//                user with a display of the current date and time. Determining
//                the amount of time between events across re-boots of the
//                machine.
//
//   TimeTicks:   Tracking the amount of time a task runs. Executing delayed
//                tasks at the right time. Computing presentation timestamps.
//                Synchronizing audio and video using TimeTicks as a common
//                reference clock (lip-sync). Measuring network round-trip
//                latency.
//
//   ThreadTicks: Benchmarking how long the current thread has been doing actual
//                work.
//
// Serialization:
//
// Use the helpers in //base/json/values_util.h when serializing `Time`
// or `TimeDelta` to/from `base::Value`.
//
// Otherwise:
//
// - Time: use `FromDeltaSinceWindowsEpoch()`/`ToDeltaSinceWindowsEpoch()`.
// - TimeDelta: use `base::Microseconds()`/`InMicroseconds()`.
//
// `TimeTicks` and `ThreadTicks` do not have a stable origin; serialization for
// the purpose of persistence is not supported.

#ifndef PARTITION_ALLOC_PARTITION_ALLOC_BASE_TIME_TIME_H_
#define PARTITION_ALLOC_PARTITION_ALLOC_BASE_TIME_TIME_H_

#include <cstdint>
#include <ctime>
#include <iosfwd>
#include <limits>

#include "partition_alloc/build_config.h"
#include "partition_alloc/partition_alloc_base/check.h"
#include "partition_alloc/partition_alloc_base/component_export.h"
#include "partition_alloc/partition_alloc_base/numerics/clamped_math.h"

#if PA_BUILDFLAG(IS_APPLE)
#include "partition_alloc/buildflags.h"
#endif  // PA_BUILDFLAG(IS_APPLE)

#if PA_BUILDFLAG(IS_FUCHSIA)
#include <zircon/types.h>
#endif

#if PA_BUILDFLAG(IS_APPLE)
#include <CoreFoundation/CoreFoundation.h>
#include <mach/mach_time.h>
// Avoid Mac system header macro leak.
#undef TYPE_BOOL
#endif

#if PA_BUILDFLAG(IS_ANDROID)
#include <jni.h>
#endif

#if PA_BUILDFLAG(IS_POSIX) || PA_BUILDFLAG(IS_FUCHSIA)
#include <sys/time.h>
#include <unistd.h>
#endif

#if PA_BUILDFLAG(IS_WIN)
#include "partition_alloc/partition_alloc_base/win/windows_types.h"

namespace ABI {
namespace Windows {
namespace Foundation {
struct DateTime;
}  // namespace Foundation
}  // namespace Windows
}  // namespace ABI
#endif

namespace partition_alloc::internal::base {

class TimeDelta;

template <typename T>
constexpr TimeDelta Microseconds(T n);

#if PA_BUILDFLAG(IS_WIN)
class PlatformThreadHandle;
#endif

// TimeDelta ------------------------------------------------------------------

class PA_COMPONENT_EXPORT(PARTITION_ALLOC_BASE) TimeDelta {
 public:
  constexpr TimeDelta() = default;

#if PA_BUILDFLAG(IS_WIN)
  static TimeDelta FromQPCValue(LONGLONG qpc_value);
  // TODO(crbug.com/40638442): Avoid base::TimeDelta factory functions
  // based on absolute time
  static TimeDelta FromFileTime(FILETIME ft);
  static TimeDelta FromWinrtDateTime(ABI::Windows::Foundation::DateTime dt);
#elif PA_BUILDFLAG(IS_POSIX) || PA_BUILDFLAG(IS_FUCHSIA)
  static TimeDelta FromTimeSpec(const timespec& ts);
#endif
#if PA_BUILDFLAG(IS_FUCHSIA)
  static TimeDelta FromZxDuration(zx_duration_t nanos);
#endif
#if PA_BUILDFLAG(IS_APPLE)
  static TimeDelta FromMachTime(uint64_t mach_time);
#endif  // PA_BUILDFLAG(IS_APPLE)

  // Converts an integer value representing TimeDelta to a class. This is used
  // when deserializing a |TimeDelta| structure, using a value known to be
  // compatible. It is not provided as a constructor because the integer type
  // may be unclear from the perspective of a caller.
  //
  // DEPRECATED - Do not use in new code. http://crbug.com/634507
  static constexpr TimeDelta FromInternalValue(int64_t delta) {
    return TimeDelta(delta);
  }

  // Returns the maximum time delta, which should be greater than any reasonable
  // time delta we might compare it to. If converted to double with ToDouble()
  // it becomes an IEEE double infinity. Use FiniteMax() if you want a very
  // large number that doesn't do this. TimeDelta math saturates at the end
  // points so adding to TimeDelta::Max() leaves the value unchanged.
  // Subtracting should leave the value unchanged but currently changes it
  // TODO(crbug.com/41405098).
  static constexpr TimeDelta Max();

  // Returns the minimum time delta, which should be less than than any
  // reasonable time delta we might compare it to. For more details see the
  // comments for Max().
  static constexpr TimeDelta Min();

