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base / task / thread_pool / task_source.h [blame]
// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_TASK_THREAD_POOL_TASK_SOURCE_H_
#define BASE_TASK_THREAD_POOL_TASK_SOURCE_H_
#include <stddef.h>
#include "base/base_export.h"
#include "base/containers/intrusive_heap.h"
#include "base/dcheck_is_on.h"
#include "base/memory/raw_ptr_exclusion.h"
#include "base/memory/ref_counted.h"
#include "base/memory/stack_allocated.h"
#include "base/sequence_token.h"
#include "base/task/common/checked_lock.h"
#include "base/task/task_traits.h"
#include "base/task/thread_pool/task.h"
#include "base/task/thread_pool/task_source_sort_key.h"
#include "base/threading/sequence_local_storage_map.h"
#include "base/time/time.h"
namespace base {
namespace internal {
class TaskTracker;
enum class TaskSourceExecutionMode {
kParallel,
kSequenced,
kSingleThread,
kJob,
kMax = kJob,
};
struct BASE_EXPORT ExecutionEnvironment {
STACK_ALLOCATED();
public:
ExecutionEnvironment(SequenceToken token) : token(token) {}
ExecutionEnvironment(SequenceToken token,
SequenceLocalStorageMap* sequence_local_storage,
SingleThreadTaskRunner* single_thread_task_runner)
: token(token),
sequence_local_storage(sequence_local_storage),
single_thread_task_runner(single_thread_task_runner) {}
ExecutionEnvironment(SequenceToken token,
SequenceLocalStorageMap* sequence_local_storage,
SequencedTaskRunner* sequenced_task_runner)
: token(token),
sequence_local_storage(sequence_local_storage),
sequenced_task_runner(sequenced_task_runner) {}
~ExecutionEnvironment();
const SequenceToken token;
SequenceLocalStorageMap* const sequence_local_storage = nullptr;
SingleThreadTaskRunner* const single_thread_task_runner = nullptr;
SequencedTaskRunner* const sequenced_task_runner = nullptr;
};
// A TaskSource is a virtual class that provides a series of Tasks that must be
// executed immediately or in the future.
//
// When a task source has delayed tasks but no immediate tasks, the scheduler
// must call OnBecomeReady() after HasReadyTasks(now) == true, which is
// guaranteed once now >= GetDelayedSortKey().
//
// A task source is registered when it's ready to be added to the immediate
// queue. A task source is ready to be queued when either:
// 1- It has new tasks that can run concurrently as a result of external
// operations, e.g. posting a new immediate task to an empty Sequence or
// increasing max concurrency of a JobTaskSource;
// 2- A worker finished running a task from it and both DidProcessTask() and
// WillReEnqueue() returned true; or
// 3- A worker is about to run a task from it and WillRunTask() returned
// kAllowedNotSaturated.
// 4- A delayed task became ready and OnBecomeReady() returns true.
//
// A worker may perform the following sequence of operations on a
// RegisteredTaskSource after obtaining it from the queue:
// 1- Check whether a task can run with WillRunTask() (and register/enqueue the
// task source again if not saturated).
// 2- (optional) Iff (1) determined that a task can run, access the next task
// with TakeTask().
// 3- (optional) Execute the task.
// 4- Inform the task source that a task was processed with DidProcessTask(),
// and re-enqueue the task source iff requested. The task source is ready to
// run immediately iff WillReEnqueue() returns true.
// When a task source is registered multiple times, many overlapping chains of
// operations may run concurrently, as permitted by WillRunTask(). This allows
// tasks from the same task source to run in parallel.
// However, the following invariants are kept:
// - The number of workers concurrently running tasks never goes over the
// intended concurrency.
// - If the task source has more tasks that can run concurrently, it must be
// queued.
