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base / test / launcher / unit_test_launcher.h [blame]
// Copyright 2013 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_TEST_LAUNCHER_UNIT_TEST_LAUNCHER_H_
#define BASE_TEST_LAUNCHER_UNIT_TEST_LAUNCHER_H_
#include <stddef.h>
#include <string>
#include <string_view>
#include <vector>
#include "base/files/file_path.h"
#include "base/files/scoped_temp_dir.h"
#include "base/functional/callback.h"
#include "base/memory/raw_ptr.h"
#include "build/blink_buildflags.h"
#include "build/build_config.h"
#if BUILDFLAG(USE_BLINK)
#include "base/test/launcher/test_launcher.h"
#endif
namespace base {
// Callback that runs a test suite and returns exit code.
using RunTestSuiteCallback = OnceCallback<int(void)>;
// Launches unit tests in given test suite. Returns exit code.
int LaunchUnitTests(int argc,
char** argv,
RunTestSuiteCallback run_test_suite,
size_t retry_limit = 1U);
// Same as above, but always runs tests serially.
int LaunchUnitTestsSerially(int argc,
char** argv,
RunTestSuiteCallback run_test_suite);
// The following is not supported in unit_test_launcher_ios.cc, which is used on
// iOS unless Blink is enabled.
#if BUILDFLAG(USE_BLINK)
// Launches unit tests in given test suite. Returns exit code.
// |parallel_jobs| is the number of parallel test jobs.
// |default_batch_limit| is the default size of test batch
// (use 0 to disable batching).
// |use_job_objects| determines whether to use job objects.
// |timeout_callback| is called each time a test batch times out. It can be used
// as a cue to print additional debugging information about the test system,
// such as log files or the names of running processes.
int LaunchUnitTestsWithOptions(int argc,
char** argv,
size_t parallel_jobs,
int default_batch_limit,
bool use_job_objects,
RepeatingClosure timeout_callback,
RunTestSuiteCallback run_test_suite);
#if BUILDFLAG(IS_WIN)
// Launches unit tests in given test suite. Returns exit code.
// |use_job_objects| determines whether to use job objects.
int LaunchUnitTests(int argc,
wchar_t** argv,
bool use_job_objects,
RunTestSuiteCallback run_test_suite);
#endif // BUILDFLAG(IS_WIN)
// Delegate to abstract away platform differences for unit tests.
class UnitTestPlatformDelegate {
public:
// Called to get names of tests available for running. The delegate
// must put the result in |output| and return true on success.
virtual bool GetTests(std::vector<TestIdentifier>* output) = 0;
// Called to create a temporary for storing test results. The delegate
// must put the resulting path in |path| and return true on success.
virtual bool CreateResultsFile(const base::FilePath& temp_dir,
base::FilePath* path) = 0;
// Called to create a new temporary file. The delegate must put the resulting
// path in |path| and return true on success.
virtual bool CreateTemporaryFile(const base::FilePath& temp_dir,
base::FilePath* path) = 0;
// Returns command line for child GTest process based on the command line
// of current process. |test_names| is a vector of test full names
// (e.g. "A.B"), |output_file| is path to the GTest XML output file.
virtual CommandLine GetCommandLineForChildGTestProcess(
const std::vector<std::string>& test_names,
const base::FilePath& output_file,
const base::FilePath& flag_file) = 0;
// Returns wrapper to use for child GTest process. Empty string means
// no wrapper.
virtual std::string GetWrapperForChildGTestProcess() = 0;
protected:
~UnitTestPlatformDelegate() = default;
};
// This default implementation uses gtest_util to get all
// compiled gtests into the binary.
// The delegate will relaunch test in parallel,
// but only use single test per launch.
class DefaultUnitTestPlatformDelegate : public UnitTestPlatformDelegate {
public:
DefaultUnitTestPlatformDelegate();
DefaultUnitTestPlatformDelegate(const DefaultUnitTestPlatformDelegate&) =
delete;
DefaultUnitTestPlatformDelegate& operator=(
const DefaultUnitTestPlatformDelegate&) = delete;
private:
// UnitTestPlatformDelegate:
bool GetTests(std::vector<TestIdentifier>* output) override;
bool CreateResultsFile(const base::FilePath& temp_dir,
base::FilePath* path) override;
bool CreateTemporaryFile(const base::FilePath& temp_dir,
base::FilePath* path) override;
CommandLine GetCommandLineForChildGTestProcess(
const std::vector<std::string>& test_names,
const base::FilePath& output_file,
const base::FilePath& flag_file) override;
std::string GetWrapperForChildGTestProcess() override;
ScopedTempDir temp_dir_;
};
// Test launcher delegate for unit tests (mostly to support batching).
class UnitTestLauncherDelegate : public TestLauncherDelegate {
public:
UnitTestLauncherDelegate(UnitTestPlatformDelegate* delegate,
size_t batch_limit,
bool use_job_objects,
RepeatingClosure timeout_callback);
UnitTestLauncherDelegate(const UnitTestLauncherDelegate&) = delete;
UnitTestLauncherDelegate& operator=(const UnitTestLauncherDelegate&) = delete;
~UnitTestLauncherDelegate() override;
private:
// TestLauncherDelegate:
bool GetTests(std::vector<TestIdentifier>* output) override;
CommandLine GetCommandLine(const std::vector<std::string>& test_names,
const FilePath& temp_dir,
FilePath* output_file) override;
std::string GetWrapper() override;
int GetLaunchOptions() override;
TimeDelta GetTimeout() override;
size_t GetBatchSize() override;
void OnTestTimedOut(const CommandLine& cmd_line) override;
ThreadChecker thread_checker_;
raw_ptr<UnitTestPlatformDelegate> platform_delegate_;
// Maximum number of tests to run in a single batch.
size_t batch_limit_;
// Determines whether we use job objects on Windows.
bool use_job_objects_;
// Callback to invoke when a test process times out.
RepeatingClosure timeout_callback_;
};
// We want to stop throwing away duplicate test filter file flags, but we're
// afraid of changing too much in fear of breaking other use cases.
// If you feel like another flag should be merged instead of overridden,
// feel free to make this into a set of flags in this function,
// or add its own merging code.
//
// out_value contains the existing value and is modified to resolve the
// duplicate
class MergeTestFilterSwitchHandler : public DuplicateSwitchHandler {
public:
~MergeTestFilterSwitchHandler() override;
void ResolveDuplicate(std::string_view key,
CommandLine::StringViewType new_value,
CommandLine::StringType& out_value) override;
};
#endif // BUILDFLAG(USE_BLINK)
} // namespace base
#endif // BASE_TEST_LAUNCHER_UNIT_TEST_LAUNCHER_H_