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base / task / sequence_manager / wake_up_queue.cc [blame]
// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/task/sequence_manager/wake_up_queue.h"
#include <optional>
#include "base/task/sequence_manager/associated_thread_id.h"
#include "base/task/sequence_manager/sequence_manager_impl.h"
#include "base/task/sequence_manager/task_queue_impl.h"
#include "base/threading/thread_checker.h"
namespace base {
namespace sequence_manager {
namespace internal {
WakeUpQueue::WakeUpQueue(
scoped_refptr<const internal::AssociatedThreadId> associated_thread)
: associated_thread_(std::move(associated_thread)) {}
WakeUpQueue::~WakeUpQueue() {
DCHECK_CALLED_ON_VALID_THREAD(associated_thread_->thread_checker);
}
void WakeUpQueue::RemoveAllCanceledDelayedTasksFromFront(LazyNow* lazy_now) {
// Repeatedly trim the front of the top queue until it stabilizes. This is
// needed because a different queue can become the top one once you remove the
// canceled tasks.
while (!wake_up_queue_.empty()) {
auto* top_queue = wake_up_queue_.top().queue;
// If no tasks are removed from the top queue, then it means the top queue
// cannot change anymore.
if (!top_queue->RemoveAllCanceledDelayedTasksFromFront(lazy_now))
break;
}
}
// TODO(kraynov): https://crbug.com/857101 Consider making an interface
// for SequenceManagerImpl which will expose SetNextDelayedDoWork and
// MaybeScheduleImmediateWork methods to make the functions below pure-virtual.
void WakeUpQueue::SetNextWakeUpForQueue(internal::TaskQueueImpl* queue,
LazyNow* lazy_now,
std::optional<WakeUp> wake_up) {
DCHECK_CALLED_ON_VALID_THREAD(associated_thread_->thread_checker);
DCHECK_EQ(queue->wake_up_queue(), this);
DCHECK(queue->IsQueueEnabled() || !wake_up);
std::optional<WakeUp> previous_wake_up = GetNextDelayedWakeUp();
std::optional<WakeUpResolution> previous_queue_resolution;
if (queue->heap_handle().IsValid()) {
previous_queue_resolution =
wake_up_queue_.at(queue->heap_handle()).wake_up.resolution;
}
if (wake_up) {
// Insert a new wake-up into the heap.
if (queue->heap_handle().IsValid()) {
// O(log n)
wake_up_queue_.Replace(queue->heap_handle(), {wake_up.value(), queue});
} else {
// O(log n)
wake_up_queue_.insert({wake_up.value(), queue});
}
} else {
// Remove a wake-up from heap if present.
if (queue->heap_handle().IsValid())
wake_up_queue_.erase(queue->heap_handle());
}
std::optional<WakeUp> new_wake_up = GetNextDelayedWakeUp();
if (previous_queue_resolution &&
*previous_queue_resolution == WakeUpResolution::kHigh) {
pending_high_res_wake_up_count_--;
}
if (wake_up && wake_up->resolution == WakeUpResolution::kHigh)
pending_high_res_wake_up_count_++;
DCHECK_GE(pending_high_res_wake_up_count_, 0);
if (new_wake_up != previous_wake_up)
OnNextWakeUpChanged(lazy_now, GetNextDelayedWakeUp());
}
void WakeUpQueue::MoveReadyDelayedTasksToWorkQueues(
LazyNow* lazy_now,
EnqueueOrder enqueue_order) {
DCHECK_CALLED_ON_VALID_THREAD(associated_thread_->thread_checker);
bool update_needed = false;
while (!wake_up_queue_.empty() &&
wake_up_queue_.top().wake_up.earliest_time() <= lazy_now->Now()) {
internal::TaskQueueImpl* queue = wake_up_queue_.top().queue;
// OnWakeUp() is expected to update the next wake-up for this queue with
// SetNextWakeUpForQueue(), thus allowing us to make progress.
queue->OnWakeUp(lazy_now, enqueue_order);
update_needed = true;
}
if (!update_needed || wake_up_queue_.empty())
return;
// If any queue was notified, possibly update following queues. This ensures
// the wake up is up to date, which is necessary because calling OnWakeUp() on
// a throttled queue may affect state that is shared between other related
// throttled queues. The wake up for an affected queue might be pushed back
// and needs to be updated. This is done lazily only once the related queue
// becomes the next one to wake up, since that wake up can't be moved up.
