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base / memory / memory_pressure_listener.h [blame]
// Copyright 2013 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// MemoryPressure provides static APIs for handling memory pressure on
// platforms that have such signals, such as Android and ChromeOS.
// The app will try to discard buffers that aren't deemed essential (individual
// modules will implement their own policy).
#ifndef BASE_MEMORY_MEMORY_PRESSURE_LISTENER_H_
#define BASE_MEMORY_MEMORY_PRESSURE_LISTENER_H_
#include "base/base_export.h"
#include "base/functional/callback.h"
#include "base/location.h"
#include "base/tracing_buildflags.h"
namespace base {
// To start listening, create a new instance, passing a callback to a
// function that takes a MemoryPressureLevel parameter. To stop listening,
// simply delete the listener object. The implementation guarantees
// that the callback will always be called on the thread that created
// the listener.
// Note that even on the same thread, the callback is not guaranteed to be
// called synchronously within the system memory pressure broadcast.
// Please see notes in MemoryPressureLevel enum below: some levels are
// absolutely critical, and if not enough memory is returned to the system,
// it'll potentially kill the app, and then later the app will have to be
// cold-started.
//
// Example:
//
// void OnMemoryPressure(MemoryPressureLevel memory_pressure_level) {
// ...
// }
//
// // Start listening.
// auto listener = std::make_unique<MemoryPressureListener>(
// base::BindRepeating(&OnMemoryPressure));
//
// ...
//
// // Stop listening.
// listener.reset();
//
class BASE_EXPORT MemoryPressureListener {
public:
// A Java counterpart will be generated for this enum.
// The values needs to be kept in sync with the MemoryPressureLevel entry in
// enums.xml.
// GENERATED_JAVA_ENUM_PACKAGE: org.chromium.base
// GENERATED_JAVA_PREFIX_TO_STRIP: MEMORY_PRESSURE_LEVEL_
enum MemoryPressureLevel {
// No problems, there is enough memory to use. This event is not sent via
// callback, but the enum is used in other places to find out the current
// state of the system.
MEMORY_PRESSURE_LEVEL_NONE = 0,
// Modules are advised to free buffers that are cheap to re-allocate and not
// immediately needed.
MEMORY_PRESSURE_LEVEL_MODERATE = 1,
// At this level, modules are advised to free all possible memory. The
// alternative is to be killed by the system, which means all memory will
// have to be re-created, plus the cost of a cold start.
MEMORY_PRESSURE_LEVEL_CRITICAL = 2,
// This must be the last value in the enum. The casing is different from the
// other values to make this enum work well with the
// UMA_HISTOGRAM_ENUMERATION macro.
kMaxValue = MEMORY_PRESSURE_LEVEL_CRITICAL,
};
using MemoryPressureCallback = RepeatingCallback<void(MemoryPressureLevel)>;
using SyncMemoryPressureCallback =
RepeatingCallback<void(MemoryPressureLevel)>;
MemoryPressureListener(
const base::Location& creation_location,
const MemoryPressureCallback& memory_pressure_callback);
MemoryPressureListener(
const base::Location& creation_location,
const MemoryPressureCallback& memory_pressure_callback,
const SyncMemoryPressureCallback& sync_memory_pressure_callback);
MemoryPressureListener(const MemoryPressureListener&) = delete;
MemoryPressureListener& operator=(const MemoryPressureListener&) = delete;
~MemoryPressureListener();
// Intended for use by the platform specific implementation.
static void NotifyMemoryPressure(MemoryPressureLevel memory_pressure_level);
// These methods should not be used anywhere else but in memory measurement
// code, where they are intended to maintain stable conditions across
// measurements.
static bool AreNotificationsSuppressed();
static void SetNotificationsSuppressed(bool suppressed);
static void SimulatePressureNotification(
MemoryPressureLevel memory_pressure_level);
void Notify(MemoryPressureLevel memory_pressure_level);
void SyncNotify(MemoryPressureLevel memory_pressure_level);
private:
static void DoNotifyMemoryPressure(MemoryPressureLevel memory_pressure_level);
MemoryPressureCallback callback_;
SyncMemoryPressureCallback sync_memory_pressure_callback_;
const base::Location creation_location_;
};
} // namespace base
#endif // BASE_MEMORY_MEMORY_PRESSURE_LISTENER_H_