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base / files / file_util_win.cc [blame]
// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/files/file_util.h"
#include <windows.h>
#include <winsock2.h>
#include <io.h>
#include <psapi.h>
#include <shellapi.h>
#include <shlobj.h>
#include <stddef.h>
#include <stdint.h>
#include <time.h>
#include <algorithm>
#include <array>
#include <limits>
#include <string>
#include <string_view>
#include <utility>
#include <vector>
#include "base/check.h"
#include "base/clang_profiling_buildflags.h"
#include "base/feature_list.h"
#include "base/features.h"
#include "base/files/file_enumerator.h"
#include "base/files/file_path.h"
#include "base/files/memory_mapped_file.h"
#include "base/functional/bind.h"
#include "base/functional/callback.h"
#include "base/location.h"
#include "base/logging.h"
#include "base/numerics/safe_conversions.h"
#include "base/path_service.h"
#include "base/process/process_handle.h"
#include "base/rand_util.h"
#include "base/strings/strcat.h"
#include "base/strings/string_number_conversions.h"
#include "base/strings/string_split_win.h"
#include "base/strings/string_util.h"
#include "base/strings/string_util_win.h"
#include "base/strings/utf_string_conversions.h"
#include "base/task/bind_post_task.h"
#include "base/task/sequenced_task_runner.h"
#include "base/task/thread_pool.h"
#include "base/threading/scoped_blocking_call.h"
#include "base/threading/scoped_thread_priority.h"
#include "base/time/time.h"
#include "base/uuid.h"
#include "base/win/scoped_handle.h"
#include "base/win/security_util.h"
#include "base/win/sid.h"
#include "base/win/windows_types.h"
#include "base/win/windows_version.h"
namespace base {
namespace {
int g_extra_allowed_path_for_no_execute = 0;
constexpr DWORD kFileShareAll =
FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE;
constexpr std::wstring_view kDefaultTempDirPrefix = L"ChromiumTemp";
// Returns the Win32 last error code or ERROR_SUCCESS if the last error code is
// ERROR_FILE_NOT_FOUND or ERROR_PATH_NOT_FOUND. This is useful in cases where
// the absence of a file or path is a success condition (e.g., when attempting
// to delete an item in the filesystem).
DWORD ReturnLastErrorOrSuccessOnNotFound() {
const DWORD error_code = ::GetLastError();
return (error_code == ERROR_FILE_NOT_FOUND ||
error_code == ERROR_PATH_NOT_FOUND)
? ERROR_SUCCESS
: error_code;
}
// Deletes all files and directories in a path.
// Returns ERROR_SUCCESS on success or the Windows error code corresponding to
// the first error encountered. ERROR_FILE_NOT_FOUND and ERROR_PATH_NOT_FOUND
// are considered success conditions, and are therefore never returned.
DWORD DeleteFileRecursive(const FilePath& path,
const FilePath::StringType& pattern,
bool recursive) {
FileEnumerator traversal(path, false,
FileEnumerator::FILES | FileEnumerator::DIRECTORIES,
pattern);
DWORD result = ERROR_SUCCESS;
for (FilePath current = traversal.Next(); !current.empty();
current = traversal.Next()) {
// Try to clear the read-only bit if we find it.
FileEnumerator::FileInfo info = traversal.GetInfo();
if ((info.find_data().dwFileAttributes & FILE_ATTRIBUTE_READONLY) &&
(recursive || !info.IsDirectory())) {
::SetFileAttributes(
current.value().c_str(),
info.find_data().dwFileAttributes & ~DWORD{FILE_ATTRIBUTE_READONLY});
}
DWORD this_result = ERROR_SUCCESS;
if (info.IsDirectory()) {
if (recursive) {
this_result = DeleteFileRecursive(current, pattern, true);
DCHECK_NE(static_cast<LONG>(this_result), ERROR_FILE_NOT_FOUND);
DCHECK_NE(static_cast<LONG>(this_result), ERROR_PATH_NOT_FOUND);
if (this_result == ERROR_SUCCESS &&
!::RemoveDirectory(current.value().c_str())) {
this_result = ReturnLastErrorOrSuccessOnNotFound();
}
}
} else if (!::DeleteFile(current.value().c_str())) {
this_result = ReturnLastErrorOrSuccessOnNotFound();
}
if (result == ERROR_SUCCESS)
result = this_result;
}
return result;
}
// Appends |mode_char| to |mode| before the optional character set encoding; see
// https://msdn.microsoft.com/library/yeby3zcb.aspx for details.
void AppendModeCharacter(wchar_t mode_char, std::wstring* mode) {
size_t comma_pos = mode->find(L',');
mode->insert(comma_pos == std::wstring::npos ? mode->length() : comma_pos, 1,
mode_char);
}
bool DoCopyFile(const FilePath& from_path,
const FilePath& to_path,
bool fail_if_exists) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
if (from_path.ReferencesParent() || to_path.ReferencesParent())
return false;
// NOTE: I suspect we could support longer paths, but that would involve
// analyzing all our usage of files.
if (from_path.value().length() >= MAX_PATH ||
to_path.value().length() >= MAX_PATH) {
return false;
}
// Mitigate the issues caused by loading DLLs on a background thread
// (http://crbug/973868).
