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base / gmock_unittest.cc [blame]
// Copyright 2009 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// This test is a simple sanity check to make sure gmock is able to build/link
// correctly. It just instantiates a mock object and runs through a couple of
// the basic mock features.
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
// Gmock matchers and actions that we use below.
using testing::AnyOf;
using testing::Eq;
using testing::Return;
using testing::SetArgPointee;
using testing::WithArg;
using testing::_;
namespace {
// Simple class that we can mock out the behavior for. Everything is virtual
// for easy mocking.
class SampleClass {
public:
SampleClass() = default;
virtual ~SampleClass() = default;
virtual int ReturnSomething() {
return -1;
}
virtual void ReturnNothingConstly() const {
}
virtual void OutputParam(int* a) {
}
virtual int ReturnSecond(int a, int b) {
return b;
}
};
// Declare a mock for the class.
class MockSampleClass : public SampleClass {
public:
MOCK_METHOD(int, ReturnSomething, ());
MOCK_METHOD(void, ReturnNothingConstly, (), (const));
MOCK_METHOD(void, OutputParam, (int* a));
MOCK_METHOD(int, ReturnSecond, (int a, int b));
};
// Create a couple of custom actions. Custom actions can be used for adding
// more complex behavior into your mock...though if you start needing these, ask
// if you're asking your mock to do too much.
ACTION(ReturnVal) {
// Return the first argument received.
return arg0;
}
ACTION(ReturnSecond) {
// Returns the second argument. This basically implemetns ReturnSecond.
return arg1;
}
TEST(GmockTest, SimpleMatchAndActions) {
// Basic test of some simple gmock matchers, actions, and cardinality
// expectations.
MockSampleClass mock;
EXPECT_CALL(mock, ReturnSomething())
.WillOnce(Return(1))
.WillOnce(Return(2))
.WillOnce(Return(3));
EXPECT_EQ(1, mock.ReturnSomething());
EXPECT_EQ(2, mock.ReturnSomething());
EXPECT_EQ(3, mock.ReturnSomething());
EXPECT_CALL(mock, ReturnNothingConstly()).Times(2);
mock.ReturnNothingConstly();
mock.ReturnNothingConstly();
}
TEST(GmockTest, AssignArgument) {
// Capture an argument for examination.
MockSampleClass mock;
EXPECT_CALL(mock, OutputParam(_)).WillRepeatedly(SetArgPointee<0>(5));
int arg = 0;
mock.OutputParam(&arg);
EXPECT_EQ(5, arg);
}
TEST(GmockTest, SideEffects) {
// Capture an argument for examination.
MockSampleClass mock;
EXPECT_CALL(mock, OutputParam(_)).WillRepeatedly(SetArgPointee<0>(5));
int arg = 0;
mock.OutputParam(&arg);
EXPECT_EQ(5, arg);
}
TEST(GmockTest, CustomAction_ReturnSecond) {
// Test a mock of the ReturnSecond behavior using an action that provides an
// alternate implementation of the function. Danger here though, this is
// starting to add too much behavior of the mock, which means the mock
// implementation might start to have bugs itself.
MockSampleClass mock;
EXPECT_CALL(mock, ReturnSecond(_, AnyOf(Eq(4), Eq(5))))
.WillRepeatedly(ReturnSecond());
EXPECT_EQ(4, mock.ReturnSecond(-1, 4));
EXPECT_EQ(5, mock.ReturnSecond(0, 5));
EXPECT_EQ(4, mock.ReturnSecond(0xdeadbeef, 4));
EXPECT_EQ(4, mock.ReturnSecond(112358, 4));
EXPECT_EQ(5, mock.ReturnSecond(1337, 5));
}
TEST(GmockTest, CustomAction_ReturnVal) {
// Alternate implemention of ReturnSecond using a more general custom action,
// and a WithArg adapter to bridge the interfaces.
MockSampleClass mock;
EXPECT_CALL(mock, ReturnSecond(_, AnyOf(Eq(4), Eq(5))))
.WillRepeatedly(WithArg<1>(ReturnVal()));
EXPECT_EQ(4, mock.ReturnSecond(-1, 4));
EXPECT_EQ(5, mock.ReturnSecond(0, 5));
EXPECT_EQ(4, mock.ReturnSecond(0xdeadbeef, 4));
EXPECT_EQ(4, mock.ReturnSecond(112358, 4));
EXPECT_EQ(5, mock.ReturnSecond(1337, 5));
}
} // namespace