  // Returns the maximum time delta which is not equivalent to infinity. Only
  // subtracting a finite time delta from this time delta has a defined result.
  static constexpr TimeDelta FiniteMax();

  // Returns the minimum time delta which is not equivalent to -infinity. Only
  // adding a finite time delta to this time delta has a defined result.
  static constexpr TimeDelta FiniteMin();

  // Returns the internal numeric value of the TimeDelta object. Please don't
  // use this and do arithmetic on it, as it is more error prone than using the
  // provided operators.
  // For serializing, use FromInternalValue to reconstitute.
  //
  // DEPRECATED - Do not use in new code. http://crbug.com/634507
  constexpr int64_t ToInternalValue() const { return delta_; }

  // Returns the magnitude (absolute value) of this TimeDelta.
  constexpr TimeDelta magnitude() const { return TimeDelta(delta_.Abs()); }

  // Returns true if the time delta is a zero, positive or negative time delta.
  constexpr bool is_zero() const { return delta_ == 0; }
  constexpr bool is_positive() const { return delta_ > 0; }
  constexpr bool is_negative() const { return delta_ < 0; }

  // Returns true if the time delta is the maximum/minimum time delta.
  constexpr bool is_max() const { return *this == Max(); }
  constexpr bool is_min() const { return *this == Min(); }
  constexpr bool is_inf() const { return is_min() || is_max(); }

#if PA_BUILDFLAG(IS_POSIX) || PA_BUILDFLAG(IS_FUCHSIA)
  struct timespec ToTimeSpec() const;
#endif
#if PA_BUILDFLAG(IS_FUCHSIA)
  zx_duration_t ToZxDuration() const;
#endif
#if PA_BUILDFLAG(IS_WIN)
  ABI::Windows::Foundation::DateTime ToWinrtDateTime() const;
#endif

  // Returns the frequency in Hertz (cycles per second) that has a period of
  // *this.
  constexpr double ToHz() const;

  // Returns the time delta in some unit. Minimum argument values return as
  // -inf for doubles and min type values otherwise. Maximum ones are treated as
  // +inf for doubles and max type values otherwise. Their results will produce
  // an is_min() or is_max() TimeDelta. The InXYZF versions return a floating
  // point value. The InXYZ versions return a truncated value (aka rounded
  // towards zero, std::trunc() behavior). The InXYZFloored() versions round to
  // lesser integers (std::floor() behavior). The XYZRoundedUp() versions round
  // up to greater integers (std::ceil() behavior). WARNING: Floating point
  // arithmetic is such that XXX(t.InXXXF()) may not precisely equal |t|.
  // Hence, floating point values should not be used for storage.
  int InDays() const;
  int InDaysFloored() const;
  constexpr int InHours() const;
  constexpr int InMinutes() const;
  constexpr double InSecondsF() const;
  constexpr int64_t InSeconds() const;
  double InMillisecondsF() const;
  int64_t InMilliseconds() const;
  int64_t InMillisecondsRoundedUp() const;
  constexpr int64_t InMicroseconds() const { return delta_; }
  double InMicrosecondsF() const;
  constexpr int64_t InNanoseconds() const;

  // Computations with other deltas.
  constexpr TimeDelta operator+(TimeDelta other) const;
  constexpr TimeDelta operator-(TimeDelta other) const;

  constexpr TimeDelta& operator+=(TimeDelta other) {
    return *this = (*this + other);
  }
  constexpr TimeDelta& operator-=(TimeDelta other) {
    return *this = (*this - other);
  }
  constexpr TimeDelta operator-() const {
    if (!is_inf()) {
      return TimeDelta(-delta_);
    }
    return (delta_ < 0) ? Max() : Min();
  }

  // Computations with numeric types.
  template <typename T>
  constexpr TimeDelta operator*(T a) const {
    return TimeDelta(int64_t{delta_ * a});
  }
  template <typename T>
  constexpr TimeDelta operator/(T a) const {
    return TimeDelta(int64_t{delta_ / a});
  }
  template <typename T>
  constexpr TimeDelta& operator*=(T a) {
    return *this = (*this * a);
  }
  template <typename T>
  constexpr TimeDelta& operator/=(T a) {
    return *this = (*this / a);
  }

  // This does floating-point division. For an integer result, either call
  // IntDiv(), or (possibly clearer) use this operator with
  // base::Clamp{Ceil,Floor,Round}() or base::saturated_cast() (for truncation).
  // Note that converting to double here drops precision to 53 bits.
  constexpr double operator/(TimeDelta a) const {
    // 0/0 and inf/inf (any combination of positive and negative) are invalid
    // (they are almost certainly not intentional, and result in NaN, which
    // turns into 0 if clamped to an integer; this makes introducing subtle bugs
    // too easy).
    PA_BASE_CHECK(!is_zero() || !a.is_zero());
    PA_BASE_CHECK(!is_inf() || !a.is_inf());

    return ToDouble() / a.ToDouble();
  }
  constexpr int64_t IntDiv(TimeDelta a) const {
    if (!is_inf() && !a.is_zero()) {
      return int64_t{delta_ / a.delta_};
    }