SCOPED_MAY_LOAD_LIBRARY_AT_BACKGROUND_PRIORITY();
// Unlike the posix implementation that copies the file manually and discards
// the ACL bits, CopyFile() copies the complete SECURITY_DESCRIPTOR and access
// bits, which is usually not what we want. We can't do much about the
// SECURITY_DESCRIPTOR but at least remove the read only bit.
const wchar_t* dest = to_path.value().c_str();
if (!::CopyFile(from_path.value().c_str(), dest, fail_if_exists)) {
// Copy failed.
return false;
}
DWORD attrs = GetFileAttributes(dest);
if (attrs == INVALID_FILE_ATTRIBUTES) {
return false;
}
if (attrs & FILE_ATTRIBUTE_READONLY) {
SetFileAttributes(dest, attrs & ~DWORD{FILE_ATTRIBUTE_READONLY});
}
return true;
}
bool DoCopyDirectory(const FilePath& from_path,
const FilePath& to_path,
bool recursive,
bool fail_if_exists) {
// NOTE(maruel): Previous version of this function used to call
// SHFileOperation(). This used to copy the file attributes and extended
// attributes, OLE structured storage, NTFS file system alternate data
// streams, SECURITY_DESCRIPTOR. In practice, this is not what we want, we
// want the containing directory to propagate its SECURITY_DESCRIPTOR.
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
// NOTE: I suspect we could support longer paths, but that would involve
// analyzing all our usage of files.
if (from_path.value().length() >= MAX_PATH ||
to_path.value().length() >= MAX_PATH) {
return false;
}
// This function does not properly handle destinations within the source.
FilePath real_to_path = to_path;
if (PathExists(real_to_path)) {
real_to_path = MakeAbsoluteFilePath(real_to_path);
if (real_to_path.empty())
return false;
} else {
real_to_path = MakeAbsoluteFilePath(real_to_path.DirName());
if (real_to_path.empty())
return false;
}
FilePath real_from_path = MakeAbsoluteFilePath(from_path);
if (real_from_path.empty())
return false;
if (real_to_path == real_from_path || real_from_path.IsParent(real_to_path))
return false;
int traverse_type = FileEnumerator::FILES;
if (recursive)
traverse_type |= FileEnumerator::DIRECTORIES;
FileEnumerator traversal(from_path, recursive, traverse_type);
if (!PathExists(from_path)) {
DLOG(ERROR) << "CopyDirectory() couldn't stat source directory: "
<< from_path.value().c_str();
return false;
}
// TODO(maruel): This is not necessary anymore.
DCHECK(recursive || DirectoryExists(from_path));
FilePath current = from_path;
bool from_is_dir = DirectoryExists(from_path);
bool success = true;
FilePath from_path_base = from_path;
if (recursive && DirectoryExists(to_path)) {
// If the destination already exists and is a directory, then the
// top level of source needs to be copied.
from_path_base = from_path.DirName();
}
while (success && !current.empty()) {
// current is the source path, including from_path, so append
// the suffix after from_path to to_path to create the target_path.
FilePath target_path(to_path);
if (from_path_base != current) {
if (!from_path_base.AppendRelativePath(current, &target_path)) {
success = false;
break;
}
}
if (from_is_dir) {
if (!DirectoryExists(target_path) &&
!::CreateDirectory(target_path.value().c_str(), NULL)) {
DLOG(ERROR) << "CopyDirectory() couldn't create directory: "
<< target_path.value().c_str();
success = false;
}
} else if (!DoCopyFile(current, target_path, fail_if_exists)) {
DLOG(ERROR) << "CopyDirectory() couldn't create file: "
<< target_path.value().c_str();
success = false;
}
current = traversal.Next();
if (!current.empty())
from_is_dir = traversal.GetInfo().IsDirectory();
}
return success;
}
// Returns ERROR_SUCCESS on success, or a Windows error code on failure.
DWORD DoDeleteFile(const FilePath& path, bool recursive) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
if (path.empty())
return ERROR_SUCCESS;
if (path.value().length() >= MAX_PATH)
return ERROR_BAD_PATHNAME;
// Handle any path with wildcards.
if (path.BaseName().value().find_first_of(FILE_PATH_LITERAL("*?")) !=
FilePath::StringType::npos) {
const DWORD error_code =
DeleteFileRecursive(path.DirName(), path.BaseName().value(), recursive);
DCHECK_NE(static_cast<LONG>(error_code), ERROR_FILE_NOT_FOUND);
DCHECK_NE(static_cast<LONG>(error_code), ERROR_PATH_NOT_FOUND);
return error_code;
}
// Report success if the file or path does not exist.
const DWORD attr = ::GetFileAttributes(path.value().c_str());
if (attr == INVALID_FILE_ATTRIBUTES)
return ReturnLastErrorOrSuccessOnNotFound();
// Clear the read-only bit if it is set.
if ((attr & FILE_ATTRIBUTE_READONLY) &&
!::SetFileAttributes(path.value().c_str(),
attr & ~DWORD{FILE_ATTRIBUTE_READONLY})) {
// It's possible for |path| to be gone now under a race with other deleters.
return ReturnLastErrorOrSuccessOnNotFound();
}
// Perform a simple delete on anything that isn't a directory.
if (!(attr & FILE_ATTRIBUTE_DIRECTORY)) {
return ::DeleteFile(path.value().c_str())
? ERROR_SUCCESS
: ReturnLastErrorOrSuccessOnNotFound();
}
if (recursive) {
const DWORD error_code =
DeleteFileRecursive(path, FILE_PATH_LITERAL("*"), true);
DCHECK_NE(static_cast<LONG>(error_code), ERROR_FILE_NOT_FOUND);
DCHECK_NE(static_cast<LONG>(error_code), ERROR_PATH_NOT_FOUND);
if (error_code != ERROR_SUCCESS)
return error_code;
}
return ::RemoveDirectory(path.value().c_str())
? ERROR_SUCCESS
: ReturnLastErrorOrSuccessOnNotFound();
}
// Deletes the file/directory at |path| (recursively if |recursive| and |path|
// names a directory), returning true on success. Sets the Windows last-error
// code and returns false on failure.
