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base / files / file_enumerator.h [blame]
// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_FILES_FILE_ENUMERATOR_H_
#define BASE_FILES_FILE_ENUMERATOR_H_
#include <stddef.h>
#include <stdint.h>
#include <vector>
#include "base/base_export.h"
#include "base/containers/stack.h"
#include "base/files/file.h"
#include "base/files/file_path.h"
#include "base/functional/function_ref.h"
#include "base/time/time.h"
#include "build/build_config.h"
#if BUILDFLAG(IS_WIN)
#include "base/win/windows_types.h"
#elif BUILDFLAG(IS_POSIX) || BUILDFLAG(IS_FUCHSIA)
#include <sys/stat.h>
#include <unistd.h>
#include <unordered_map>
#include <unordered_set>
#endif
namespace base {
// A class for enumerating the files in a provided path. The order of the
// results is not guaranteed.
//
// This is blocking. Do not use on critical threads.
//
// Example:
//
// base::FileEnumerator e(my_dir, false, base::FileEnumerator::FILES,
// FILE_PATH_LITERAL("*.txt"));
// Using `ForEach` with a lambda:
// e.ForEach([](const base::FilePath& item) {...});
// Using a `for` loop:
// for (base::FilePath name = e.Next(); !name.empty(); name = e.Next())
// ...
class BASE_EXPORT FileEnumerator {
public:
// Note: copy & assign supported.
class BASE_EXPORT FileInfo {
public:
FileInfo();
#if BUILDFLAG(IS_ANDROID)
// Android has both posix paths, and Content-URIs. It will use the linux /
// posix code for posix paths where a FileInfo() object is constructed and
// then `stat_` is populated via fstat() and used for IsDirectory(),
// GetSize(), GetLastModifiedTime(). Content-URIs provide all values in this
// constructor and writes `is_directory`, `size` and `time` to `stat_`.
FileInfo(base::FilePath content_uri,
base::FilePath filename,
bool is_directory,
off_t size,
Time time);
#endif
FileInfo(const FileInfo& that);
FileInfo& operator=(const FileInfo& that);
FileInfo(FileInfo&& that);
FileInfo& operator=(FileInfo&& that);
~FileInfo();
bool IsDirectory() const;
// The name of the file. This will not include any path information. This
// is in constrast to the value returned by FileEnumerator.Next() which
// includes the |root_path| passed into the FileEnumerator constructor.
FilePath GetName() const;
#if BUILDFLAG(IS_ANDROID)
// Display names of subdirs.
const std::vector<std::string>& subdirs() const { return subdirs_; }
#endif
int64_t GetSize() const;
// On POSIX systems, this is rounded down to the second.
Time GetLastModifiedTime() const;
#if BUILDFLAG(IS_WIN)
// Note that the cAlternateFileName (used to hold the "short" 8.3 name)
// of the WIN32_FIND_DATA will be empty. Since we don't use short file
// names, we tell Windows to omit it which speeds up the query slightly.
const WIN32_FIND_DATA& find_data() const {
return *ChromeToWindowsType(&find_data_);
}
#elif BUILDFLAG(IS_POSIX) || BUILDFLAG(IS_FUCHSIA)
const stat_wrapper_t& stat() const { return stat_; }
#endif
private:
friend class FileEnumerator;
#if BUILDFLAG(IS_ANDROID)
FilePath content_uri_;
std::vector<std::string> subdirs_;
#endif
#if BUILDFLAG(IS_WIN)
CHROME_WIN32_FIND_DATA find_data_;
#elif BUILDFLAG(IS_POSIX) || BUILDFLAG(IS_FUCHSIA)
stat_wrapper_t stat_;
FilePath filename_;
#endif
};
enum FileType {
FILES = 1 << 0,
DIRECTORIES = 1 << 1,
INCLUDE_DOT_DOT = 1 << 2,
// Report only the names of entries and not their type, size, or
// last-modified time. May only be used for non-recursive enumerations, and
// implicitly includes both files and directories (neither of which may be
// specified). When used, an enumerator's `GetInfo()` method must not be
// called.
NAMES_ONLY = 1 << 3,
#if BUILDFLAG(IS_POSIX) || BUILDFLAG(IS_FUCHSIA)
SHOW_SYM_LINKS = 1 << 4,
#endif
};
// Search policy for intermediate folders.
enum class FolderSearchPolicy {
// Recursive search will pass through folders whose names match the
// pattern. Inside each one, all files will be returned. Folders with names
// that do not match the pattern will be ignored within their interior.
MATCH_ONLY,
// Recursive search will pass through every folder and perform pattern
// matching inside each one.
ALL,
};
// Determines how a FileEnumerator handles errors encountered during
// enumeration. When no ErrorPolicy is explicitly set, FileEnumerator defaults
// to IGNORE_ERRORS.
enum class ErrorPolicy {
// Errors are ignored if possible and FileEnumerator returns as many files
// as it is able to enumerate.
IGNORE_ERRORS,
// Any error encountered during enumeration will terminate the enumeration
// immediately. An error code indicating the nature of a failure can be
// retrieved from |GetError()|.
STOP_ENUMERATION,
};
// |root_path| is the starting directory to search for. It may or may not end
// in a slash.