// `wake_up_queue_` is non-empty here, per the condition above.
internal::TaskQueueImpl* queue = wake_up_queue_.top().queue;
queue->UpdateWakeUp(lazy_now);
while (!wake_up_queue_.empty()) {
internal::TaskQueueImpl* old_queue =
std::exchange(queue, wake_up_queue_.top().queue);
if (old_queue == queue)
break;
queue->UpdateWakeUp(lazy_now);
}
}
std::optional<WakeUp> WakeUpQueue::GetNextDelayedWakeUp() const {
DCHECK_CALLED_ON_VALID_THREAD(associated_thread_->thread_checker);
if (wake_up_queue_.empty())
return std::nullopt;
WakeUp wake_up = wake_up_queue_.top().wake_up;
// `wake_up.resolution` is not meaningful since it may be different from
// has_pending_high_resolution_tasks(). Return WakeUpResolution::kLow here to
// simplify comparison between wake ups.
// TODO(crbug.com/40158967): Drive resolution by DelayPolicy and return
// has_pending_high_resolution_tasks() here.
wake_up.resolution = WakeUpResolution::kLow;
return wake_up;
}
Value::Dict WakeUpQueue::AsValue(TimeTicks now) const {
Value::Dict state;
state.Set("name", GetName());
// TODO(crbug.com/40228085): Make base::Value able to store an int64_t and
// remove this cast.
state.Set("registered_delay_count", checked_cast<int>(wake_up_queue_.size()));
if (!wake_up_queue_.empty()) {
TimeDelta delay = wake_up_queue_.top().wake_up.time - now;
state.Set("next_delay_ms", delay.InMillisecondsF());
}
return state;
}
DefaultWakeUpQueue::DefaultWakeUpQueue(
scoped_refptr<internal::AssociatedThreadId> associated_thread,
internal::SequenceManagerImpl* sequence_manager)
: WakeUpQueue(std::move(associated_thread)),
sequence_manager_(sequence_manager) {}
DefaultWakeUpQueue::~DefaultWakeUpQueue() = default;
void DefaultWakeUpQueue::OnNextWakeUpChanged(LazyNow* lazy_now,
std::optional<WakeUp> wake_up) {
sequence_manager_->SetNextWakeUp(lazy_now, wake_up);
}
void DefaultWakeUpQueue::UnregisterQueue(internal::TaskQueueImpl* queue) {
DCHECK_EQ(queue->wake_up_queue(), this);
LazyNow lazy_now(sequence_manager_->main_thread_clock());
SetNextWakeUpForQueue(queue, &lazy_now, std::nullopt);
}
const char* DefaultWakeUpQueue::GetName() const {
return "DefaultWakeUpQueue";
}
NonWakingWakeUpQueue::NonWakingWakeUpQueue(
scoped_refptr<internal::AssociatedThreadId> associated_thread)
: WakeUpQueue(std::move(associated_thread)) {}
NonWakingWakeUpQueue::~NonWakingWakeUpQueue() = default;
void NonWakingWakeUpQueue::OnNextWakeUpChanged(LazyNow* lazy_now,
std::optional<WakeUp> wake_up) {}
const char* NonWakingWakeUpQueue::GetName() const {
return "NonWakingWakeUpQueue";
}
void NonWakingWakeUpQueue::UnregisterQueue(internal::TaskQueueImpl* queue) {
DCHECK_EQ(queue->wake_up_queue(), this);
SetNextWakeUpForQueue(queue, nullptr, std::nullopt);
}
} // namespace internal
} // namespace sequence_manager
} // namespace base