    // For consistency, use the same edge case CHECKs and behavior as the code
    // above.
    PA_BASE_CHECK(!is_zero() || !a.is_zero());
    PA_BASE_CHECK(!is_inf() || !a.is_inf());
    return ((delta_ < 0) == (a.delta_ < 0))
               ? std::numeric_limits<int64_t>::max()
               : std::numeric_limits<int64_t>::min();
  }

  constexpr TimeDelta operator%(TimeDelta a) const {
    return TimeDelta(
        (is_inf() || a.is_zero() || a.is_inf()) ? delta_ : (delta_ % a.delta_));
  }
  constexpr TimeDelta& operator%=(TimeDelta other) {
    return *this = (*this % other);
  }

  // Comparison operators.
  constexpr bool operator==(TimeDelta other) const {
    return delta_ == other.delta_;
  }
  constexpr bool operator!=(TimeDelta other) const {
    return delta_ != other.delta_;
  }
  constexpr bool operator<(TimeDelta other) const {
    return delta_ < other.delta_;
  }
  constexpr bool operator<=(TimeDelta other) const {
    return delta_ <= other.delta_;
  }
  constexpr bool operator>(TimeDelta other) const {
    return delta_ > other.delta_;
  }
  constexpr bool operator>=(TimeDelta other) const {
    return delta_ >= other.delta_;
  }

  // Returns this delta, ceiled/floored/rounded-away-from-zero to the nearest
  // multiple of |interval|.
  TimeDelta CeilToMultiple(TimeDelta interval) const;
  TimeDelta FloorToMultiple(TimeDelta interval) const;
  TimeDelta RoundToMultiple(TimeDelta interval) const;

 private:
  // Constructs a delta given the duration in microseconds. This is private
  // to avoid confusion by callers with an integer constructor. Use
  // base::Seconds, base::Milliseconds, etc. instead.
  constexpr explicit TimeDelta(int64_t delta_us) : delta_(delta_us) {}
  constexpr explicit TimeDelta(ClampedNumeric<int64_t> delta_us)
      : delta_(delta_us) {}

  // Returns a double representation of this TimeDelta's tick count.  In
  // particular, Max()/Min() are converted to +/-infinity.
  constexpr double ToDouble() const {
    if (!is_inf()) {
      return static_cast<double>(delta_);
    }
    return (delta_ < 0) ? -std::numeric_limits<double>::infinity()
                        : std::numeric_limits<double>::infinity();
  }

  // Delta in microseconds.
  ClampedNumeric<int64_t> delta_ = 0;
};

constexpr TimeDelta TimeDelta::operator+(TimeDelta other) const {
  if (!other.is_inf()) {
    return TimeDelta(delta_ + other.delta_);
  }

  // Additions involving two infinities are only valid if signs match.
  PA_BASE_CHECK(!is_inf() || (delta_ == other.delta_));
  return other;
}

constexpr TimeDelta TimeDelta::operator-(TimeDelta other) const {
  if (!other.is_inf()) {
    return TimeDelta(delta_ - other.delta_);
  }

  // Subtractions involving two infinities are only valid if signs differ.
  PA_BASE_CHECK(int64_t{delta_} != int64_t{other.delta_});
  return (other.delta_ < 0) ? Max() : Min();
}

template <typename T>
constexpr TimeDelta operator*(T a, TimeDelta td) {
  return td * a;
}

// TimeBase--------------------------------------------------------------------

// Do not reference the time_internal::TimeBase template class directly.  Please
// use one of the time subclasses instead, and only reference the public
// TimeBase members via those classes.
namespace time_internal {

// Provides value storage and comparison/math operations common to all time
// classes. Each subclass provides for strong type-checking to ensure
// semantically meaningful comparison/math of time values from the same clock
// source or timeline.
template <class TimeClass>
class TimeBase {
 public:
  static constexpr int64_t kHoursPerDay = 24;
  static constexpr int64_t kSecondsPerMinute = 60;
  static constexpr int64_t kMinutesPerHour = 60;
  static constexpr int64_t kSecondsPerHour =
      kSecondsPerMinute * kMinutesPerHour;
  static constexpr int64_t kMillisecondsPerSecond = 1000;
  static constexpr int64_t kMillisecondsPerDay =
      kMillisecondsPerSecond * kSecondsPerHour * kHoursPerDay;
  static constexpr int64_t kMicrosecondsPerMillisecond = 1000;
  static constexpr int64_t kMicrosecondsPerSecond =
      kMicrosecondsPerMillisecond * kMillisecondsPerSecond;
  static constexpr int64_t kMicrosecondsPerMinute =
      kMicrosecondsPerSecond * kSecondsPerMinute;
  static constexpr int64_t kMicrosecondsPerHour =
      kMicrosecondsPerMinute * kMinutesPerHour;
  static constexpr int64_t kMicrosecondsPerDay =
      kMicrosecondsPerHour * kHoursPerDay;
  static constexpr int64_t kMicrosecondsPerWeek = kMicrosecondsPerDay * 7;
  static constexpr int64_t kNanosecondsPerMicrosecond = 1000;
  static constexpr int64_t kNanosecondsPerSecond =
      kNanosecondsPerMicrosecond * kMicrosecondsPerSecond;