bool DeleteFileOrSetLastError(const FilePath& path, bool recursive) {
const DWORD error = DoDeleteFile(path, recursive);
if (error == ERROR_SUCCESS)
return true;
::SetLastError(error);
return false;
}
constexpr int kMaxDeleteAttempts = 9;
void DeleteFileWithRetry(const FilePath& path,
bool recursive,
int attempt,
OnceCallback<void(bool)> reply_callback) {
// Retry every 250ms for up to two seconds. These values were pulled out of
// thin air, and may be adjusted in the future based on the metrics collected.
static constexpr TimeDelta kDeleteFileRetryDelay = Milliseconds(250);
if (DeleteFileOrSetLastError(path, recursive)) {
// Consider introducing further retries until the item has been removed from
// the filesystem and its name is ready for reuse; see the comments in
// chrome/installer/mini_installer/delete_with_retry.cc for details.
if (!reply_callback.is_null())
std::move(reply_callback).Run(true);
return;
}
++attempt;
DCHECK_LE(attempt, kMaxDeleteAttempts);
if (attempt == kMaxDeleteAttempts) {
if (!reply_callback.is_null())
std::move(reply_callback).Run(false);
return;
}
ThreadPool::PostDelayedTask(FROM_HERE,
{TaskPriority::BEST_EFFORT, MayBlock()},
BindOnce(&DeleteFileWithRetry, path, recursive,
attempt, std::move(reply_callback)),
kDeleteFileRetryDelay);
}
OnceClosure GetDeleteFileCallbackInternal(
const FilePath& path,
bool recursive,
OnceCallback<void(bool)> reply_callback) {
OnceCallback<void(bool)> bound_callback;
if (!reply_callback.is_null()) {
bound_callback = BindPostTask(SequencedTaskRunner::GetCurrentDefault(),
std::move(reply_callback));
}
return BindOnce(&DeleteFileWithRetry, path, recursive, /*attempt=*/0,
std::move(bound_callback));
}
// This function verifies that no code is attempting to set an ACL on a file
// that is outside of 'safe' paths. A 'safe' path is defined as one that is
// within the user data dir, or the temporary directory. This is explicitly to
// prevent code from trying to pass a writeable handle to a file outside of
// these directories to an untrusted process. E.g. if some future code created a
// writeable handle to a file in c:\users\user\sensitive.dat, this DCHECK would
// hit. Setting an ACL on a file outside of these chrome-controlled directories
// might cause the browser or operating system to fail in unexpected ways.
bool IsPathSafeToSetAclOn(const FilePath& path) {
#if BUILDFLAG(CLANG_PROFILING)
// TODO(crbug.com/329482479) Use PreventExecuteMappingUnchecked for .profraw.
// Ignore .profraw profiling files, as they can occur anywhere, and only occur
// during testing.
if (path.Extension() == FILE_PATH_LITERAL(".profraw")) {
return true;
}
#endif // BUILDFLAG(CLANG_PROFILING)
std::vector<int> valid_path_keys({DIR_TEMP});
if (g_extra_allowed_path_for_no_execute) {
valid_path_keys.push_back(g_extra_allowed_path_for_no_execute);
}
// MakeLongFilePath is needed here because temp files can have an 8.3 path
// under certain conditions. See comments in base::MakeLongFilePath.
FilePath long_path = MakeLongFilePath(path);
DCHECK(!long_path.empty()) << "Cannot get long path for " << path;
std::vector<FilePath> valid_paths;
for (const auto path_key : valid_path_keys) {
FilePath valid_path;
if (!PathService::Get(path_key, &valid_path)) {
DLOG(FATAL) << "Cannot get path for pathservice key " << path_key;
continue;
}
valid_paths.push_back(valid_path);
}
// Admin users create temporary files in SystemTemp; see
// `CreateNewTempDirectory` below.
FilePath secure_system_temp;
if (::IsUserAnAdmin() &&
PathService::Get(DIR_SYSTEM_TEMP, &secure_system_temp)) {
valid_paths.push_back(secure_system_temp);
}
for (const auto& valid_path : valid_paths) {
// Temp files can sometimes have an 8.3 path. See comments in
// `MakeLongFilePath`.
FilePath full_path = MakeLongFilePath(valid_path);
DCHECK(!full_path.empty()) << "Cannot get long path for " << valid_path;
if (full_path.IsParent(long_path)) {
return true;
}
}
return false;
}
} // namespace
OnceClosure GetDeleteFileCallback(const FilePath& path,
OnceCallback<void(bool)> reply_callback) {
return GetDeleteFileCallbackInternal(path, /*recursive=*/false,
std::move(reply_callback));
}
OnceClosure GetDeletePathRecursivelyCallback(
const FilePath& path,
OnceCallback<void(bool)> reply_callback) {
return GetDeleteFileCallbackInternal(path, /*recursive=*/true,
std::move(reply_callback));
}
FilePath MakeAbsoluteFilePath(const FilePath& input) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
wchar_t file_path[MAX_PATH];
if (!_wfullpath(file_path, input.value().c_str(), MAX_PATH))
return FilePath();
return FilePath(file_path);
}
bool DeleteFile(const FilePath& path) {
return DeleteFileOrSetLastError(path, /*recursive=*/false);
}
bool DeletePathRecursively(const FilePath& path) {
return DeleteFileOrSetLastError(path, /*recursive=*/true);
}
bool DeleteFileAfterReboot(const FilePath& path) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
if (path.value().length() >= MAX_PATH)
return false;
return ::MoveFileEx(path.value().c_str(), nullptr,
MOVEFILE_DELAY_UNTIL_REBOOT);
}
bool ReplaceFile(const FilePath& from_path,
const FilePath& to_path,
File::Error* error) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
// Assume that |to_path| already exists and try the normal replace. This will
// fail with ERROR_FILE_NOT_FOUND if |to_path| does not exist. When writing to
// a network share, we may not be able to change the ACLs. Ignore ACL errors
// then (REPLACEFILE_IGNORE_MERGE_ERRORS).