//
// If |recursive| is true, this will enumerate all matches in any
// subdirectories matched as well. It does a breadth-first search, so all
// files in one directory will be returned before any files in a
// subdirectory.
//
// |file_type|, a bit mask of FileType, specifies whether the enumerator
// should match files, directories, or both.
//
// |pattern| is an optional pattern for which files to match. This
// works like shell globbing. For example, "*.txt" or "Foo???.doc".
// However, be careful in specifying patterns that aren't cross platform
// since the underlying code uses OS-specific matching routines. In general,
// Windows matching is less featureful than others, so test there first.
// If unspecified, this will match all files.
//
// |folder_search_policy| optionally specifies a search behavior. Refer to
// |FolderSearchPolicy| for a list of folder search policies and the meaning
// of them. If |recursive| is false, this parameter has no effect.
//
// |error_policy| optionally specifies the behavior when an error occurs.
// Refer to |ErrorPolicy| for a list of error policies and the meaning of
// them.
FileEnumerator(const FilePath& root_path, bool recursive, int file_type);
FileEnumerator(const FilePath& root_path,
bool recursive,
int file_type,
const FilePath::StringType& pattern);
FileEnumerator(const FilePath& root_path,
bool recursive,
int file_type,
const FilePath::StringType& pattern,
FolderSearchPolicy folder_search_policy);
FileEnumerator(const FilePath& root_path,
bool recursive,
int file_type,
const FilePath::StringType& pattern,
FolderSearchPolicy folder_search_policy,
ErrorPolicy error_policy);
FileEnumerator(const FileEnumerator&) = delete;
FileEnumerator& operator=(const FileEnumerator&) = delete;
~FileEnumerator();
// Calls `ref` synchronously for each path found by the `FileEnumerator`. Each
// path will incorporate the `root_path` passed in the constructor:
// "<root_path>/file_name.txt". If the `root_path` is absolute, then so will
// be the paths provided in the `ref` invocations.
void ForEach(FunctionRef<void(const FilePath& path)> ref);
// Returns the next file or an empty string if there are no more results.
//
// The returned path will incorporate the |root_path| passed in the
// constructor: "<root_path>/file_name.txt". If the |root_path| is absolute,
// then so will be the result of Next().
FilePath Next();
// Returns info about the file last returned by Next(). Note that on Windows
// and Fuchsia, GetInfo() does not play well with INCLUDE_DOT_DOT. In
// particular, the GetLastModifiedTime() for the .. directory is 1601-01-01
// on Fuchsia (https://crbug.com/1106172) and is equal to the last modified
// time of the current directory on Windows (https://crbug.com/1119546).
// Must not be used with FileType::NAMES_ONLY.
FileInfo GetInfo() const;
// Once |Next()| returns an empty path, enumeration has been terminated. If
// termination was normal (i.e. no more results to enumerate) or ErrorPolicy
// is set to IGNORE_ERRORS, this returns FILE_OK. Otherwise it returns an
// error code reflecting why enumeration was stopped early.
File::Error GetError() const { return error_; }
private:
// Returns true if the given path should be skipped in enumeration.
bool ShouldSkip(const FilePath& path);
bool IsTypeMatched(bool is_dir) const;
bool IsPatternMatched(const FilePath& src) const;
#if BUILDFLAG(IS_WIN)
const WIN32_FIND_DATA& find_data() const {
return *ChromeToWindowsType(&find_data_);
}
// True when find_data_ is valid.
bool has_find_data_ = false;
CHROME_WIN32_FIND_DATA find_data_;
HANDLE find_handle_ = INVALID_HANDLE_VALUE;
#elif BUILDFLAG(IS_POSIX) || BUILDFLAG(IS_FUCHSIA)
// Marks the given inode as visited. Returns true if it is the first time that
// it got marked as visited.
bool MarkVisited(const stat_wrapper_t& st) {
return visited_[st.st_dev].insert(st.st_ino).second;
}
// The files in the current directory
std::vector<FileInfo> directory_entries_;
#if BUILDFLAG(IS_ANDROID)
// The Android NDK (r23) does not declare `st_dev` as a `dev_t`, nor `st_ino`
// as an `ino_t`, hence the need for these decltypes.
using dev_t = decltype(stat_wrapper_t::st_dev);
using ino_t = decltype(stat_wrapper_t::st_ino);
#endif
// Set of visited directories. Used to prevent infinite looping along circular
// symlinks and bind-mounts.
std::unordered_map<dev_t, std::unordered_set<ino_t>> visited_;
// The next entry to use from the directory_entries_ vector
size_t current_directory_entry_;
#endif
FilePath root_path_;
const bool recursive_;
int file_type_;
FilePath::StringType pattern_;
const FolderSearchPolicy folder_search_policy_;
const ErrorPolicy error_policy_;
File::Error error_ = File::FILE_OK;
// A stack that keeps track of which subdirectories we still need to
// enumerate in the breadth-first search.
base::stack<FilePath> pending_paths_;
#if BUILDFLAG(IS_ANDROID)
// Matches pending_paths_, but with display names.
base::stack<std::vector<std::string>> pending_subdirs_;
// Display names of subdirs of the current entry.
std::vector<std::string> subdirs_;
#endif
};
} // namespace base
#endif // BASE_FILES_FILE_ENUMERATOR_H_