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base / android / android_hardware_buffer_compat.cc [blame]
// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/android/android_hardware_buffer_compat.h"
#include <dlfcn.h>
#include "base/android/build_info.h"
#include "base/check.h"
namespace base {
AndroidHardwareBufferCompat::AndroidHardwareBufferCompat() {
DCHECK(IsSupportAvailable());
// TODO(crbug.com/40877384): If the Chromium build requires
// __ANDROID_API__ >= 26 at some point in the future, we could directly use
// the global functions instead of dynamic loading. However, since this would
// be incompatible with pre-Oreo devices, this is unlikely to happen in the
// foreseeable future, so just unconditionally use dynamic loading.
// cf. base/android/linker/linker_jni.cc
void* main_dl_handle = dlopen(nullptr, RTLD_NOW);
*reinterpret_cast<void**>(&allocate_) =
dlsym(main_dl_handle, "AHardwareBuffer_allocate");
DCHECK(allocate_);
*reinterpret_cast<void**>(&acquire_) =
dlsym(main_dl_handle, "AHardwareBuffer_acquire");
DCHECK(acquire_);
*reinterpret_cast<void**>(&describe_) =
dlsym(main_dl_handle, "AHardwareBuffer_describe");
DCHECK(describe_);
*reinterpret_cast<void**>(&lock_) =
dlsym(main_dl_handle, "AHardwareBuffer_lock");
DCHECK(lock_);
*reinterpret_cast<void**>(&recv_handle_) =
dlsym(main_dl_handle, "AHardwareBuffer_recvHandleFromUnixSocket");
DCHECK(recv_handle_);
*reinterpret_cast<void**>(&release_) =
dlsym(main_dl_handle, "AHardwareBuffer_release");
DCHECK(release_);
*reinterpret_cast<void**>(&send_handle_) =
dlsym(main_dl_handle, "AHardwareBuffer_sendHandleToUnixSocket");
DCHECK(send_handle_);
*reinterpret_cast<void**>(&unlock_) =
dlsym(main_dl_handle, "AHardwareBuffer_unlock");
DCHECK(unlock_);
}
// static
bool AndroidHardwareBufferCompat::IsSupportAvailable() {
return base::android::BuildInfo::GetInstance()->sdk_int() >=
base::android::SDK_VERSION_OREO;
}
// static
AndroidHardwareBufferCompat& AndroidHardwareBufferCompat::GetInstance() {
static AndroidHardwareBufferCompat compat;
return compat;
}
void AndroidHardwareBufferCompat::Allocate(const AHardwareBuffer_Desc* desc,
AHardwareBuffer** out_buffer) {
DCHECK(IsSupportAvailable());
allocate_(desc, out_buffer);
}
void AndroidHardwareBufferCompat::Acquire(AHardwareBuffer* buffer) {
DCHECK(IsSupportAvailable());
// Null |buffer| is not allowed by |acquire_| and it fails somewhere in
// android framework code. Hence adding a DCHECK here for documenting this
// info and fail before.
DCHECK(buffer);
acquire_(buffer);
}
void AndroidHardwareBufferCompat::Describe(const AHardwareBuffer* buffer,
AHardwareBuffer_Desc* out_desc) {
DCHECK(IsSupportAvailable());
describe_(buffer, out_desc);
}
int AndroidHardwareBufferCompat::Lock(AHardwareBuffer* buffer,
uint64_t usage,
int32_t fence,
const ARect* rect,
void** out_virtual_address) {
DCHECK(IsSupportAvailable());
return lock_(buffer, usage, fence, rect, out_virtual_address);
}
int AndroidHardwareBufferCompat::RecvHandleFromUnixSocket(
int socket_fd,
AHardwareBuffer** out_buffer) {
DCHECK(IsSupportAvailable());
return recv_handle_(socket_fd, out_buffer);
}
void AndroidHardwareBufferCompat::Release(AHardwareBuffer* buffer) {
DCHECK(IsSupportAvailable());
release_(buffer);
}
int AndroidHardwareBufferCompat::SendHandleToUnixSocket(
const AHardwareBuffer* buffer,
int socket_fd) {
DCHECK(IsSupportAvailable());
return send_handle_(buffer, socket_fd);
}
int AndroidHardwareBufferCompat::Unlock(AHardwareBuffer* buffer,
int32_t* fence) {
DCHECK(IsSupportAvailable());
return unlock_(buffer, fence);
}
} // namespace base