if (::ReplaceFile(to_path.value().c_str(), from_path.value().c_str(), NULL,
REPLACEFILE_IGNORE_MERGE_ERRORS, NULL, NULL)) {
return true;
}
File::Error replace_error = File::OSErrorToFileError(GetLastError());
// Try a simple move next. It will only succeed when |to_path| doesn't already
// exist.
if (::MoveFile(from_path.value().c_str(), to_path.value().c_str()))
return true;
// In the case of FILE_ERROR_NOT_FOUND from ReplaceFile, it is likely that
// |to_path| does not exist. In this case, the more relevant error comes
// from the call to MoveFile.
if (error) {
*error = replace_error == File::FILE_ERROR_NOT_FOUND
? File::GetLastFileError()
: replace_error;
}
return false;
}
bool CopyDirectory(const FilePath& from_path,
const FilePath& to_path,
bool recursive) {
return DoCopyDirectory(from_path, to_path, recursive, false);
}
bool CopyDirectoryExcl(const FilePath& from_path,
const FilePath& to_path,
bool recursive) {
return DoCopyDirectory(from_path, to_path, recursive, true);
}
bool PathExists(const FilePath& path) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
return (GetFileAttributes(path.value().c_str()) != INVALID_FILE_ATTRIBUTES);
}
namespace {
bool PathHasAccess(const FilePath& path,
DWORD dir_desired_access,
DWORD file_desired_access) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
const wchar_t* const path_str = path.value().c_str();
DWORD fileattr = GetFileAttributes(path_str);
if (fileattr == INVALID_FILE_ATTRIBUTES)
return false;
bool is_directory = fileattr & FILE_ATTRIBUTE_DIRECTORY;
DWORD desired_access =
is_directory ? dir_desired_access : file_desired_access;
DWORD flags_and_attrs =
is_directory ? FILE_FLAG_BACKUP_SEMANTICS : FILE_ATTRIBUTE_NORMAL;
win::ScopedHandle file(CreateFile(path_str, desired_access, kFileShareAll,
nullptr, OPEN_EXISTING, flags_and_attrs,
nullptr));
return file.is_valid();
}
} // namespace
bool PathIsReadable(const FilePath& path) {
return PathHasAccess(path, FILE_LIST_DIRECTORY, GENERIC_READ);
}
bool PathIsWritable(const FilePath& path) {
return PathHasAccess(path, FILE_ADD_FILE, GENERIC_WRITE);
}
bool DirectoryExists(const FilePath& path) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
DWORD fileattr = GetFileAttributes(path.value().c_str());
if (fileattr != INVALID_FILE_ATTRIBUTES)
return (fileattr & FILE_ATTRIBUTE_DIRECTORY) != 0;
return false;
}
bool GetTempDir(FilePath* path) {
wchar_t temp_path[MAX_PATH + 1];
DWORD path_len = ::GetTempPath(MAX_PATH, temp_path);
if (path_len >= MAX_PATH || path_len <= 0)
return false;
// TODO(evanm): the old behavior of this function was to always strip the
// trailing slash. We duplicate this here, but it shouldn't be necessary
// when everyone is using the appropriate FilePath APIs.
*path = FilePath(temp_path).StripTrailingSeparators();
return true;
}
FilePath GetHomeDir() {
wchar_t result[MAX_PATH];
if (SUCCEEDED(SHGetFolderPath(NULL, CSIDL_PROFILE, NULL, SHGFP_TYPE_CURRENT,
result)) &&
result[0]) {
return FilePath(result);
}
// Fall back to the temporary directory on failure.
FilePath temp;
if (GetTempDir(&temp))
return temp;
// Last resort.
return FilePath(FILE_PATH_LITERAL("C:\\"));
}
File CreateAndOpenTemporaryFileInDir(const FilePath& dir, FilePath* temp_file) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
// Open the file with exclusive r/w/d access, and allow the caller to decide
// to mark it for deletion upon close after the fact.
constexpr uint32_t kFlags = File::FLAG_CREATE | File::FLAG_READ |
File::FLAG_WRITE | File::FLAG_WIN_EXCLUSIVE_READ |
File::FLAG_WIN_EXCLUSIVE_WRITE |
File::FLAG_CAN_DELETE_ON_CLOSE;
// Use GUID instead of ::GetTempFileName() to generate unique file names.
// "Due to the algorithm used to generate file names, GetTempFileName can
// perform poorly when creating a large number of files with the same prefix.
// In such cases, it is recommended that you construct unique file names based
// on GUIDs."
// https://msdn.microsoft.com/library/windows/desktop/aa364991.aspx
FilePath temp_name;
File file;
// Although it is nearly impossible to get a duplicate name with GUID, we
// still use a loop here in case it happens.
for (int i = 0; i < 100; ++i) {
temp_name = dir.Append(FormatTemporaryFileName(
UTF8ToWide(Uuid::GenerateRandomV4().AsLowercaseString())));
file.Initialize(temp_name, kFlags);
if (file.IsValid())
break;
}
if (!file.IsValid()) {
DPLOG(WARNING) << "Failed to get temporary file name in " << dir.value();
return file;
}
wchar_t long_temp_name[MAX_PATH + 1];
const DWORD long_name_len =
GetLongPathName(temp_name.value().c_str(), long_temp_name, MAX_PATH);
if (long_name_len != 0 && long_name_len <= MAX_PATH) {
*temp_file =
FilePath(FilePath::StringPieceType(long_temp_name, long_name_len));
} else {
// GetLongPathName() failed, but we still have a temporary file.