  // Returns true if this object has not been initialized.
  //
  // Warning: Be careful when writing code that performs math on time values,
  // since it's possible to produce a valid "zero" result that should not be
  // interpreted as a "null" value.
  constexpr bool is_null() const { return us_ == 0; }

  // Returns true if this object represents the maximum/minimum time.
  constexpr bool is_max() const { return *this == Max(); }
  constexpr bool is_min() const { return *this == Min(); }
  constexpr bool is_inf() const { return is_min() || is_max(); }

  // Returns the maximum/minimum times, which should be greater/less than than
  // any reasonable time with which we might compare it.
  static constexpr TimeClass Max() {
    return TimeClass(std::numeric_limits<int64_t>::max());
  }

  static constexpr TimeClass Min() {
    return TimeClass(std::numeric_limits<int64_t>::min());
  }

  // For legacy serialization only. When serializing to `base::Value`, prefer
  // the helpers from //base/json/values_util.h instead. Otherwise, use
  // `Time::ToDeltaSinceWindowsEpoch()` for `Time` and
  // `TimeDelta::InMiseconds()` for `TimeDelta`. See http://crbug.com/634507.
  constexpr int64_t ToInternalValue() const { return us_; }

  // The amount of time since the origin (or "zero") point. This is a syntactic
  // convenience to aid in code readability, mainly for debugging/testing use
  // cases.
  //
  // Warning: While the Time subclass has a fixed origin point, the origin for
  // the other subclasses can vary each time the application is restarted.
  constexpr TimeDelta since_origin() const;

  // Compute the difference between two times.
  constexpr TimeDelta operator-(const TimeBase<TimeClass>& other) const;

  // Return a new time modified by some delta.
  constexpr TimeClass operator+(TimeDelta delta) const;
  constexpr TimeClass operator-(TimeDelta delta) const;

  // Modify by some time delta.
  constexpr TimeClass& operator+=(TimeDelta delta) {
    return static_cast<TimeClass&>(*this = (*this + delta));
  }
  constexpr TimeClass& operator-=(TimeDelta delta) {
    return static_cast<TimeClass&>(*this = (*this - delta));
  }

  // Comparison operators
  constexpr bool operator==(const TimeBase<TimeClass>& other) const {
    return us_ == other.us_;
  }
  constexpr bool operator!=(const TimeBase<TimeClass>& other) const {
    return us_ != other.us_;
  }
  constexpr bool operator<(const TimeBase<TimeClass>& other) const {
    return us_ < other.us_;
  }
  constexpr bool operator<=(const TimeBase<TimeClass>& other) const {
    return us_ <= other.us_;
  }
  constexpr bool operator>(const TimeBase<TimeClass>& other) const {
    return us_ > other.us_;
  }
  constexpr bool operator>=(const TimeBase<TimeClass>& other) const {
    return us_ >= other.us_;
  }

 protected:
  constexpr explicit TimeBase(int64_t us) : us_(us) {}

  // Time value in a microsecond timebase.
  int64_t us_;
};

#if PA_BUILDFLAG(IS_WIN)
#if PA_BUILDFLAG(PA_ARCH_CPU_ARM64)
// TSCTicksPerSecond is not supported on Windows on Arm systems because the
// cycle-counting methods use the actual CPU cycle count, and not a consistent
// incrementing counter.
#else
// Returns true if the CPU support constant rate TSC.
[[nodiscard]] PA_COMPONENT_EXPORT(
    PARTITION_ALLOC_BASE) bool HasConstantRateTSC();

// Returns the frequency of the TSC in ticks per second, or 0 if it hasn't
// been measured yet. Needs to be guarded with a call to HasConstantRateTSC().
[[nodiscard]] PA_COMPONENT_EXPORT(
    PARTITION_ALLOC_BASE) double TSCTicksPerSecond();
#endif
#endif  // PA_BUILDFLAG(IS_WIN)

}  // namespace time_internal

template <class TimeClass>
inline constexpr TimeClass operator+(TimeDelta delta, TimeClass t) {
  return t + delta;
}

// Time -----------------------------------------------------------------------

// Represents a wall clock time in UTC. Values are not guaranteed to be
// monotonically non-decreasing and are subject to large amounts of skew.
// Time is stored internally as microseconds since the Windows epoch (1601).
class PA_COMPONENT_EXPORT(PARTITION_ALLOC_BASE) Time
    : public time_internal::TimeBase<Time> {
 public:
  // Offset of UNIX epoch (1970-01-01 00:00:00 UTC) from Windows FILETIME epoch
  // (1601-01-01 00:00:00 UTC), in microseconds. This value is derived from the
  // following: ((1970-1601)*365+89)*24*60*60*1000*1000, where 89 is the number
  // of leap year days between 1601 and 1970: (1970-1601)/4 excluding 1700,
  // 1800, and 1900.
  static constexpr int64_t kTimeTToMicrosecondsOffset =
      INT64_C(11644473600000000);