//
// Note: there is a known refcounted-ownership cycle in the ThreadPool
// architecture: TaskSource -> TaskRunner -> TaskSource -> ... This is okay so
// long as the other owners of TaskSource (PriorityQueue and WorkerThread in
// alternation and ThreadGroup::WorkerThreadDelegateImpl::GetWork()
// temporarily) keep running it (and taking Tasks from it as a result). A
// dangling reference cycle would only occur should they release their reference
// to it while it's not empty. In other words, it is only correct for them to
// release it when DidProcessTask() returns false.
//
// This class is thread-safe.
class BASE_EXPORT TaskSource : public RefCountedThreadSafe<TaskSource> {
public:
// Indicates whether WillRunTask() allows TakeTask() to be called on a
// RegisteredTaskSource.
enum class RunStatus {
// TakeTask() cannot be called.
kDisallowed,
// TakeTask() may called, and the TaskSource has not reached its maximum
// concurrency (i.e. the TaskSource still needs to be queued).
kAllowedNotSaturated,
// TakeTask() may called, and the TaskSource has reached its maximum
// concurrency (i.e. the TaskSource no longer needs to be queued).
kAllowedSaturated,
};
// A Transaction can perform multiple operations atomically on a
// TaskSource. While a Transaction is alive, it is guaranteed that nothing
// else will access the TaskSource; the TaskSource's lock is held for the
// lifetime of the Transaction. No Transaction must be held when ~TaskSource()
// is called.
class BASE_EXPORT Transaction {
STACK_ALLOCATED();
public:
Transaction(Transaction&& other);
Transaction(const Transaction&) = delete;
Transaction& operator=(const Transaction&) = delete;
~Transaction();
operator bool() const { return !!task_source_; }
// Sets TaskSource priority to |priority|.
void UpdatePriority(TaskPriority priority);
// Returns the traits of all Tasks in the TaskSource.
TaskTraits traits() const { return task_source_->traits_; }
TaskSource* task_source() const { return task_source_; }
void Release();
protected:
explicit Transaction(TaskSource* task_source);
private:
friend class TaskSource;
TaskSource* task_source_ = nullptr;
};
// |traits| is metadata that applies to all Tasks in the TaskSource.
TaskSource(const TaskTraits& traits,
TaskSourceExecutionMode execution_mode);
TaskSource(const TaskSource&) = delete;
TaskSource& operator=(const TaskSource&) = delete;
// Begins a Transaction. This method cannot be called on a thread which has an
// active TaskSource::Transaction.
[[nodiscard]] Transaction BeginTransaction();
virtual ExecutionEnvironment GetExecutionEnvironment() = 0;
// Thread-safe but the returned value may immediately be obsolete. As such
// this should only be used as a best-effort guess of how many more workers
// are needed. This may be called on an empty task source.
virtual size_t GetRemainingConcurrency() const = 0;
// Returns a TaskSourceSortKey representing the priority of the TaskSource.
virtual TaskSourceSortKey GetSortKey() const = 0;
// Returns a Timeticks object representing the next delayed runtime of the
// TaskSource.
virtual TimeTicks GetDelayedSortKey() const = 0;
// Returns true if there are tasks ready to be executed. Thread-safe but the
// returned value may immediately be obsolete.
virtual bool HasReadyTasks(TimeTicks now) const = 0;
// Returns true if the TaskSource should be moved to the immediate queue
// due to ready delayed tasks. Note: Returns false if the TaskSource contains
// ready delayed tasks, but expects to already be in the immediate queue.
virtual bool OnBecomeReady() = 0;
// Support for IntrusiveHeap in ThreadGroup::PriorityQueue.
void SetImmediateHeapHandle(const HeapHandle& handle);
void ClearImmediateHeapHandle();
HeapHandle GetImmediateHeapHandle() const {
return immediate_pq_heap_handle_;
}
HeapHandle immediate_heap_handle() const { return immediate_pq_heap_handle_; }
// Support for IntrusiveHeap in ThreadGroup::DelayedPriorityQueue.
void SetDelayedHeapHandle(const HeapHandle& handle);
void ClearDelayedHeapHandle();
HeapHandle GetDelayedHeapHandle() const { return delayed_pq_heap_handle_; }
HeapHandle delayed_heap_handle() const { return delayed_pq_heap_handle_; }
// Returns the shutdown behavior of all Tasks in the TaskSource. Can be
// accessed without a Transaction because it is never mutated.