*temp_file = std::move(temp_name);
}
return file;
}
bool CreateTemporaryFileInDir(const FilePath& dir, FilePath* temp_file) {
return CreateAndOpenTemporaryFileInDir(dir, temp_file).IsValid();
}
FilePath FormatTemporaryFileName(FilePath::StringPieceType identifier) {
return FilePath(StrCat({identifier, FILE_PATH_LITERAL(".tmp")}));
}
ScopedFILE CreateAndOpenTemporaryStreamInDir(const FilePath& dir,
FilePath* path) {
// Open file in binary mode, to avoid problems with fwrite. On Windows
// it replaces \n's with \r\n's, which may surprise you.
// Reference: http://msdn.microsoft.com/en-us/library/h9t88zwz(VS.71).aspx
return ScopedFILE(
FileToFILE(CreateAndOpenTemporaryFileInDir(dir, path), "wb+"));
}
bool CreateTemporaryDirInDir(const FilePath& base_dir,
FilePath::StringPieceType prefix,
FilePath* new_dir) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
FilePath path_to_create;
for (int count = 0; count < 50; ++count) {
// Try create a new temporary directory with random generated name. If
// the one exists, keep trying another path name until we reach some limit.
std::wstring new_dir_name;
new_dir_name.assign(prefix);
new_dir_name.append(AsWString(NumberToString16(GetCurrentProcId())));
new_dir_name.push_back('_');
new_dir_name.append(AsWString(
NumberToString16(RandInt(0, std::numeric_limits<int32_t>::max()))));
path_to_create = base_dir.Append(new_dir_name);
if (::CreateDirectory(path_to_create.value().c_str(), NULL)) {
*new_dir = path_to_create;
return true;
}
}
return false;
}
// The directory is created under SystemTemp for security reasons if the caller
// is admin to avoid attacks from lower privilege processes.
//
// If unable to create a dir under SystemTemp, the dir is created under
// %TEMP%. The reasons for not being able to create a dir under SystemTemp could
// be because `%systemroot%\SystemTemp` does not exist, or unable to resolve
// `DIR_WINDOWS` or `DIR_PROGRAM_FILES`, say due to registry redirection, or
// unable to create a directory due to SystemTemp being read-only or having
// atypical ACLs. An override of `DIR_SYSTEM_TEMP` by tests will be respected.
bool CreateNewTempDirectory(const FilePath::StringType& prefix,
FilePath* new_temp_path) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
DCHECK(new_temp_path);
FilePath parent_dir;
if (::IsUserAnAdmin() && PathService::Get(DIR_SYSTEM_TEMP, &parent_dir) &&
CreateTemporaryDirInDir(parent_dir,
prefix.empty() ? kDefaultTempDirPrefix : prefix,
new_temp_path)) {
return true;
}
if (!GetTempDir(&parent_dir))
return false;
return CreateTemporaryDirInDir(parent_dir, prefix, new_temp_path);
}
bool CreateDirectoryAndGetError(const FilePath& full_path,
File::Error* error) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
// If the path exists, we've succeeded if it's a directory, failed otherwise.
const wchar_t* const full_path_str = full_path.value().c_str();
const DWORD fileattr = ::GetFileAttributes(full_path_str);
if (fileattr != INVALID_FILE_ATTRIBUTES) {
if ((fileattr & FILE_ATTRIBUTE_DIRECTORY) != 0) {
return true;
}
DLOG(WARNING) << "CreateDirectory(" << full_path_str << "), "
<< "conflicts with existing file.";
if (error)
*error = File::FILE_ERROR_NOT_A_DIRECTORY;
::SetLastError(ERROR_FILE_EXISTS);
return false;
}
// Invariant: Path does not exist as file or directory.
// Attempt to create the parent recursively. This will immediately return
// true if it already exists, otherwise will create all required parent
// directories starting with the highest-level missing parent.
FilePath parent_path(full_path.DirName());
if (parent_path.value() == full_path.value()) {
if (error)
*error = File::FILE_ERROR_NOT_FOUND;
::SetLastError(ERROR_FILE_NOT_FOUND);
return false;
}
if (!CreateDirectoryAndGetError(parent_path, error)) {
DLOG(WARNING) << "Failed to create one of the parent directories.";
DCHECK(!error || *error != File::FILE_OK);
return false;
}
if (::CreateDirectory(full_path_str, NULL))
return true;
const DWORD error_code = ::GetLastError();
if (error_code == ERROR_ALREADY_EXISTS && DirectoryExists(full_path)) {
// This error code ERROR_ALREADY_EXISTS doesn't indicate whether we were
// racing with someone creating the same directory, or a file with the same
// path. If DirectoryExists() returns true, we lost the race to create the
// same directory.
return true;
}
if (error)
*error = File::OSErrorToFileError(error_code);
::SetLastError(error_code);
DPLOG(WARNING) << "Failed to create directory " << full_path_str;
return false;
}
bool NormalizeFilePath(const FilePath& path, FilePath* real_path) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
File file(path, File::FLAG_OPEN | File::FLAG_READ |
File::FLAG_WIN_SHARE_DELETE |
File::FLAG_WIN_BACKUP_SEMANTICS);
if (!file.IsValid()) {
return false;
}
// The expansion of `path` into a full path may make it longer. Since
// '\Device\HarddiskVolume1' is 23 characters long, we can add 30 characters.
constexpr int kMaxPathLength = MAX_PATH + 30;
wchar_t native_file_path[kMaxPathLength];
// On success, `used_wchars` returns the number of written characters, not
// including the trailing '\0'. Thus, failure is indicated by returning 0 or
// >= kMaxPathLength.