#if PA_BUILDFLAG(IS_WIN)
  // To avoid overflow in QPC to Microseconds calculations, since we multiply
  // by kMicrosecondsPerSecond, then the QPC value should not exceed
  // (2^63 - 1) / 1E6. If it exceeds that threshold, we divide then multiply.
  static constexpr int64_t kQPCOverflowThreshold = INT64_C(0x8637BD05AF7);
#endif

  // Contains the NULL time. Use Time::Now() to get the current time.
  constexpr Time() : TimeBase(0) {}

  // Returns the time for epoch in Unix-like system (Jan 1, 1970).
  static constexpr Time UnixEpoch() { return Time(kTimeTToMicrosecondsOffset); }

  // Returns the current time. Watch out, the system might adjust its clock
  // in which case time will actually go backwards. We don't guarantee that
  // times are increasing, or that two calls to Now() won't be the same.
  static Time Now();

  // Returns the current time. Same as Now() except that this function always
  // uses system time so that there are no discrepancies between the returned
  // time and system time even on virtual environments including our test bot.
  // For timing sensitive unittests, this function should be used.
  static Time NowFromSystemTime();

  // Converts to/from TimeDeltas relative to the Windows epoch (1601-01-01
  // 00:00:00 UTC).
  //
  // For serialization, when handling `base::Value`, prefer the helpers in
  // //base/json/values_util.h instead. Otherwise, use these methods for
  // opaque serialization and deserialization, e.g.
  //
  //   // Serialization:
  //   base::Time last_updated = ...;
  //   SaveToDatabase(last_updated.ToDeltaSinceWindowsEpoch().InMicroseconds());
  //
  //   // Deserialization:
  //   base::Time last_updated = base::Time::FromDeltaSinceWindowsEpoch(
  //       base::Microseconds(LoadFromDatabase()));
  //
  // Do not use `FromInternalValue()` or `ToInternalValue()` for this purpose.
  static constexpr Time FromDeltaSinceWindowsEpoch(TimeDelta delta) {
    return Time(delta.InMicroseconds());
  }

  constexpr TimeDelta ToDeltaSinceWindowsEpoch() const {
    return Microseconds(us_);
  }

  // Converts to/from time_t in UTC and a Time class.
  static constexpr Time FromTimeT(time_t tt);
  time_t ToTimeT() const;

  // Converts time to/from a double which is the number of seconds since epoch
  // (Jan 1, 1970).  Webkit uses this format to represent time.
  // Because WebKit initializes double time value to 0 to indicate "not
  // initialized", we map it to empty Time object that also means "not
  // initialized".
  static Time FromSecondsSinceUnixEpoch(double dt);
  double InSecondsFSinceUnixEpoch() const;

#if PA_BUILDFLAG(IS_POSIX) || PA_BUILDFLAG(IS_FUCHSIA)
  // Converts the timespec structure to time. MacOS X 10.8.3 (and tentatively,
  // earlier versions) will have the |ts|'s tv_nsec component zeroed out,
  // having a 1 second resolution, which agrees with
  // https://developer.apple.com/legacy/library/#technotes/tn/tn1150.html#HFSPlusDates.
  static Time FromTimeSpec(const timespec& ts);
#endif

  // Converts to/from the Javascript convention for times, a number of
  // milliseconds since the epoch:
  // https://developer.mozilla.org/en/JavaScript/Reference/Global_Objects/Date/getTime.
  //
  // Don't use InMillisecondsFSinceUnixEpoch() in new code, since it contains a
  // subtle hack (only exactly 1601-01-01 00:00 UTC is represented as 1970-01-01
  // 00:00 UTC), and that is not appropriate for general use. Try to use
  // InMillisecondsFSinceUnixEpochIgnoringNull() unless you have a very good
  // reason to use InMillisecondsFSinceUnixEpoch().
  static Time FromMillisecondsSinceUnixEpoch(double ms_since_epoch);
  double InMillisecondsFSinceUnixEpoch() const;
  double InMillisecondsFSinceUnixEpochIgnoringNull() const;

  // Converts to/from Java convention for times, a number of milliseconds since
  // the epoch. Because the Java format has less resolution, converting to Java
  // time is a lossy operation.
  static Time FromMillisecondsSinceUnixEpoch(int64_t ms_since_epoch);
  int64_t InMillisecondsSinceUnixEpoch() const;

#if PA_BUILDFLAG(IS_POSIX) || PA_BUILDFLAG(IS_FUCHSIA)
  static Time FromTimeVal(struct timeval t);
  struct timeval ToTimeVal() const;
#endif

#if PA_BUILDFLAG(IS_FUCHSIA)
  static Time FromZxTime(zx_time_t time);
  zx_time_t ToZxTime() const;
#endif