TaskShutdownBehavior shutdown_behavior() const {
return traits_.shutdown_behavior();
}
// Returns a racy priority of the TaskSource. Can be accessed without a
// Transaction but may return an outdated result.
TaskPriority priority_racy() const {
return priority_racy_.load(std::memory_order_relaxed);
}
// Returns the thread policy of the TaskSource. Can be accessed without a
// Transaction because it is never mutated.
ThreadPolicy thread_policy() const { return traits_.thread_policy(); }
TaskSourceExecutionMode execution_mode() const { return execution_mode_; }
void ClearForTesting();
protected:
virtual ~TaskSource();
virtual RunStatus WillRunTask() = 0;
// Implementations of TakeTask(), DidProcessTask(), WillReEnqueue(), and
// Clear() must ensure proper synchronization iff |transaction| is nullptr.
virtual Task TakeTask(TaskSource::Transaction* transaction) = 0;
virtual bool DidProcessTask(TaskSource::Transaction* transaction) = 0;
virtual bool WillReEnqueue(TimeTicks now,
TaskSource::Transaction* transaction) = 0;
// This may be called for each outstanding RegisteredTaskSource that's ready.
// The implementation needs to support this being called multiple times;
// unless it guarantees never to hand-out multiple RegisteredTaskSources that
// are concurrently ready.
virtual std::optional<Task> Clear(TaskSource::Transaction* transaction) = 0;
// Sets TaskSource priority to |priority|.
void UpdatePriority(TaskPriority priority);
// The TaskTraits of all Tasks in the TaskSource.
TaskTraits traits_;
// The cached priority for atomic access.
std::atomic<TaskPriority> priority_racy_;
// Synchronizes access to all members.
mutable CheckedLock lock_{UniversalPredecessor()};
private:
friend class RefCountedThreadSafe<TaskSource>;
friend class RegisteredTaskSource;
// The TaskSource's position in its current PriorityQueue. Access is protected
// by the PriorityQueue's lock.
HeapHandle immediate_pq_heap_handle_;
// The TaskSource's position in its current DelayedPriorityQueue. Access is
// protected by the DelayedPriorityQueue's lock.
HeapHandle delayed_pq_heap_handle_;
TaskSourceExecutionMode execution_mode_;
};
// Wrapper around TaskSource to signify the intent to queue and run it.
// RegisteredTaskSource can only be created with TaskTracker and may only be
// used by a single worker at a time. However, the same task source may be
// registered several times, spawning multiple RegisteredTaskSources. A
// RegisteredTaskSource resets to its initial state when WillRunTask() fails
// or after DidProcessTask() and WillReEnqueue(), so it can be used again.
class BASE_EXPORT RegisteredTaskSource {
public:
RegisteredTaskSource();
RegisteredTaskSource(std::nullptr_t);
RegisteredTaskSource(RegisteredTaskSource&& other) noexcept;
RegisteredTaskSource(const RegisteredTaskSource&) = delete;
RegisteredTaskSource& operator=(const RegisteredTaskSource&) = delete;
~RegisteredTaskSource();
RegisteredTaskSource& operator=(RegisteredTaskSource&& other);
operator bool() const { return task_source_ != nullptr; }
TaskSource* operator->() const { return task_source_.get(); }
TaskSource* get() const { return task_source_.get(); }
static RegisteredTaskSource CreateForTesting(
scoped_refptr<TaskSource> task_source,
TaskTracker* task_tracker = nullptr);
// Can only be called if this RegisteredTaskSource is in its initial state.
// Returns the underlying task source. An Optional is used in preparation for
// the merge between ThreadPool and TaskQueueManager (in Blink).