DWORD used_wchars = ::GetFinalPathNameByHandle(
file.GetPlatformFile(), native_file_path, kMaxPathLength,
FILE_NAME_NORMALIZED | VOLUME_NAME_NT);
if (used_wchars >= kMaxPathLength || used_wchars == 0) {
return false;
}
// With `VOLUME_NAME_NT` flag, GetFinalPathNameByHandle() returns the path
// with the volume device path and existing code expects we return a path
// starting 'X:\' so we need to call DevicePathToDriveLetterPath.
if (!DevicePathToDriveLetterPath(
FilePath(FilePath::StringPieceType(native_file_path, used_wchars)),
real_path)) {
return false;
}
// `real_path` can be longer than MAX_PATH and we should only return paths
// that are less than MAX_PATH.
return real_path->value().size() <= MAX_PATH;
}
bool DevicePathToDriveLetterPath(const FilePath& nt_device_path,
FilePath* out_drive_letter_path) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
// Get the mapping of drive letters to device paths.
// Note: There are 26 letters possible, and each entry takes 4 characters of
// space (e.g. ['C', ':', '\\', '\0'] plus an additional NUL character at the
// end, meaning 128 is safely above the maximum possible size needed).
std::array<wchar_t, 128> drive_strings_buffer = {};
DWORD count = ::GetLogicalDriveStrings(drive_strings_buffer.size() - 1u,
drive_strings_buffer.data());
CHECK_LT(count, drive_strings_buffer.size());
if (!count) {
DLOG(ERROR) << "Failed to get drive mapping";
return false;
}
// Truncate the buffer to the bytes actually copied by GetLogicalDriveStrings.
// Note: This gets rid of the superfluous NUL character at the end. Thus,
// `drive_strings` is now a sequence of null terminated strings.
std::wstring_view drive_strings(drive_strings_buffer.data(), count);
// For each string in the drive mapping, get the junction that links
// to it. If that junction is a prefix of |device_path|, then we
// know that |drive| is the real path prefix.
for (std::wstring_view drive_string : base::SplitStringPiece(
drive_strings, base::MakeStringViewWithNulChars(L"\0"),
base::TRIM_WHITESPACE, base::SPLIT_WANT_NONEMPTY)) {
wchar_t drive[] = L" :";
drive[0u] = drive_string[0u]; // Copy the drive letter.
wchar_t device_path_as_string[MAX_PATH];
if (::QueryDosDevice(drive, device_path_as_string,
std::size(device_path_as_string))) {
FilePath device_path(device_path_as_string);
if (device_path == nt_device_path ||
device_path.IsParent(nt_device_path)) {
*out_drive_letter_path =
FilePath(drive + nt_device_path.value().substr(
wcslen(device_path_as_string)));
return true;
}
}
}
// No drive matched. The path does not start with a device junction
// that is mounted as a drive letter. This means there is no drive
// letter path to the volume that holds |device_path|, so fail.
return false;
}
FilePath MakeLongFilePath(const FilePath& input) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
DWORD path_long_len = ::GetLongPathName(input.value().c_str(), nullptr, 0);
if (path_long_len == 0UL)
return FilePath();
std::wstring path_long_str;
path_long_len = ::GetLongPathName(input.value().c_str(),
WriteInto(&path_long_str, path_long_len),
path_long_len);
if (path_long_len == 0UL)
return FilePath();
return FilePath(path_long_str);
}
bool CreateWinHardLink(const FilePath& to_file, const FilePath& from_file) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
return ::CreateHardLink(to_file.value().c_str(), from_file.value().c_str(),
nullptr);
}
// TODO(rkc): Work out if we want to handle NTFS junctions here or not, handle
// them if we do decide to.
bool IsLink(const FilePath& file_path) {
return false;
}
bool GetFileInfo(const FilePath& file_path, File::Info* results) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
WIN32_FILE_ATTRIBUTE_DATA attr;
if (!GetFileAttributesEx(file_path.value().c_str(), GetFileExInfoStandard,
&attr)) {
return false;
}
ULARGE_INTEGER size;
size.HighPart = attr.nFileSizeHigh;
size.LowPart = attr.nFileSizeLow;
// TODO(crbug.com/40227936): Change Info::size to uint64_t and eliminate this
// cast.
results->size = checked_cast<int64_t>(size.QuadPart);
results->is_directory =
(attr.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) != 0;
results->last_modified = Time::FromFileTime(attr.ftLastWriteTime);
results->last_accessed = Time::FromFileTime(attr.ftLastAccessTime);
results->creation_time = Time::FromFileTime(attr.ftCreationTime);
return true;
}
FILE* OpenFile(const FilePath& filename, const char* mode) {
// 'N' is unconditionally added below, so be sure there is not one already
// present before a comma in |mode|.