#if PA_BUILDFLAG(IS_APPLE)
  static Time FromCFAbsoluteTime(CFAbsoluteTime t);
  CFAbsoluteTime ToCFAbsoluteTime() const;
#if defined(__OBJC__)
  static Time FromNSDate(NSDate* date);
  NSDate* ToNSDate() const;
#endif
#endif

#if PA_BUILDFLAG(IS_WIN)
  static Time FromFileTime(FILETIME ft);
  FILETIME ToFileTime() const;
#endif  // PA_BUILDFLAG(IS_WIN)

  // For legacy deserialization only. Converts an integer value representing
  // Time to a class. This may be used when deserializing a |Time| structure,
  // using a value known to be compatible. It is not provided as a constructor
  // because the integer type may be unclear from the perspective of a caller.
  //
  // DEPRECATED - Do not use in new code. When deserializing from `base::Value`,
  // prefer the helpers from //base/json/values_util.h instead.
  // Otherwise, use `Time::FromDeltaSinceWindowsEpoch()` for `Time` and
  // `TimeDelta::FromMiseconds()` for `TimeDelta`. http://crbug.com/634507
  static constexpr Time FromInternalValue(int64_t us) { return Time(us); }

 private:
  friend class time_internal::TimeBase<Time>;

  constexpr explicit Time(int64_t microseconds_since_win_epoch)
      : TimeBase(microseconds_since_win_epoch) {}

  // Converts the provided time in milliseconds since the Unix epoch (1970) to a
  // Time object, avoiding overflows.
  [[nodiscard]] static bool FromMillisecondsSinceUnixEpoch(
      int64_t unix_milliseconds,
      Time* time);

  // Returns the milliseconds since the Unix epoch (1970), rounding the
  // microseconds towards -infinity.
  int64_t ToRoundedDownMillisecondsSinceUnixEpoch() const;
};

// Factory methods that return a TimeDelta of the given unit.
// WARNING: Floating point arithmetic is such that XXX(t.InXXXF()) may not
// precisely equal |t|. Hence, floating point values should not be used for
// storage.

template <typename T>
constexpr TimeDelta Days(T n) {
  return TimeDelta::FromInternalValue(MakeClampedNum(n) *
                                      Time::kMicrosecondsPerDay);
}
template <typename T>
constexpr TimeDelta Hours(T n) {
  return TimeDelta::FromInternalValue(MakeClampedNum(n) *
                                      Time::kMicrosecondsPerHour);
}
template <typename T>
constexpr TimeDelta Minutes(T n) {
  return TimeDelta::FromInternalValue(MakeClampedNum(n) *
                                      Time::kMicrosecondsPerMinute);
}
template <typename T>
constexpr TimeDelta Seconds(T n) {
  return TimeDelta::FromInternalValue(MakeClampedNum(n) *
                                      Time::kMicrosecondsPerSecond);
}
template <typename T>
constexpr TimeDelta Milliseconds(T n) {
  return TimeDelta::FromInternalValue(MakeClampedNum(n) *
                                      Time::kMicrosecondsPerMillisecond);
}
template <typename T>
constexpr TimeDelta Microseconds(T n) {
  return TimeDelta::FromInternalValue(MakeClampedNum(n));
}
template <typename T>
constexpr TimeDelta Nanoseconds(T n) {
  return TimeDelta::FromInternalValue(MakeClampedNum(n) /
                                      Time::kNanosecondsPerMicrosecond);
}
template <typename T>
constexpr TimeDelta Hertz(T n) {
  return n ? TimeDelta::FromInternalValue(Time::kMicrosecondsPerSecond /
                                          MakeClampedNum(n))
           : TimeDelta::Max();
}

// TimeDelta functions that must appear below the declarations of Time/TimeDelta

constexpr double TimeDelta::ToHz() const {
  return Seconds(1) / *this;
}

constexpr int TimeDelta::InHours() const {
  // saturated_cast<> is necessary since very large (but still less than
  // min/max) deltas would result in overflow.
  return saturated_cast<int>(delta_ / Time::kMicrosecondsPerHour);
}

constexpr int TimeDelta::InMinutes() const {
  // saturated_cast<> is necessary since very large (but still less than
  // min/max) deltas would result in overflow.
  return saturated_cast<int>(delta_ / Time::kMicrosecondsPerMinute);
}

constexpr double TimeDelta::InSecondsF() const {
  if (!is_inf()) {
    return static_cast<double>(delta_) / Time::kMicrosecondsPerSecond;
  }
  return (delta_ < 0) ? -std::numeric_limits<double>::infinity()
                      : std::numeric_limits<double>::infinity();
}

constexpr int64_t TimeDelta::InSeconds() const {
  return is_inf() ? delta_ : (delta_ / Time::kMicrosecondsPerSecond);
}

constexpr int64_t TimeDelta::InNanoseconds() const {
  return base::ClampMul(delta_, Time::kNanosecondsPerMicrosecond);
}

