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base / synchronization / waitable_event_watcher_mac.cc [blame]
// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/synchronization/waitable_event_watcher.h"
#include "base/apple/scoped_dispatch_object.h"
#include "base/functional/bind.h"
#include "base/functional/callback.h"
namespace base {
struct WaitableEventWatcher::Storage {
// A TYPE_MACH_RECV dispatch source on |receive_right_|. When a receive event
// is delivered, the message queue will be peeked and the bound |callback_|
// may be run. This will be null if nothing is currently being watched.
apple::ScopedDispatchObject<dispatch_source_t> dispatch_source;
};
WaitableEventWatcher::WaitableEventWatcher()
: storage_(std::make_unique<Storage>()), weak_ptr_factory_(this) {}
WaitableEventWatcher::~WaitableEventWatcher() {
StopWatching();
}
bool WaitableEventWatcher::StartWatching(
WaitableEvent* event,
EventCallback callback,
scoped_refptr<SequencedTaskRunner> task_runner) {
DCHECK(task_runner->RunsTasksInCurrentSequence());
DCHECK(!storage_->dispatch_source ||
dispatch_source_testcancel(storage_->dispatch_source.get()));
// Keep a reference to the receive right, so that if the event is deleted
// out from under the watcher, a signal can still be observed.
receive_right_ = event->receive_right_;
// UnsafeDanglingUntriaged triggered by test:
// WaitableEventWatcherDeletionTest.SignalAndDelete
// TODO(crbug.com/40061562): Remove `UnsafeDanglingUntriaged`
callback_ =
BindOnce(std::move(callback), base::UnsafeDanglingUntriaged(event));
// Use the global concurrent queue here, since it is only used to thunk
// to the real callback on the target task runner.
storage_->dispatch_source.reset(dispatch_source_create(
DISPATCH_SOURCE_TYPE_MACH_RECV, receive_right_->Name(), 0,
dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0)));
// Locals for capture by the block. Accessing anything through the |this| or
// |event| pointers is not safe, since either may have been deleted by the
// time the handler block is invoked.
WeakPtr<WaitableEventWatcher> weak_this = weak_ptr_factory_.GetWeakPtr();
const bool auto_reset =
event->policy_ == WaitableEvent::ResetPolicy::AUTOMATIC;
dispatch_source_t source = storage_->dispatch_source.get();
mach_port_t name = receive_right_->Name();
dispatch_source_set_event_handler(storage_->dispatch_source.get(), ^{
// For automatic-reset events, only fire the callback if this watcher
// can claim/dequeue the event. For manual-reset events, all watchers can
// be called back.
if (auto_reset && !WaitableEvent::PeekPort(name, true)) {
return;
}
// The event has been consumed. A watcher is one-shot, so cancel the
// source to prevent receiving future event signals.
dispatch_source_cancel(source);
task_runner->PostTask(
FROM_HERE, BindOnce(&WaitableEventWatcher::InvokeCallback, weak_this));
});
dispatch_resume(storage_->dispatch_source.get());
return true;
}
void WaitableEventWatcher::StopWatching() {
callback_.Reset();
receive_right_ = nullptr;
if (storage_->dispatch_source) {
dispatch_source_cancel(storage_->dispatch_source.get());
storage_->dispatch_source.reset();
}
}
void WaitableEventWatcher::InvokeCallback() {
// The callback can be null if StopWatching() is called between signaling
// and the |callback_| getting run on the target task runner.
if (callback_.is_null()) {
return;
}
storage_->dispatch_source.reset();
receive_right_ = nullptr;
std::move(callback_).Run();
}
} // namespace base