DCHECK(
strchr(mode, 'N') == nullptr ||
(strchr(mode, ',') != nullptr && strchr(mode, 'N') > strchr(mode, ',')));
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
std::wstring w_mode = UTF8ToWide(mode);
AppendModeCharacter(L'N', &w_mode);
return _wfsopen(filename.value().c_str(), w_mode.c_str(), _SH_DENYNO);
}
FILE* FileToFILE(File file, const char* mode) {
DCHECK(!file.async());
if (!file.IsValid())
return NULL;
int fd =
_open_osfhandle(reinterpret_cast<intptr_t>(file.GetPlatformFile()), 0);
if (fd < 0)
return NULL;
file.TakePlatformFile();
FILE* stream = _fdopen(fd, mode);
if (!stream)
_close(fd);
return stream;
}
File FILEToFile(FILE* file_stream) {
if (!file_stream)
return File();
int fd = _fileno(file_stream);
DCHECK_GE(fd, 0);
intptr_t file_handle = _get_osfhandle(fd);
DCHECK_NE(file_handle, reinterpret_cast<intptr_t>(INVALID_HANDLE_VALUE));
HANDLE other_handle = nullptr;
if (!::DuplicateHandle(
/*hSourceProcessHandle=*/GetCurrentProcess(),
reinterpret_cast<HANDLE>(file_handle),
/*hTargetProcessHandle=*/GetCurrentProcess(), &other_handle,
/*dwDesiredAccess=*/0,
/*bInheritHandle=*/FALSE,
/*dwOptions=*/DUPLICATE_SAME_ACCESS)) {
return File(File::GetLastFileError());
}
return File(ScopedPlatformFile(other_handle));
}
std::optional<uint64_t> ReadFile(const FilePath& filename, span<char> buffer) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
win::ScopedHandle file(CreateFile(filename.value().c_str(), GENERIC_READ,
FILE_SHARE_READ | FILE_SHARE_WRITE, NULL,
OPEN_EXISTING, FILE_FLAG_SEQUENTIAL_SCAN,
NULL));
if (!file.is_valid()) {
return std::nullopt;
}
// TODO(crbug.com/40227936): Consider supporting reading more than INT_MAX
// bytes.
DWORD bytes_to_read = static_cast<DWORD>(checked_cast<int>(buffer.size()));
DWORD bytes_read;
if (!::ReadFile(file.get(), buffer.data(), bytes_to_read, &bytes_read,
nullptr)) {
return std::nullopt;
}
return bytes_read;
}
bool WriteFile(const FilePath& filename, span<const uint8_t> data) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
win::ScopedHandle file(CreateFile(filename.value().c_str(), GENERIC_WRITE, 0,
NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL,
NULL));
if (!file.is_valid()) {
DPLOG(WARNING) << "WriteFile failed for path " << filename.value();
return false;
}
DWORD written;
DWORD size = checked_cast<DWORD>(data.size());
BOOL result = ::WriteFile(file.get(), data.data(), size, &written, nullptr);
if (result && written == size) {
return true;
}
if (!result) {
// WriteFile failed.
DPLOG(WARNING) << "writing file " << filename.value() << " failed";
} else {
// Didn't write all the bytes.
DLOG(WARNING) << "wrote" << written << " bytes to " << filename.value()
<< " expected " << size;
}
return false;
}
bool AppendToFile(const FilePath& filename, span<const uint8_t> data) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
win::ScopedHandle file(CreateFile(filename.value().c_str(), FILE_APPEND_DATA,
0, nullptr, OPEN_EXISTING, 0, nullptr));
if (!file.is_valid()) {
VPLOG(1) << "CreateFile failed for path " << filename.value();
return false;
}
DWORD written;
DWORD size = checked_cast<DWORD>(data.size());
BOOL result = ::WriteFile(file.get(), data.data(), size, &written, nullptr);
if (result && written == size)
return true;
if (!result) {
// WriteFile failed.
VPLOG(1) << "Writing file " << filename.value() << " failed";
} else {
// Didn't write all the bytes.
VPLOG(1) << "Only wrote " << written << " out of " << size << " byte(s) to "
<< filename.value();
}
return false;
}
bool AppendToFile(const FilePath& filename, std::string_view data) {
return AppendToFile(filename, as_byte_span(data));
}
bool GetCurrentDirectory(FilePath* dir) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
wchar_t system_buffer[MAX_PATH];
system_buffer[0] = 0;
DWORD len = ::GetCurrentDirectory(MAX_PATH, system_buffer);
if (len == 0 || len > MAX_PATH)
return false;
// TODO(evanm): the old behavior of this function was to always strip the
// trailing slash. We duplicate this here, but it shouldn't be necessary
// when everyone is using the appropriate FilePath APIs.
*dir = FilePath(FilePath::StringPieceType(system_buffer))
.StripTrailingSeparators();
return true;
}
bool SetCurrentDirectory(const FilePath& directory) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
return ::SetCurrentDirectory(directory.value().c_str()) != 0;
}
int GetMaximumPathComponentLength(const FilePath& path) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
wchar_t volume_path[MAX_PATH];
if (!GetVolumePathNameW(path.NormalizePathSeparators().value().c_str(),
volume_path, std::size(volume_path))) {
return -1;
}
DWORD max_length = 0;
if (!GetVolumeInformationW(volume_path, NULL, 0, NULL, &max_length, NULL,
NULL, 0)) {
return -1;
}
// Length of |path| with path separator appended.
size_t prefix = path.StripTrailingSeparators().value().size() + 1;
// The whole path string must be shorter than MAX_PATH. That is, it must be
// prefix + component_length < MAX_PATH (or equivalently, <= MAX_PATH - 1).
int whole_path_limit = std::max(0, MAX_PATH - 1 - static_cast<int>(prefix));
return std::min(whole_path_limit, static_cast<int>(max_length));
}
bool CopyFile(const FilePath& from_path, const FilePath& to_path) {
return DoCopyFile(from_path, to_path, false);
}
bool SetNonBlocking(int fd) {
unsigned long nonblocking = 1;
if (ioctlsocket(static_cast<SOCKET>(fd), static_cast<long>(FIONBIO),
&nonblocking) == 0)
return true;
return false;
}
bool PreReadFile(const FilePath& file_path,
bool is_executable,
bool sequential,
int64_t max_bytes) {
DCHECK_GE(max_bytes, 0);
if (max_bytes == 0) {
// ::PrefetchVirtualMemory() fails when asked to read zero bytes.