// static
constexpr TimeDelta TimeDelta::Max() {
  return TimeDelta(std::numeric_limits<int64_t>::max());
}

// static
constexpr TimeDelta TimeDelta::Min() {
  return TimeDelta(std::numeric_limits<int64_t>::min());
}

// static
constexpr TimeDelta TimeDelta::FiniteMax() {
  return TimeDelta(std::numeric_limits<int64_t>::max() - 1);
}

// static
constexpr TimeDelta TimeDelta::FiniteMin() {
  return TimeDelta(std::numeric_limits<int64_t>::min() + 1);
}

// TimeBase functions that must appear below the declarations of Time/TimeDelta
namespace time_internal {

template <class TimeClass>
constexpr TimeDelta TimeBase<TimeClass>::since_origin() const {
  return Microseconds(us_);
}

template <class TimeClass>
constexpr TimeDelta TimeBase<TimeClass>::operator-(
    const TimeBase<TimeClass>& other) const {
  return Microseconds(us_ - other.us_);
}

template <class TimeClass>
constexpr TimeClass TimeBase<TimeClass>::operator+(TimeDelta delta) const {
  return TimeClass((Microseconds(us_) + delta).InMicroseconds());
}

template <class TimeClass>
constexpr TimeClass TimeBase<TimeClass>::operator-(TimeDelta delta) const {
  return TimeClass((Microseconds(us_) - delta).InMicroseconds());
}

}  // namespace time_internal

// Time functions that must appear below the declarations of Time/TimeDelta

// static
constexpr Time Time::FromTimeT(time_t tt) {
  if (tt == 0) {
    return Time();  // Preserve 0 so we can tell it doesn't exist.
  }
  return (tt == std::numeric_limits<time_t>::max())
             ? Max()
             : (UnixEpoch() + Seconds(tt));
}

// TimeTicks ------------------------------------------------------------------

// Represents monotonically non-decreasing clock time.
class PA_COMPONENT_EXPORT(PARTITION_ALLOC_BASE) TimeTicks
    : public time_internal::TimeBase<TimeTicks> {
 public:
  // The underlying clock used to generate new TimeTicks.
  enum class Clock {
    FUCHSIA_ZX_CLOCK_MONOTONIC,
    LINUX_CLOCK_MONOTONIC,
    IOS_CF_ABSOLUTE_TIME_MINUS_KERN_BOOTTIME,
    MAC_MACH_ABSOLUTE_TIME,
    WIN_QPC,
    WIN_ROLLOVER_PROTECTED_TIME_GET_TIME
  };

  constexpr TimeTicks() : TimeBase(0) {}

  // Platform-dependent tick count representing "right now." When
  // IsHighResolution() returns false, the resolution of the clock could be
  // as coarse as ~15.6ms. Otherwise, the resolution should be no worse than one
  // microsecond.
  static TimeTicks Now();

  // Returns true if the high resolution clock is working on this system and
  // Now() will return high resolution values. Note that, on systems where the
  // high resolution clock works but is deemed inefficient, the low resolution
  // clock will be used instead.
  [[nodiscard]] static bool IsHighResolution();

  // Returns true if TimeTicks is consistent across processes, meaning that
  // timestamps taken on different processes can be safely compared with one
  // another. (Note that, even on platforms where this returns true, time values
  // from different threads that are within one tick of each other must be
  // considered to have an ambiguous ordering.)
  [[nodiscard]] static bool IsConsistentAcrossProcesses();

#if PA_BUILDFLAG(IS_FUCHSIA)
  // Converts between TimeTicks and an ZX_CLOCK_MONOTONIC zx_time_t value.
  static TimeTicks FromZxTime(zx_time_t nanos_since_boot);
  zx_time_t ToZxTime() const;
#endif

#if PA_BUILDFLAG(IS_WIN)
  // Translates an absolute QPC timestamp into a TimeTicks value. The returned
  // value has the same origin as Now(). Do NOT attempt to use this if
  // IsHighResolution() returns false.
  static TimeTicks FromQPCValue(LONGLONG qpc_value);
#endif

#if PA_BUILDFLAG(IS_APPLE)
  static TimeTicks FromMachAbsoluteTime(uint64_t mach_absolute_time);

  // Sets the current Mach timebase to `timebase`. Returns the old timebase.
  static mach_timebase_info_data_t SetMachTimebaseInfoForTesting(
      mach_timebase_info_data_t timebase);

#endif  // PA_BUILDFLAG(IS_APPLE)

  // Get an estimate of the TimeTick value at the time of the UnixEpoch. Because
  // Time and TimeTicks respond differently to user-set time and NTP
  // adjustments, this number is only an estimate. Nevertheless, this can be
  // useful when you need to relate the value of TimeTicks to a real time and
  // date. Note: Upon first invocation, this function takes a snapshot of the
  // realtime clock to establish a reference point.  This function will return
  // the same value for the duration of the application, but will be different
  // in future application runs.
  // DEPRECATED:
  // Because TimeTicks increments can get suspended on some platforms (e.g. Mac)
  // and because this function returns a static value, this value will not get
  // suspension time into account on those platforms.
  // As TimeTicks is intended to be used to track a process duration and not an
  // absolute time, if you plan to use this function, please consider using a
  // Time instead.
  // TODO(crbug.com/355423207): Remove function.
  static TimeTicks UnixEpoch();