// https://crbug.com/783309
scoped_refptr<TaskSource> Unregister();
// Informs this TaskSource that the current worker would like to run a Task
// from it. Can only be called if in its initial state. Returns a RunStatus
// that indicates if the operation is allowed (TakeTask() can be called).
TaskSource::RunStatus WillRunTask();
// Returns the next task to run from this TaskSource. This should be called
// only after WillRunTask() returned RunStatus::kAllowed*. |transaction| is
// optional and should only be provided if this operation is already part of
// a transaction.
[[nodiscard]] Task TakeTask(TaskSource::Transaction* transaction = nullptr);
// Must be called after WillRunTask() or once the task was run if TakeTask()
// was called. This resets this RegisteredTaskSource to its initial state so
// that WillRunTask() may be called again. |transaction| is optional and
// should only be provided if this operation is already part of a transaction.
// Returns true if the TaskSource should be queued after this operation.
bool DidProcessTask(TaskSource::Transaction* transaction = nullptr);
// Must be called iff DidProcessTask() previously returns true .
// |transaction| is optional and should only be provided if this
// operation is already part of a transaction. Returns true if the
// TaskSource is ready to run immediately.
bool WillReEnqueue(TimeTicks now,
TaskSource::Transaction* transaction = nullptr);
// Returns a task that clears this TaskSource to make it empty. |transaction|
// is optional and should only be provided if this operation is already part
// of a transaction.
[[nodiscard]] std::optional<Task> Clear(
TaskSource::Transaction* transaction = nullptr);
private:
friend class TaskTracker;
RegisteredTaskSource(scoped_refptr<TaskSource> task_source,
TaskTracker* task_tracker);
#if DCHECK_IS_ON()
// Indicates the step of a task execution chain.
enum class State {
kInitial, // WillRunTask() may be called.
kReady, // After WillRunTask() returned a valid RunStatus.
};
State run_step_ = State::kInitial;
#endif // DCHECK_IS_ON()
scoped_refptr<TaskSource> task_source_;
// RAW_PTR_EXCLUSION: Performance reasons (visible in sampling profiler
// stacks).
RAW_PTR_EXCLUSION TaskTracker* task_tracker_ = nullptr;
};
// A pair of Transaction and RegisteredTaskSource. Useful to carry a
// RegisteredTaskSource with an associated Transaction.
struct BASE_EXPORT RegisteredTaskSourceAndTransaction {
STACK_ALLOCATED();
public:
RegisteredTaskSourceAndTransaction(RegisteredTaskSource task_source_in,
TaskSource::Transaction transaction_in);
RegisteredTaskSourceAndTransaction(
RegisteredTaskSourceAndTransaction&& other) = default;
RegisteredTaskSourceAndTransaction(
const RegisteredTaskSourceAndTransaction&) = delete;
RegisteredTaskSourceAndTransaction& operator=(
const RegisteredTaskSourceAndTransaction&) = delete;
~RegisteredTaskSourceAndTransaction() = default;
static RegisteredTaskSourceAndTransaction FromTaskSource(
RegisteredTaskSource task_source_in);
RegisteredTaskSource task_source;
TaskSource::Transaction transaction;
};
struct BASE_EXPORT TaskSourceAndTransaction {
STACK_ALLOCATED();
public:
TaskSourceAndTransaction(scoped_refptr<TaskSource> task_source_in,
TaskSource::Transaction transaction_in);
TaskSourceAndTransaction(TaskSourceAndTransaction&& other);
TaskSourceAndTransaction(const TaskSourceAndTransaction&) = delete;
TaskSourceAndTransaction& operator=(const TaskSourceAndTransaction&) = delete;
~TaskSourceAndTransaction();
static TaskSourceAndTransaction FromTaskSource(
scoped_refptr<TaskSource> task_source_in);
scoped_refptr<TaskSource> task_source;
TaskSource::Transaction transaction;
};
} // namespace internal
} // namespace base
#endif // BASE_TASK_THREAD_POOL_TASK_SOURCE_H_