// base::MemoryMappedFile::Initialize() fails on an empty file.
return true;
}
// ::PrefetchVirtualMemory() fails if the file is opened with write access.
MemoryMappedFile::Access access = is_executable
? MemoryMappedFile::READ_CODE_IMAGE
: MemoryMappedFile::READ_ONLY;
MemoryMappedFile mapped_file;
if (!mapped_file.Initialize(file_path, access)) {
return false;
}
const ::SIZE_T length =
std::min(base::saturated_cast<::SIZE_T>(max_bytes),
base::saturated_cast<::SIZE_T>(mapped_file.length()));
::_WIN32_MEMORY_RANGE_ENTRY address_range = {mapped_file.data(), length};
// Use ::PrefetchVirtualMemory(). This is better than a
// simple data file read, more from a RAM perspective than CPU. This is
// because reading the file as data results in double mapping to
// Image/executable pages for all pages of code executed.
return ::PrefetchVirtualMemory(::GetCurrentProcess(),
/*NumberOfEntries=*/1, &address_range,
/*Flags=*/0);
}
bool PreventExecuteMappingInternal(const FilePath& path, bool skip_path_check) {
bool is_path_safe = skip_path_check || IsPathSafeToSetAclOn(path);
if (!is_path_safe) {
// To mitigate the effect of past OS bugs where attackers are able to use
// writeable handles to create malicious executable images which can be
// later mapped into unsandboxed processes, file handles that permit writing
// that are passed to untrusted processes, e.g. renderers, should be marked
// with a deny execute ACE. This prevents re-opening the file for execute
// later on.
//
// To accomplish this, code that needs to pass writable file handles to a
// renderer should open the file with the flags added by
// `AddFlagsForPassingToUntrustedProcess()` (explicitly
// FLAG_WIN_NO_EXECUTE). This results in this PreventExecuteMapping being
// called by base::File.
//
// However, simply using this universally on all files that are opened
// writeable is also undesirable: things can and will randomly break if they
// are marked no-exec (e.g. marking an exe that the user downloads as
// no-exec will prevent the user from running it). There are also
// performance implications of doing this for all files unnecessarily.
//
// Code that passes writable files to the renderer is also expected to
// reference files in places like the user data dir (e.g. for the filesystem
// API) or temp files. Any attempt to pass a writeable handle to a path
// outside these areas is likely its own security issue as an untrusted
// renderer process should never have write access to e.g. system files or
// downloads.
//
// This check aims to catch misuse of
// `AddFlagsForPassingToUntrustedProcess()` on paths outside these
// locations. Any time it hits it is also likely that a handle to a
// dangerous path is being passed to a renderer, which is inherently unsafe.
//
// If this check hits, please do not ignore it but consult security team.
DLOG(FATAL) << "Unsafe to deny execute access to path : " << path;
return false;
}
static constexpr wchar_t kEveryoneSid[] = L"WD";
auto sids = win::Sid::FromSddlStringVector({kEveryoneSid});
// Remove executable access from the file. The API does not add a duplicate
// ACE if it already exists.
return win::DenyAccessToPath(path, *sids, FILE_EXECUTE, /*NO_INHERITANCE=*/0,
/*recursive=*/false);
}
bool PreventExecuteMapping(const FilePath& path) {
return PreventExecuteMappingInternal(path, false);
}
bool PreventExecuteMappingUnchecked(
const FilePath& path,
base::PassKey<PreventExecuteMappingClasses> passkey) {
return PreventExecuteMappingInternal(path, true);
}
void SetExtraNoExecuteAllowedPath(int path_key) {
DCHECK(!g_extra_allowed_path_for_no_execute ||
g_extra_allowed_path_for_no_execute == path_key);
g_extra_allowed_path_for_no_execute = path_key;
base::FilePath valid_path;
DCHECK(
base::PathService::Get(g_extra_allowed_path_for_no_execute, &valid_path));
}
// -----------------------------------------------------------------------------
namespace internal {
bool MoveUnsafe(const FilePath& from_path, const FilePath& to_path) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
// NOTE: I suspect we could support longer paths, but that would involve
// analyzing all our usage of files.
if (from_path.value().length() >= MAX_PATH ||
to_path.value().length() >= MAX_PATH) {
return false;
}
if (MoveFileEx(from_path.value().c_str(), to_path.value().c_str(),
MOVEFILE_COPY_ALLOWED | MOVEFILE_REPLACE_EXISTING) != 0)
return true;
// Keep the last error value from MoveFileEx around in case the below
// fails.
bool ret = false;
DWORD last_error = ::GetLastError();
if (DirectoryExists(from_path)) {
// MoveFileEx fails if moving directory across volumes. We will simulate
// the move by using Copy and Delete. Ideally we could check whether
// from_path and to_path are indeed in different volumes.
ret = internal::CopyAndDeleteDirectory(from_path, to_path);
}
if (!ret) {
// Leave a clue about what went wrong so that it can be (at least) picked
// up by a PLOG entry.
::SetLastError(last_error);
}
return ret;
}
bool CopyAndDeleteDirectory(const FilePath& from_path,
const FilePath& to_path) {
ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
if (CopyDirectory(from_path, to_path, true)) {
if (DeletePathRecursively(from_path))
return true;
// Like Move, this function is not transactional, so we just
// leave the copied bits behind if deleting from_path fails.
// If to_path exists previously then we have already overwritten
// it by now, we don't get better off by deleting the new bits.
}
return false;
}
} // namespace internal
} // namespace base