  // Returns |this| snapped to the next tick, given a |tick_phase| and
  // repeating |tick_interval| in both directions. |this| may be before,
  // after, or equal to the |tick_phase|.
  TimeTicks SnappedToNextTick(TimeTicks tick_phase,
                              TimeDelta tick_interval) const;

  // Returns an enum indicating the underlying clock being used to generate
  // TimeTicks timestamps. This function should only be used for debugging and
  // logging purposes.
  static Clock GetClock();

  // Converts an integer value representing TimeTicks to a class. This may be
  // used when deserializing a |TimeTicks| structure, using a value known to be
  // compatible. It is not provided as a constructor because the integer type
  // may be unclear from the perspective of a caller.
  //
  // DEPRECATED - Do not use in new code. For deserializing TimeTicks values,
  // prefer TimeTicks + TimeDelta(); however, be aware that the origin is not
  // fixed and may vary. Serializing for persistence is strongly discouraged.
  // http://crbug.com/634507
  static constexpr TimeTicks FromInternalValue(int64_t us) {
    return TimeTicks(us);
  }

 protected:
#if PA_BUILDFLAG(IS_WIN)
  typedef DWORD (*TickFunctionType)(void);
  static TickFunctionType SetMockTickFunction(TickFunctionType ticker);
#endif

 private:
  friend class time_internal::TimeBase<TimeTicks>;

  // Please use Now() to create a new object. This is for internal use
  // and testing.
  constexpr explicit TimeTicks(int64_t us) : TimeBase(us) {}
};

// ThreadTicks ----------------------------------------------------------------

// Represents a clock, specific to a particular thread, than runs only while the
// thread is running.
class PA_COMPONENT_EXPORT(PARTITION_ALLOC_BASE) ThreadTicks
    : public time_internal::TimeBase<ThreadTicks> {
 public:
  constexpr ThreadTicks() : TimeBase(0) {}

  // Returns true if ThreadTicks::Now() is supported on this system.
  [[nodiscard]] static bool IsSupported() {
#if (defined(_POSIX_THREAD_CPUTIME) && (_POSIX_THREAD_CPUTIME >= 0)) || \
    PA_BUILDFLAG(IS_APPLE) || PA_BUILDFLAG(IS_ANDROID) ||               \
    PA_BUILDFLAG(IS_FUCHSIA)
    return true;
#elif PA_BUILDFLAG(IS_WIN)
    return IsSupportedWin();
#else
    return false;
#endif
  }

  // Waits until the initialization is completed. Needs to be guarded with a
  // call to IsSupported().
  static void WaitUntilInitialized() {
#if PA_BUILDFLAG(IS_WIN)
    WaitUntilInitializedWin();
#endif
  }

  // Returns thread-specific CPU-time on systems that support this feature.
  // Needs to be guarded with a call to IsSupported(). Use this timer
  // to (approximately) measure how much time the calling thread spent doing
  // actual work vs. being de-scheduled. May return bogus results if the thread
  // migrates to another CPU between two calls. Returns an empty ThreadTicks
  // object until the initialization is completed. If a clock reading is
  // absolutely needed, call WaitUntilInitialized() before this method.
  static ThreadTicks Now();

#if PA_BUILDFLAG(IS_WIN)
  // Similar to Now() above except this returns thread-specific CPU time for an
  // arbitrary thread. All comments for Now() method above apply apply to this
  // method as well.
  static ThreadTicks GetForThread(const PlatformThreadHandle& thread_handle);
#endif

  // Converts an integer value representing ThreadTicks to a class. This may be
  // used when deserializing a |ThreadTicks| structure, using a value known to
  // be compatible. It is not provided as a constructor because the integer type
  // may be unclear from the perspective of a caller.
  //
  // DEPRECATED - Do not use in new code. For deserializing ThreadTicks values,
  // prefer ThreadTicks + TimeDelta(); however, be aware that the origin is not
  // fixed and may vary. Serializing for persistence is strongly
  // discouraged. http://crbug.com/634507
  static constexpr ThreadTicks FromInternalValue(int64_t us) {
    return ThreadTicks(us);
  }

 private:
  friend class time_internal::TimeBase<ThreadTicks>;

  // Please use Now() or GetForThread() to create a new object. This is for
  // internal use and testing.
  constexpr explicit ThreadTicks(int64_t us) : TimeBase(us) {}

#if PA_BUILDFLAG(IS_WIN)
  [[nodiscard]] static bool IsSupportedWin();
  static void WaitUntilInitializedWin();
#endif
};

}  // namespace partition_alloc::internal::base

#endif  // PARTITION_ALLOC_PARTITION_ALLOC_BASE_TIME_TIME_H_